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Sora
10-07-2010, 01:35 AM
http://img687.imageshack.us/img687/8946/eview.png
♔A Magicians Quarrel♚
[A General Evie Guide]


[+]Index

[-]Introduction
[-]Things to Know
[-]The Basic Stats
[-]The Staff and Scythe
[-]The Skills of Evie
[-]The Equipment
[-]Whats to do Now
[-]Videos
[-]Updates
[-]FAQ


♥Introduction♥
Evie is described as the Mage of Vindictus, but the things Evie can do go further than a simple Mage. She is a Magic and Alchemy user, and is capable of using a Staff or a Scythe. The staff being able to perform powerful spells such as Firebolt, and the Scythe being used to perform combos with a deadly special smash attack, which is used after a normal smash attack. Not only that, Evie can use Alchemy to create a Golem with the surrounding rubble to fight along side her or convert nearby debris into Erg crystals to replenish her Health on rare occasions. Evie also has a unique and very powerful defensive mechanism, completely negating an attack. Evie can also be described as a Witch, and in my opinion that is a better description than a Mage. After all, Evie does have many tricks up her sleeve, and if you want to know all of them, keep reading. Either way, if you are looking to play to devastate enemies with Magic or just want to have a cute and sexy Witch to play as, Evie is a class like no other in any game.


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♥Things to Know♥
There are a couple of things about Evie that you need to know to your advantage, here I am going to let you know a couple.

While having Staves equipped, normal attacks and smash attacks cost no Stamina. Yup that's right, Evie looses no stamina using any melee attack, so don't be afraid to go all out after using a powerful spell like Firebolt, that is if anything is left alive after it. In addition, she also does not waste any Stamina while jumping, [Space Bar], so don't be afraid to exploit this and quickly jump out of danger.

The next part is her unique defense capabilities, her Mana Shields. She has 5 Mana Shields and every time she is hit, a set number of her Mana Shields is removed depending on the force of the attack. An example; getting hit by a normal mob monster would take only one Mana Shield, while getting hit by a boss monster such as the White Polar Bear would remove a couple, possibly the whole 5. But, if you happen to have a small amount of shields, like one or two, and the force of attack is too powerful, the shields will break and deal damage to you like normal! Luckily, the Mana Shields do recharge at a relatively good amount of time, around 30 to 40 seconds for each Mana Shield, with about 5 seconds in between when multiple Shields are destroyed at the same time. To my experience, you can take a hit or two from a White Polar Bear before actually any damage is done to you. At which point, you can run around and dodge until your mana shield are recharged! Honestly, this is a great gift bestowed on Evie.

Evie is also given an extra equipment slot at an early level. This is great as you will always have at least 2-3 runes to use spells or alchemy during battle, and leaving you just enough space for the basic needs like campfire, potions, or armor repair kits.

Evie has a very low Weight capacity, a poor little 70, so sadly, the only thing she will be wearing is Cloth Armor and maybe a piece of Light Armor at an early level. I would recommend to sticking with Cloth Armor until you attain Weight Mastery at which point you can look forward to wearing Light Armor, and possibly pieces of Heavy Armor. So don't listen to those people that tell you can't wear Light/Heavy Armor, because with levels and enough AP, you will be able too to rank the skills needed to wear them.


http://img844.imageshack.us/img844/9241/manashields.png

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♥The Basic Stats♥
There are two stats which greatly contribute to the role of Evie, first is Intelligence which gives additional damage to Magic attacks, along with being able to pick up heavier objects. Second is Agility, which increases your chances of activating a Critical Hit with Magic Spells. Both of these Stats should be top priority when you decide to rank your Mastery Skills. For your equipment, you want to wear Equipment that gives your the most Intelligence and Agility. I don't know how much I need to emphasize on these two Stats, these Stats are top priority, and you want to increase them as much as you can!

Those above is true for both Staff and Scythe wielding Evie, as they both have attacks which are governed by Magic, and are very big damage dealers. As a Staff Evie, you will be focusing on those two Stats, and you want to acquire anything that gives you more Int and Agility.

As a Scythe wielding Evie, you will be focusing on both those Stats in addition to Strength and Will. In which case you will want to get Rank A of every Stat Mastery skill, and you will want to wear Equipment that will give you all 4 Stat bonuses, or at least 3 of them at the minimum.


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♥The Staff and Scythe♥
The Staff
The Staff allows for Magic Spells, which include; Magic Arrow, Firebolt, Icebolt, and a few others. The Staff is even a worthy weapon to be used in close combat and usually has higher melee damage then its actual magic damage, although no where good compared to the high attacks of Swords and Hammers, and Scythes.

The Battle Scythe allows for Special Attacks, after a Smash Attacks which are; Drain, Spirit Bind, Death Label, and Bloody Thread. In addition, while wielding Battle Scythe, Evie can use the Blink Skill, which is similar to Lann's Slip Dash Skill. The Blink skills works like a teleporting skill and allows you to move through monsters, so after you finish your strings of attacks, you can warp behind your enemy to completely evade all attacks.

If you prefer being a pure Mage, wielding a Staff is the way to go, as the Firebolt Spell is very powerful, and you can use the Spells from far away, as opposed to Scythe wielding Evie where everything is close and dangerous. So all in all, wielding a Staff favors high damaging Magic Spells from long range, while wielding a Scythe favors close combat and brutal finishes.


http://img189.imageshack.us/img189/5415/evieweapons.png

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♥The Skills of Evie♥
In order to create neatness and organization, I have listed the Skills that are unique to Evie in order, under Combat, Training, Restoration, Equipment, and SP Skills.

In addition, I'll tell you some generic info on what to rank when you make your Evie. First when you make your Evie, you begin with 3 basic skills, Magic Arrow, Firebolt, and Stamina Recovery. These three skills are basic and get used to using them often. At bosses, use Firebolt once it is down, then use Stamina Recovery right after, then put in an additional Firebolt. This is a basic technique you will use often against Bosses.

When you begin, you should get as far in levels as you can be completing as many quests as possible, always make sure to talk to everyone with a “!” or “?” above their house. When you start out, you should rank Stamina Recovery to Rank D, as it is a prerequisite to attaining Magic Mastery. After that, save your AP until you get more skills. You can rank Staff Mastery to rank E, or D if you think you might be staying Staff Wielding Evie and using Magic, then you should start to put all you AP into Intelligence Mastery. In addition, if you are going to be a Staff wielding Evie and use Magic, it's a good idea to rank Magic Arrow as much as you can. If you know you are going to be a Scythe Evie, you want to save as much AP as you can and put your Skills like the above said, and try not to rank any bolt spells. Anyway, feel free to read some more specific guides on Evie to know what to rank, enjoy the rest!



[+]Combat Skills

http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_alchemy_mana_pistol.gif Alchemy: Mana Pistol

Using Alchemy, Evie is capable of creating a Turret which shoots a "Mana Bullet" at the closest enemy, the turret has a max number of shots able to fire at an enemy, Rank F able to fire two shots at a time, and Rank A capable of firing 4 shots at a time. The level of the turret increases as you rank up the skill, dealing more damage with every rank. The skill isn't a top priority to rank, and I can only see it being used in two different scenarios. One, where mobs spawn a lot, where it would be able to fire at lots of targets, or boss battles, but even then, I doubt the Boss will be in range of the turret, because it will most likely move a lot. In my opinion, the usefulness of this skill is low, and I would not rank it anytime soon.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_alchemy_mercury_binder.gif Alchemy: Mercury Binder

Unlike Mana Pistol, this skill is actually somewhat useful, especially against a large number of mobs. It creates a perfect opening for you and your party by nullifying the enemies movement. With such a skill like this, you can instantly stop an enemy from doing anything to you, and have more then enough time to cast Firebolt to finish them off or continue to deal more damage without the worry of being hit! Very neat skill, but only rank it if you feel it's useful to you.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_alchemy_golem.gif Alchemy: Summon Golem

Using Alchemy to Summon a Golem out of almost anything can be fun and dangerous to the enemy. If you are going to rank any Alchemy Skills, this has to be the first one you rank, as there is no better help than a 20 foot giant of rubble crashing down on your opponents. Creating a Golem requires lots of objects in the vicinity to make, but once it is made it is essentially like having an extra party member with you. There are tweaks though, some of the damage that is taken to the Golem also damages you directly, (bypasses the Mana Shields).If you are incapacitated, the Golem will also die.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_alchemy_fire_golem.gif Alchemy: Summon Fire Golem

Essentially the same thing as said above except the only difference is that the Fire Golem has more health, but also deals less damage. In my opinion, not worth ranking as you want the Golem to deal as much damage to the enemy before the Duration of it ends. Also, if it has more Health, that means it will deal more damage to you directly in the end. You can rank if you want more variety to your Golem, but other then that, the normal Golem should work just fine.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_magic_arrow.gif Magic Arrow

Staff Only Skill. Uses 1 Item Slot. This your basic Magic Spell. You can spam this as much as you want at a relatively decent Stamina Cost, and it does a good amount of damage and even more with every Rank. Hitting Rank A with a 24% Damage bonus at a total cost of of 1010 AP is definitely worth it, as you will increase your damage by practically a whole quarter. This is a basic skill to rank as Evie, and it will most likely be your most used skill if you are Staff Evie.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_rising.gif Eagle Talon

A skill that can be charged while running! Simply awesome! Although the damage isn't that great compared to Magic Arrow, its knock back percentile is great. You should definitely rank this skill after you rank a Magic Bolt Spell and Magic Mastery. This skill will be very useful against Bossess like Kobolds, and even more useful when you fight against tougher mobs, being able to knock them away and cast Firebolt to quickly finish them off. Like I said before, useful skill and always used while running.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_magic_firebolt.gif Firebolt

Staff Only Skill. Most powerful Spell in Evie's arsenal, this skill should be maxed out after Magic Mastery as the damage will be even more devastating than normal. It has a large area of effect(AoE) to deal damage so it's best used when lots of mobs are around. It takes a bit to load and has a sort of long cool-down to be able to use it again, I advise ranking Recovery after ranking Firebolt as you will be able to use Recovery to take off the cool-down timer for Firebolt and allowing you to use it again.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_magic_icebolt.gif Icebolt

Staff Only Skill. An interesting skill, and really useful against a long line of mobs, no really! If a line of mobs are running at you, use it! This skill can pass through enemies and continue to do damage, and has the longest range of all other Spells, and with every rank you acquire, your damage, knock back, and most of all radius, will all increase. Not typically used, and probably should be one of the last Spells you rank, if at all. Ranking doesn't cost much, but, Magic Arrow is more spammable then Icebolt and how often do mobs get in a nice line for you? The most I can see Icebolt hitting is 2 mobs, 3 at the max if you are lucky.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_magic_mastery.gif Magic Mastery

Requires Rank D Stamina Recovery as a perquisite. A skill you really want to rank up after a basic bolt spell, or as soon as you get it! The skill is very costly, but completely worth it for every AP. It maximizes your Magic attacks by 500 Damage at Rank A, and reduces your stamina cost for bolt Spells by a very small amount. Although the damage increase is great, the AP cost is also very high, 1430 AP to get to Rank A.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_golem_mastery.gif Golem Mastery

If you achieved the highest rank of Alchemy: Summon Golem, and have ranked up other skills to improve your Magic Damage, go ahead of and rank Golem Mastery. Golem Mastery is a great skill, at a relatively average AP cost per rank. Although it only applies to a certain skill, it bonuses are completely worth it! Every rank increases its duration, movement speed, attack speed and finally, with every rank of Golem Mastery, it reduces the amount of damage your Golem takes! Like I said before, if you ranked Alchemy: Summon Golem, rank this skill right after!


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_magic_critical.gif Magic Critical

Magical Critical is as important as Magic Mastery, get rank E immediately when you get this skill, so you can have the basic 10% bonuses to getting a critical hit with Magic, and 10% extra damage on a critical. This skill should be ranked after you rank a couple basic ones, like Magic Arrow, Firebolt, Magic Mastery, Recovery, Combat Respiration.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_scythe_drain1.gif Battle Scythe: Drain

Battle Scythe Only Skill. Used after Demon Splitter (Normal + Smash Button), drains Health from one monster that was hit with Demon Splitter. Basic and very spammable if you need health, and completely beats transforming rumble into Erg Health Orbs if there are mobs around, although if you ranked Erg Transformation, you probably won't really need to rank this at all. Decent skill, but the bonuses given for ranking it aren't that great, but only cost 600 AP to get to Rank A, probably worth ranking after you have ranked a more powerful Scythe Skill like Bloody Thread.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_scythe_drain2.gif Battle Scythe: Spirit Bind

Battle Scythe Only Skill. Used after Quake Hell (2x Normal + Smash Button), drains the "Spirit" of an enemy after they have been killed by Quake Hell, and transforms them into a small Spirit to fight alongside you for duration of 2 minutes. Every rank in this skill increases its Health and Attack by a small percent. Honestly not worth ranking as the Golem is more then a good friend to take down your enemies, but I guess it can be used every two minutes for some extra damage that it can do. Probably the last skill you will rank of the 5 Battle Scythe Skills.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_scythe_drain3.gif Battle Scythe: Death Label

Battle Scythe Only Skill. Used after Soul Sucker (3x Normal + Smash Button), mark ups to two enemies at Rank F, 3 at Rank D, and 4 at Rank B, then with a snap of Evie's fingers (Smash Button), marked enemies are dealt damage. Every rank in this skill increases damage, knock back chance, and also increases the range of being able to mark an enemy. Soul Sucker will be a move most likely used against small to large amount of mobs, so ranking Death Label to give additional damage is a good idea. Not only that, at the cost of 700 AP to get to Rank A, the bonuses that are given are very good.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_scythe_drain4.gif Battle Scythe: Bloody Thread

Battle Scythe Only Skill. Used after Invisible Room (4x Norma + Smash Button), then binds and freezes up too 2 enemies at Rank F, 3 at Rank D,and 4 at Rank B. This skill is exactly like Death Label with the exception of looking a bit cooler, doing more damage and giving a higher knock back chance. Cost to get to Rank A costs 875 AP so it is a fair amount of AP, and your should probably rank this skill in conjunction with Death Label, and rank one higher then the other depending on which one you use more.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_scythe_blink.gif Battle Scythe: Blink

Battle Scythe Only Skill. Pretty much works exactly like Slip Dash for Lann, using Space to activate it and teleporting in the direction you choose too. This skill allows you to go through objects and monsters too, and is VERY useful, so it pretty much beats Slip Dash right there. In fact, out of all the skills you rank first for Battle Scythe, rank this skill first as you will be in close combat constantly, and you will need to use this to get away from mobs. In addition, this skill is ideal against bosses and as you can teleport behind them when they attack you, completely getting out of harms way and getting a perfect opening for an attack. This is skill is your life saver, hands down.


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[+]Training Skills

There aren't any specific skills that Evie has under training, but like I said at the beginning of this guide, ranking Intelligence and Agility is top priority when you decide to rank any Mastery's for stats, though this should be done until after you rank a couple good Combat Skills.


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[+]Restoration Skills

http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_alchemy_life_erg.gif Alchemy: Erg Transformation

An Alchemy Skill which transforms nearby objects into Erg Health Orbs which can be used to recover Health, not really effective at low ranks, but if you want to spend just under 600 AP to get Rank A, you can replenish up to 990 HP with the Erg Orbs. To rank it or not is purely your decision, but it's better to just use Health Potions instead of spending AP in a skill that can be otherwise used in a more productive skill.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills//skill_evy_magic_healing.gif Healing

Regenerates a targets HP by a certain amount depending on your rank in this Skill. Good idea to get this to Rank E right when you get it as Rank F heals 200 Health, while Rank E heals for 320 Health. Every rank past Rank E increase the amount of Health replenished by 40, at a relatively high AP cost compared to the 120 boost from Rank F to E for only 30 AP. I find that it is a very useful skill, as it gives party members more time to attack instead of stopping to heal. In addition, your party members will want you to use this skill a lot if you're doing an oath that doesn't let you use HP Potions. Even so, you shouldn't rank this skill past Rank E until after you notice that you are not healing a significant amount to help your party members.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_refilling.gif Stamina Recovery
Staff Only Skill. Recovery is a skill that removes your Firebolt cool-down timer and recovers your stamina. This skill is a must to rank if you are going to use the Staff instead of the Battle Scythe, and you want to cap it ASAP so you can use Firebolt as much as possible and increase your DPS. Need to be Rank D for prerequisite for Magic Mastery.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_revive.gif Revive

This skill allows you to revive a party member, useful if you are doing a mission with the oath and disallows you to use Phoenix Feathers. Every rank in this skill has a slightly lower cool-down timer then the previous rank and revives the player with higher percent of Health. It cost's 990 AP to get to Rank 6, with a cool timer of 300 seconds, and reviving the party member 60% of their health. Not worth ranking as a Phoenix Feather does the same job of rank 7 without a cool down timer, not at least till later levels where dungeons become more intense and you need more then 3 Phoenix Feathers.


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[+]Equipment Skills

http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_staff_mastery.gif Staff Mastery

Every rank lowers the weight if the Staff and allows you to wield higher quality Staff's. Not a very special skill, only rank up when needed, IE; when you acquire a Staff which is better then your current one but you need a higher rank in this skill to wield it.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_scythe_mastery.gif Battle Scythe Mastery

Same as above, every rank lowers the weight if the Battle Scythe and allows you to wield higher quality Battle Scythe's. Not a very special skill, only rank up when needed, IE; when you acquire a Battle Scythe which is better then your current one but you need a higher rank in this skill to wield it.


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[+]SP Skills

http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_regeneration.gif SP: Regeneration

Uses 2 SP Bars. A skills which slowly regenerates the Stamina of the whole Party. In addition, it slowly regenerates the Party's Health depending on the rank of this skill. I would not recommend ranking it, not useful, Healing can be ranked instead to heal Health. This is a much better choice as you can use it whenever you need too, and to regenerate Stamina is pretty easy, just stop attacking for a bit. (Due to translation issue's, I'm not sure at all if it also regenerates Health, though I am sure it does)


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_smash2.gif SP: Blind Arrow

Uses 2 SP Bars. Staff Only. A powerful attack utilizing the Magic Arrow skill, but instead of shooting only one Magic Arrow, you shoot a large amount dealing a very great deal of damage to an enemy. Extra Damage and knock-back change is increased by the same amount per rank, and is relatively low, 15% at Rank for a total cost of 790 AP.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_insane_reaper.gif SP: Insane Reaper

Uses 2 SP Bars. Battle Scythe Only. A buff type skill to the whole party that lasts 60 seconds. It slowly regenerate Stamina per second depending on the rank of this Skill and also increases the attack speed of all Party members. Attack speed doesn't increase until rank 9, and gets a 10% attack speed increase at Rank 6. Cost's 2,690 AP to get to Rank 6, a lot of AP just to get 10% attack speed increase. Not sure about this skill, depends if you like it or not, but might be useful for tough mobs or a slow Boss.


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http://i32.photobucket.com/albums/d30/chris-kun123456/Vindictus%20Evie%20Skills/skill_evy_reverse_gravity.gif SP: Gravity Inversion

Uses 4 SP Bars. A simple AoE skill, it deals a large amount of damage, and every rank increases damage by a certain percent. This skill levitates the enemies around Evie into the air then smashes them down to the ground to deal a large amount of damage. The skills deals good damage, but costs too many SP Bars, if you're using Staff, I recommend Blind Arrow over this. If you're using Scythe, this is your only SP Skill that will do damage.


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♥The Equipment♥
First, we will go in bit in depth about Evie's two different weapons, the Staff, and the Battle Scythe. First, both weapons increase normal Max Damage, and Max Magic Damage so you aren't completely useless in combat. The boost in both area are also a very significant amount, and are practically equal to the Dual Sword, and Sword for Lann/Fiona.

First we shortly talk about Staff, a weapon of capable of conjuring unrivaled Damage in a single hit from its Spells and all doing it from a safe distance from the fomors. As the Staff allows you to use your bolt spells, getting a Staff that gives the most Max Magic Damage is a must! You always want to upgrade to a newer and more powerful weapon no matter what, unless you of course are like me who doesn't mind losing a couple hundred attack for the sake of having a prettier weapon! :3 It has pretty average range of attack, and it does have the lowest Max Damage of all the weapons, but it is only off from the highest Max Damage from a weapon by a couple hundred, which really isn't that much. (In KRMH, Lann's most powerful weapon is a Lvl 66 Dual Spear, with +5,038 Attack, while the most powerful Staff gives +4,801 Attack and +4,417 Magic Attack and is Lvl 67). Wielding the staff will make your party members love you as you take off insane amount of Health from Boss monsters with Firebolt and quickly finish annoying mobs that have too much Health!


http://img708.imageshack.us/img708/4605/97018.jpg
The above is a Level 8 Staff, [+1,310 Max Att. /+1,441 Max Magic Att.]

Now for the Battle Scythe, probably my favorite weapon in the game. It is a gigantic weapon of destruction and brutality, and has the largest range to deal damage in melee in the game currently. Not only that, it rivals Lann's most powerful weapon, both the Scythe and Dual Spear give a whopping +5,038 Max Damage, but don't forget that the Scythe also gives Max Magic Damage of +4,252 and has greater range then the Dual Spears! But of course, the Max Damage still loses to Fiona's Lvl 66 Weapon that gives +5,233! Not to mention that it completely looks amazing, and is called the Holy Defender (here have a link (http://img826.imageshack.us/img826/1474/6040078.jpg)!). But enough of that, the Battle Scythe also allows you to use special moves which beg to differ, can simply called 'finishers', and are used after a smash attack. Overall the Battle Scythe is a great weapon, and wielding it will diffidently earn your place in the party as being able to dish out the damage, not only that but giving the coolest finishes!


http://img176.imageshack.us/img176/8961/eviescythe.png
The above is a Level 28 Battle Scythe, [+2,005 Max Att. /+1,744 Max Magic Att.]

Now that we are done talking about the weapons of Evie, lets get to the rest of the equipment, or the 'gear' so to speak. The first rule is simple, never ever get in the red in the weight bar, and this is most important to Evie as her bolt spells drain Stamina fast, so you never want to be in the red and lower your Stamina Regeneration rate!

Evie preferably wears Cloth armor for two reasons, one being that she only has 70 weight so wearing light armor or anything heavier is out of the question at lower levels, because most likely you won't be ranking Strength Mastery, Weight Mastery, and which ever Armor Mastery. Secondly, cloth equipment gives the most Int which results into more Max Magic Damage with Bolts, which I emphasized at the beginning of this guide. Int/Agility = Good for you! So get lots! And on a side note, Evie is sexy and cute, so she needs to wear cloth because most of them look hotter then the armors~

Of course, later on you might look to wear a full set of Light Armor or even pieces of Heavy Armor, which is perfectly acceptable if you want to get the very large boost of defense as your reach high levels. This will most probably happen because by then you would have maxed out all the basic skills for your Evie, and would seek ranking skills to support her more in different areas, such as Defense. So, once you start gaining big numbers in your levels, don't be afraid to lose Intelligence for more Defense. It is perfectly possible to wear a full set of Light Armor with Evie, and even pieces of Heavy Armor if you rank the according skills, such as Heavy Armor Mastery, Weight Mastery, and Strength.


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♥What to do Now♥
Alright, so now you have all this accumulated random knowledge about Evie and now decide if you're gonna play as her or which type of Evie you're going to play. Well, first off, you're gonna be using a Staff till around level 24, because you won't be able to be a Scythe Wielding Evie until you hit that particular level, because again, the lowest level for the Battle Scythe to be equipped is 24. With that said, if you are completely sure you want to be a Battle Scythe Evie, use that accumulated AP into Skills that will benefit her later on like Smash Mastery, Strength Mastery, Agility Mastery, Magic Mastery, Magic Critical, skills that will help you when you wield the Scythe, and rank the skills used while using the Battle Scythe.

I also feel like I made the Battle Scythe wielding Evie sound more awesome then Staff wielding Evie (IMO IT IS(cause its so badass) BUT I CANT SIDE SINCE ITS A GUIDE), but like I said before, a Staff wielding Evie will be able to dish out the most damage with her spells. And even some of the Staffs are actually really cool looking, and very unique. Even if you are undecided which way to go, you won't be penalized what you rank, because you can also just switch your weapons, and use some long ranged spells if the party and dungeon call for it!

Alright, now I'm going to be more direct as the above was very wishy-washy. Evie is particularly different from the other two classes because she can play two different roles, as opposed to Lann and Fiona who only have one role. Because of this, Evie is able to be very versatile, at least from mission to mission, so don't be upset if you think you wasted a bunch of AP ranking one skill or another, because at the very end it might be useful in a dungeon. Or, at the very least, if you are nearing end game, that is one skill less to rank ;P


----------/////♦ ♠ ♥ ♣\\\\\----------


♥Videos♥
Next will be a series of Videos, with of course descriptions of them below them for what reason the are there, and etc. Enjoy!




http://www.youtube.com/watch?v=jzZHOJLMJYU&feature=related

The above video shows Evie's Battle Scythe wielding skills, all 5 of them, I could have done 4-5 different videos of showing them one by one, but that would be too many of them. You can use youtube and look at some videos which show the skills one by one.

-----// ♠ ♥ \\-----


http://www.youtube.com/watch?v=e0JazyYSOjI&feature=related

The above is a very well done video of soloing the Red Tyrant, as you can see that the player always tries to get the smash attack in above all else, and always uses blink to get behind the enemy.

-----// ♠ ♥ \\-----


http://www.youtube.com/watch?v=f5v06hBMqeI&feature=related

This here is just a cool compilation of awesome finishes, which is probably one of the coolest things about Evie :3


http://www.youtube.com/watch?v=2BFg2QHSIL0&feature=player_embedded

A video of a Staff wielding Evie, that goes into Paladin and devastates with continuous magic.

----------/////♦ ♠ ♥ ♣\\\\\----------



♥Updates♥
October, 7, 2010 - Updated on grammar mistakes, and edited in info on equipment regarding Light/Heavy Armor.
October, 9, 2010 - Updated SP Skills.
October, 24, 2010 - Added a new Video.
October, 30, 2010 -Added In More Content to, Things to Know, The Basic Stats, The Staff and Scythe, and The Skills of Evie.

Note: I will be updated this guide whenever I get information, and have more tell you about Evie, so expect this to be updated a lot more then you see today. In addition, I will also be making two more thorough guides about Evie, one taking the path of the Staff, and the other the Battle Scythe, expect them whenever Evie comes out in NA :]

Special Thanks goes to Whyrainfalls for the looking it over for all the grammer mistakes! Thanks a bunch! :)

Sora
10-07-2010, 01:36 AM
♥FAQ♥

Q: Which weapon do you start out with?
A: Staff, and the first Battle Scythe has requirement of level 24.

Q: How important is Strength if you are going to use Scythe?
A: You will want to rank it, but not ASAP, should be done after ranking Intelligence Mastery, Agility Mastery, Smash Mastery, Magic Mastery, and a couple other skills. So, it should be on your list of 'Getting this skill to Cap', but at the end of the list.

Q: What is an SP Skill?
A: We have an SP bar that charges up when you use normal skills. Then you use the charged SP to use specific skills which call for charged SP

Kueh
10-07-2010, 01:51 AM
Wonderful guide.

I read quickly cause I'm tired, but I plan to read it again more thoroughly tomorrow.

(Also, doubt is not dought.)

Sora
10-07-2010, 01:53 AM
Wonderful guide.

I read quickly cause I'm tired, but I plan to read it again more thoroughly tomorrow.

(Also, doubt is not dought.)

Augh! I knew something was funny about that! Thanks! (goes to editing)

Hiccup
10-07-2010, 02:02 AM
OMG EVIE!!!!!! <333333333


Sooo much to read ;_;

Shanghai
10-07-2010, 02:06 AM
Really nice guide on Evy, I think I'll stay as a Staff-user for hax magic sk11z, so I'll be looking foward to the thorough staff-user guide. :D

+rep

Sora
10-07-2010, 02:17 AM
Really nice guide on Evy, I think I'll stay as a Staff-user for hax magic sk11z, so I'll be looking foward to the thorough staff-user guide. :D

+rep

I have an alright idea what you should do for both, but I'd rather not do it until Evie is officially released. That way I can do it step-by-step, so the guide would be much better quality, and easy to follow :]

Edit: And how can I forget, thank you!

Andy-Buddy
10-07-2010, 02:18 AM
Which weapon do you start out with?

Staff, right?

Sora
10-07-2010, 02:35 AM
Which weapon do you start out with?

Staff, right?

Yup, and the first Scythe you can get your hands on is at level 24. ( That's the Lvl req. for the first one)

Ruquion
10-07-2010, 03:26 AM
Is Death Label and Bloody Thread really practical while fighting against raid bosses? They both seem to take a fairly long time to activate, and I hardly ever see Evies using them against Blood Lord/Urkul.
In terms of DPS, staves seem to be pretty low. IMO, they seem more focused on support.
Evies would probably use Light Armor later on, although they lose a bit of INT, they gain a lot more DEF.
Might be a good idea to add in SP skills...

Manic
10-07-2010, 05:11 AM
Is Death Label and Bloody Thread really practical while fighting against raid bosses? They both seem to take a fairly long time to activate, and I hardly ever see Evies using them against Blood Lord/Urkul.
In terms of DPS, staves seem to be pretty low. IMO, they seem more focused on support.
Evies would probably use Light Armor later on, although they lose a bit of INT, they gain a lot more DEF.

Might be a good idea to add in SP skills...

I have left out the SP Skills, as there is little info on them.

Looked like Death Label did a lot of damage to Red Tyrant.


Awesome guide! Made me even more excited to play Evie when she comes out. ^_^
Wonder if that set in the pic with the lvl 28 scythe is cloth. Ninja Evie! http://i1100.photobucket.com/albums/g409/manii33/20.gif

+Rep!

theqoo
10-07-2010, 08:17 AM
How important is Strength if you are going to use Scythe?

psyal
10-07-2010, 11:06 AM
Nice to see you made this guide Sora, and so fast too!
I'll try to restrain my inner Grammar Nazi.

Kueh
10-07-2010, 11:30 AM
Does anyone know how Fire Bolt's damage compares to Amaranth Kick and Thousand Needles? Let's just assume all 3 are being used by a level 1 character.


Evies would probably use Light Armor later on, although they lose a bit of INT, they gain a lot more DEF.

I believe that Evie may only wear cloth armor. Light armor is not allowed as far as I know.

Lie
10-07-2010, 12:08 PM
I believe that Evie may only wear cloth armor. Light armor is not allowed as far as I know.

Evie is allowed to wear up to Plate Armor. However, wearing anything past Light Armor is practically impossible with her low weight support.

Also, Blink is hax.

Sora
10-07-2010, 12:08 PM
Is Death Label and Bloody Thread really practical while fighting against raid bosses? They both seem to take a fairly long time to activate, and I hardly ever see Evies using them against Blood Lord/Urkul.
In terms of DPS, staves seem to be pretty low. IMO, they seem more focused on support.
Evies would probably use Light Armor later on, although they lose a bit of INT, they gain a lot more DEF.

Might be a good idea to add in SP skills...

Death Label, and Bloody Thread are both used against the Red Tyrant in the video. As you can see, the player begins to attack just before the bear finishes his attack, then the player continues to finish his move with a Battle Scythe ability. IMO, it depends on how good of a player you are, if you can judge the distance of the attack well, you might be able to pull those off.

I agree with you, and there damage is below all other. I'll probably edit that somewhere.

Just looked back and I noticed a paragraph of mine had be deleted about light armor and up Dx Edited it up~


Nice to see you made this guide Sora, and so fast too!
I'll try to restrain my inner Grammar Nazi.

No don't D:! Feel free to PM me my horrible mistakes, most of this was done late at night! I could learn something QQ


Does anyone know how Fire Bolt's damage compares to Amaranth Kick and Thousand Needles? Let's just assume all 3 are being used by a level 1 character.

I'd say Firebolt would do the most damage at that level. And even later on, though when she does come out, I'll be make sure to check that out!



I believe that Evie may only wear cloth armor. Light armor is not allowed as far as I know.

Nope, she can wear light armor, and heavy armor. I've seen some videos, I can link you if you want.


How important is Strength if you are going to use Scythe?

You will want to rank it, but not ASAP, should be done after ranking Intelligence Mastery, Agility Mastery, Smash Mastery, Magic Mastery, and a couple other skills. So, it should be on your list of 'Getting this skill to Cap', but at the end of the list.

Edit: Ty for +rep :3

Ruquion
10-07-2010, 12:50 PM
I wonder if it's possible to stack Bloody Threads before activating...
In this video, she only activates it once every 3-4 smashes.

http://www.youtube.com/watch?v=zel0utGmaZo
It seems that she has time to activate Bloody Thread only when Urkul is down...

Hiccup
10-07-2010, 05:17 PM
Which skill is it that she picks everything up then smashes it down?

Sora
10-07-2010, 05:27 PM
I wonder if it's possible to stack Bloody Threads before activating...
In this video, she only activates it once every 3-4 smashes.

http://www.youtube.com/watch?v=zel0utGmaZo
It seems that she has time to activate Bloody Thread only when Urkul is down...

I'm positive it does not stack. The reason she used it once every 3/4 smashes was because she waited until the Urkul began getting up, that way the knock down effect would keep it down (with the help of the party of course), and you have to notice that her other smashes didn't do the soul draining animation(or w/e u wanna call it). Also, the first couple of time her smashes didn't even connect. The first time I see her smash connect was at around 3:50. And at around 4:37, you see another Evie character perform Bloody Thread. But, if you read my above post, you notice I say 'it really depends on how good the player is, using Evie'.

Edit: On a random note, I just saw a truck with a tank track in the back. Weird.

Kueh
10-07-2010, 06:50 PM
Which skill is it that she picks everything up then smashes it down?

Gravity Inversion. It wasn't included in the guide because it's an SP skill.

Science
10-07-2010, 07:53 PM
Which skill is it that she picks everything up then smashes it down?

Gravity Reverse or something. It uses all your SP so it's mostly just for bosses, and doesn't have too much of a use anywhere else ._.

Edit: Just noticed Rain said the same thing an hour ago xD

heretic304
10-08-2010, 12:38 AM
>_> I noticed you said Magic Missile twice. once in the Icebolt Description and once in the Magic Critical Description =P Might wanna change that to Magic Arrow. Don't think 1-5 magic missiles that deal 1d4+1 damage each to up to 5 targets no two of which can be more than 15 feet apart will help us in the game 8D

Sora
10-08-2010, 01:28 AM
>_> I noticed you said Magic Missile twice. once in the Icebolt Description and once in the Magic Critical Description =P Might wanna change that to Magic Arrow. Don't think 1-5 magic missiles that deal 1d4+1 damage each to up to 5 targets no two of which can be more than 15 feet apart will help us in the game 8D

I'm not sure we're talking about the same game either O_o... What game is that lol?

theqoo
10-08-2010, 03:23 AM
I believe he was referring to D&D (http://en.wikipedia.org/wiki/Dungeons_%26_Dragons)...

psyal
10-08-2010, 10:27 AM
Yep. And Magic Missile is one of the first spells you can learn there too!

TA
10-08-2010, 10:42 AM
Battle Scythe Only Skill. Used after Quake Hell (2x Normal + Smash Button), drains the "Spirit" of an enemy after the[y] have been killed by Quake Hell,

Nice guide by the way.

Sora
10-09-2010, 01:22 PM
Added in SP Skills, will edit any mistakes and etc tomorrow, I'm off to a Family Party, won't be back till later tonight, probably gonna fall asleep.

TA
10-10-2010, 12:22 PM
What is an SP skill exactly?

Science
10-10-2010, 01:23 PM
What is an SP skill exactly?

Later on we get an SP bar that charges up when you use normal skills I think. Then you use the charged SP to use stronger skills.

Moppy
10-10-2010, 01:44 PM
:D

Awesome guide! It really cleared some things up.

Sora
10-10-2010, 02:17 PM
Thanks Moppy! and Tasha, Shirayuki is right :]

heretic304
10-10-2010, 10:35 PM
SP: Regeneration

Uses 2 SP Bars. A skills which slowly regenerates the Stamina of the whole Party. In addition, it slowly regenerates the Party's Health depending on the rank of this skill. I would recommend ranking it, not useful, Healing can be ranked instead to heal Health. This is a much better choice as you can use it whenever you need too, and to regenerate Stamina is pretty easy, just stop attacking for a bit. (Due to translation issue's, I'm not sure at all if it also regenerates Health, though I am sure it does)

Your description is a little confusing, but judging by the overall feel of what's happening, I'm assuming you mean that you would not recommend ranking it. xD

Sora
10-11-2010, 01:16 AM
Your description is a little confusing, but judging by the overall feel of what's happening, I'm assuming you mean that you would not recommend ranking it. xD

Pretty much, that and the fact that the Translation is fails for that particular skills, whichever translator i used lol.

also added in the "not" that was suppose to be there :P

Husky
10-11-2010, 01:44 PM
Very nice guide :D! I was planning on maining as a Battle Scythe Evie when she's released for Vindictus, and I feel that this'll be an excellent guide to use in the future :3!

heretic304
10-12-2010, 03:37 AM
I wonder how much of the population that wants to be Evy is going to want to be Scythe >_> I bet it's like... 60% Scythe, 39.9999% Offensive Staff, and my one friend who wants to be healer. >_>

Sora
10-12-2010, 04:05 AM
I wonder how much of the population that wants to be Evy is going to want to be Scythe >_> I bet it's like... 60% Scythe, 39.9999% Offensive Staff, and my one friend who wants to be healer. >_>

Your Healer friend will be doing other Magic, etc after two days. Lol, he'll still be healing of course :3

And actually. I think most people will pick Scythe, but I know the community will want Staff players more :P

Ruquion
10-12-2010, 04:06 AM
Personally, I'm going with staves.

You should be able to both deal damage and heal, since you have 5 slots for items.

Kueh
10-12-2010, 11:11 AM
I haven't married myself to a decision just yet. I'd like to compare the two myself first.

But it'd be nice to have more information on the two different play styles.

It's hard to compare them side-by-side when all I can find are short skill videos with the scythe and no real dungeoning (except for one in Friends? where she didn't use a single smash until the boss and it wasn't even bloody thread or death label.)

psyal
10-12-2010, 11:20 AM
I have a strong feeling that I'll end up working on both, which will make each weaker. But the Staff part will be worked on first, for obvious reasons.

Kueh
10-12-2010, 11:32 AM
^ Not necessarily weaker. Just as long as you don't plan on raising every minor skill for the build.

I can definitely see a versatile staff/scythe combo where you rank Magic Mastery, Magic Crit, Firebolt, Eagle Talon, Golem, Mercury, Bloody Needle, Death Label, and Recovery.

This build should work because only Firebolt, Bloody Needle, and Death Label are exclusive skills. So all the other ones can be used regardless of what you're holding.

After that, depending on which you like more, you can raise Ice and Arrow along with Healing for staff, or Blink and Strength Mastery for Scythe.

TA
10-12-2010, 01:17 PM
I'm doing both, one Evy for scythe, one for staff. Later on I'm sure I'd be able to just have one, but it's better this way for tokens and being able to play more.

Sora
10-12-2010, 01:25 PM
I'm doing both, one Evy for scythe, one for staff. Later on I'm sure I'd be able to just have one, but it's better this way for tokens and being able to play more.

I wouldn't want to have two of the same characters, I have a Lann and Fiona, and I play one more then the other, and I'll have Evie when she comes out, so I'll end up playing the other two if I run out of tokens. Though I will make Evie my main once she comes out, and I'll be going straight to Battle Scythe way, so expect the next Evie guide toward Scythe wielding Evie.

john775
10-12-2010, 01:52 PM
Great Guide.

Does Blink have a cooldown? Or is it spammable, assuming you have enough stamina?

Also, in that Red Tyrant video, is that Evie a lot higher then the boss in terms of levels? She seems to be doing a ton of damage, and I wonder if it's because Scythe Evie is that great, or if she's demonstrating on a low lvl fight. Thanks :)

Sora
10-12-2010, 02:12 PM
Blink doesn't have a cool down, and I'm assuming Evie is higher level then the dungeon itself.

heretic304
10-12-2010, 04:16 PM
Well, technically wouldn't blink's cooldown be kinda like the pre-level 8 Lann who is only able to do 1 Slip Dash?

Sora
10-12-2010, 05:15 PM
Well, technically wouldn't blink's cool down be kinda like the pre-level 8 Lann who is only able to do 1 Slip Dash?

Doing 1 Slip dash isn't a cool down though o_O You just have to wait until the first slip dash's animation ends, and if you use nimble dash, well, the skill nimble dash just sorta 'chains' with Slip Dash to make it seem like it's one animation.

heretic304
10-12-2010, 05:33 PM
Well yea, but that split second while you wait for the animation to end could be the end of you =( So I consider it a cooldown since technically the important part, the invincibility frames, ends before the skill animation ends xD

And Nimble Dash isn't an actual skill... It's more of a passive. The description says that it allows you to use another Slip Dash. So in a sense Nimble Dash itself isn't an active skill, Slip Dash is >_> but meh...

Sora
10-12-2010, 06:24 PM
Well yea, but that split second while you wait for the animation to end could be the end of you =( So I consider it a cooldown since technically the important part, the invincibility frames, ends before the skill animation ends xD

And Nimble Dash isn't an actual skill... It's more of a passive. The description says that it allows you to use another Slip Dash. So in a sense Nimble Dash itself isn't an active skill, Slip Dash is >_> but meh...

Ah, I see what you mean.

So true.

heretic304
10-12-2010, 06:36 PM
Also, my friend is unhappy that you called her a he. xD We had a discussion >_> and I was completely right about the skill priorities she decided on xD... Healing, Resurrection, Alchemy: Healing Erg, Refilling Recovery >_> She's so silly xD

PandaSong
10-12-2010, 06:38 PM
Also, my friend is unhappy that you called her a he. xD We had a discussion >_> and I was completely right about the skill priorities she decided on xD... Healing, Resurrection, Alchemy: Healing Erg, Refilling Recovery >_> She's so silly xD

D: You lie! I said I'd get one attack skill at first too!

Sora
10-12-2010, 07:25 PM
Sorry for calling you, 'he' o .,o mostly guys around vindictus forum xD

Rie
10-12-2010, 07:42 PM
Well yea, but that split second while you wait for the animation to end could be the end of you =( So I consider it a cooldown since technically the important part, the invincibility frames, ends before the skill animation ends xD

That would be better described as recovery frames... from a person who plays fighter games.

Ruquion
10-12-2010, 08:44 PM
Sorry for calling you, 'he' o .,o mostly guys around vindictus forum xD
I find it more accurate to call people "it". Most of the characters in-games are made out of pixels.

heretic304
10-12-2010, 09:02 PM
Yes, but we're not talking about the characters, we're talking about the people behind the characters, and they have genders >_> so it would be less accurate to say "it" xD

PandaSong
10-12-2010, 09:51 PM
Yes, but we're not talking about the characters, we're talking about the people behind the characters, and they have genders >_> so it would be less accurate to say "it" xD

:awesome: I'm an it, and we all know it! :P And it's ok, Sora! Most people tend to think I'm a guy anyways (though I don't see how, cause I swear I act girly). But anywho.. :sigh: I really hope Evy comes out with Open Beta, reading all this about her (many.. many times) has made it almost unbearably "She is going to be so AWESOME" fun-ness.

EbonyWings
10-17-2010, 09:34 PM
Hey Sorai, Ebonywings here from Mabinogi. Nice guide you made there, I'll be playing Evy as soon as she's released. Looks like I'll be referring to your guide a lot heh

Sora
10-18-2010, 03:42 PM
Yo, whats up Ebonywings! Can't wait to see in game xD I'll get on mabi to talk to you for a bit :]

Icegoten
10-18-2010, 07:37 PM
Evie + Max Meditation is my plan for a side character. That way in a couple of years when I come back to this game I will have an Evie waiting for me with tons of AP. I'll probably just have to put all of that AP into my skills every week or so but it will be great since I don't plan on playing her like that.

Kueh
10-19-2010, 01:50 PM
That doesn't seem like a good idea at all. If you're gonna log on to add AP every week, why not just play her when you have nothing to do on your other characters?

Sora
10-19-2010, 02:48 PM
That doesn't seem like a good idea at all. If you're gonna log on to add AP every week, why not just play her when you have nothing to do on your other characters?

What he said, saving meditation will only be useful when we get 1000 AP pool uncap.

Kueh
10-19-2010, 03:49 PM
:spit:

We're getting that?!

Manic
10-20-2010, 09:36 AM
http://heroes.gameabout.com/uploads/heroes/bbs/2010/201009100427027d17c.jpg

Look at their AP at the bottom. ^_^

Sora
10-20-2010, 10:47 AM
Expect more updates about Evie coming at the end of this month!

PandaSong
10-20-2010, 11:02 AM
*freaks out* :ran_cat2: I so can't wait till you add more stuff on Evy, I'm looking forward to reading it when I have no more tokens left. :D Your guide has helped me plan her stuff (at least, most of it!). >P Despite you being a Scythe Evy lover!

Sora
10-20-2010, 12:37 PM
*freaks out* :ran_cat2: I so can't wait till you add more stuff on Evy, I'm looking forward to reading it when I have no more tokens left. :D Your guide has helped me plan her stuff (at least, most of it!). >P Despite you being a Scythe Evy lover!

I actually like both, but the Scythe is really different, so I can't wait to get my hands on it, eventually though, I'll start to fool around with Staves.

Icegoten
10-22-2010, 02:44 AM
That doesn't seem like a good idea at all. If you're gonna log on to add AP every week, why not just play her when you have nothing to do on your other characters?

It was good enough when the tokens were resetting every day -_-...now that they fixed it I might as well play evie since I will run out of tokens on one character.

zerojw
10-22-2010, 03:39 AM
<3 this guide XD
I was planning on doing staff Evie but you make Scythe sounds so fun >_<
I guess i'll just have to try both..

Hiccup
10-22-2010, 03:56 AM
I'll probably make 2 Evies. Just so I can play with both weapons but I don't want to hybrid till later (if its like Mabi and you just run out of things to rank)

Osayidan
10-22-2010, 11:17 AM
I just read this guide and have now read all 3 character guides + played fionna and lan for a while and have to say that evie makes the other characters seem useless. I'll continue farming materials and gold on my fionna to give to my evie once we get her.

heretic304
10-22-2010, 03:42 PM
I wouldn't say that Evy makes Lann and Fiona useless. Each character has its uses in a party. Fiona is the one who knocks down, Lann stacks damage on, and Evy Nukes things, and heals. Even when you look at scythe, most of her damage seems to come from the after-smash soul draining magic.

And most of the videos we see posted on youtube need to be taken with a grain of salt. The gameplay is often a higher level person taking on a lower level epic boss type solo. I mean Looking at that Evy solo Red Tyrant makes it seem like being Fiona and Lann is a bad idea, but if you take time to look at how much damage she's taking from the Red Tyrant hits, one can assume that she's not fighting him at level 36 >_>. Same thing goes for the Red Tyrant solo video in Bakuryu's guide. You can see the fiona using Shield Charge in there, which implies she's at least level 52.

Osayidan
10-22-2010, 04:06 PM
I'm not a party person so I don't take those into consideration very much. Looks to me like Evie is the optimal choice for solo play style. It's probably harder at first, especially to built up to scythe level, but once evie reaches a certain rank of power she seems unstoppable compared to the other two.

Science
10-22-2010, 04:28 PM
I'm not a party person so I don't take those into consideration very much. Looks to me like Evie is the optimal choice for solo play style. It's probably harder at first, especially to built up to scythe level, but once evie reaches a certain rank of power she seems unstoppable compared to the other two.

Well, Scythe level is only 24, and I rushed my Lann from 14->21 in around 2 hours. Should be seeing scythes on the first day of Evy.

Osayidan
10-22-2010, 04:36 PM
Well, Scythe level is only 24, and I rushed my Lann from 14->21 in around 2 hours. Should be seeing scythes on the first day of Evy.
Probably but most people have lives... I hope.
I played my fionna a whole weekend from about noon to late night the two days, and only got to 19. It was my first time so I'm sure next time will be faster but it can't be a whole lot more.

Science
10-22-2010, 04:39 PM
Probably but most people have lives... I hope.
I played my fionna a whole weekend from about noon to late night the two days, and only got to 19. It was my first time so I'm sure next time will be faster but it can't be a whole lot more.

Well, its really easy to rush levels if you can buy items for the quests/have them on your main.

heretic304
10-22-2010, 05:06 PM
Definitely. It's pretty easy to rush up those levels when you gain all the exp from all those quests all at once xD Though that does make the latter part of the level harder to achieve since you're then limited to the battle grinding. And, honestly, I feel like every character can solo effectively if they know the attack patterns for whatever bosses they're trying to solo.

It's all about how you go about it. Fiona can usually just tank everything down with HS and Guards, while Lann and Evy need to be a bit more hit-and-run. It's all down to one's preferences I guess. I like to be in the fray and in front of the enemies, so in my opinion, Fiona is better for a solo character. Granted, there are times I wish I had a some invincibility frames or teleporting ability xD.

Sora
10-22-2010, 09:29 PM
You guys have to remember, we don't reset tokens 5-6 times a day anymore, so you won't be seeing any evie's with scythes on first day.

Unless you see people with too much money.

heretic304
10-22-2010, 09:32 PM
You guys have to remember, we don't reset tokens 5-6 times a day anymore, so you won't be seeing any evie's on first day.

Unless you see people with too much money.

Lies. I'll see at least one Evy first day. And she'll make me baby her through all the boats also u_u

Edit: Edited my post so that I could unedit Sora's Edited quote in order to make the sentence make sense the way it should have before he decided to edit it and make it not make sense! I hope I didn't confuse you =D

Sora
10-22-2010, 09:55 PM
Lies. I'll see at least one Evy first day. And she'll make me baby her through all the boats also u_u

You'll see more the one Evie the first day, trust me.

Yes, I did just take advantage of your fail sentence, :P

Edit: and yes, I did just edit my other post before yours so it would make sense and allow me to say this.

heretic304
10-22-2010, 10:04 PM
You'll see more the one Evie the first day, trust me.

Yes, I did just take advantage of your fail sentence, :P

Edit: and yes, I did just edit my other post before yours so it would make sense and allow me to say this.

That sentence makes no sense! D: Also I counter your counter with my counter!

Sora
10-22-2010, 10:15 PM
No you don't understand! You said that you will see at least one Evie when it comes out! But that's a lie, you'll see dozens! You never stated that it was with a scythe, which I also failed to say in the previous post, which I added in later on, after double checking.

heretic304
10-22-2010, 10:43 PM
At least one implies one or more. If I said "I'll see one Evy" then it'd be a lie. =P

PandaSong
10-23-2010, 12:25 AM
Note that Sora and Heretic are both crazy. You should all take a few step backs and look the other way!


Lies. I'll see at least one Evy first day. And she'll make me baby her through all the boats also u_u

I have no idea what you're talking about~ :what: That certain Evy will just need to be babysat for a couple of dungeons! All the way through to the third boat. :D You'll have fun though, trust me.

Sora
10-23-2010, 01:03 PM
Note that Sora and Heretic are both crazy. You should all take a few step backs and look the other way!



I have no idea what you're talking about~ :what: That certain Evy will just need to be babysat for a couple of dungeons! All the way through to the third boat. :D You'll have fun though, trust me.

OH I GET IT NOW! You were gonna babysit Panda! I'm so silly. Yah, the above post were made late at night, leave me alone :<

Back on topic. 4 more days till Evie.

Kueh
10-23-2010, 02:43 PM
4 more days till Evie.

http://t0.gstatic.com/images?q=tbn:ANd9GcQVMHF5Qj_3G9ASZFU1HCJN6VRprFF69 hMdl-pWfKpNHvbiVew&t=1&usg=__itFkPPigT99DTsBRNZhOJsx852w=

PandaSong
10-23-2010, 10:58 PM
lol! Who did you think he was gonna babysit? xD I think I'm the only friend he has that loves healing so much, even if it cripples her.. I WILL heal! :P But yeah, you guys are silly.

On Topic: Who else is uber-excited and going to nerd it out for (what I now call) The Evy Day. :D I plan on making sure I'm all ahead in schoolwork and housework for at least two days.

Trevor
10-23-2010, 11:37 PM
http://www.youtube.com/watch?v=2BFg2QHSIL0

I don't know if this video was posted but here is a good staff Evy video (Once you get to the Pally- Magicbolt spamming the rest is over)

As you can see while transed you can spam almost any spell(?), thoughts on it? (OPed or not)

Cucurbita
10-23-2010, 11:46 PM
Very OP.
Evy was OP already as it is.

Her fireballs doing just as much damage as stigma >_>

Ruquion
10-23-2010, 11:54 PM
http://www.youtube.com/watch?v=2BFg2QHSIL0

I don't know if this video was posted but here is a good staff Evy video (Once you get to the Pally- Magicbolt spamming the rest is over)

As you can see while transed you can spam almost any spell(?), thoughts on it? (OPed or not)How did she skip the cutscene =o!

Trevor
10-23-2010, 11:57 PM
How did she skip the cutscene =o!

Probably a later update with more options I was watching a video and when you complete a mission you know how it like freezes then goes slow-mo to each character well it didn't do it for that person or simple: Mods which I doubt?

Science
10-24-2010, 12:21 AM
That seemed way too OP, but that's only during trans, where Lann with Spears is just as OP. Fiona is the only one where trans doesn't help make them OP but really just generally helps.

Baku
10-24-2010, 12:27 AM
Yeah, Fiona seems to be the one with less advantage gained with trans :v... Maybe a Hammer Fiona with Butterfly would work better. But for sword, nothing really interesting to take advantage.

Anyway, that Magic Bolt spam seems awesome o3o

PandaSong
10-24-2010, 01:01 AM
Mmm, cut-scene cutting.. I do want that. But holy crypes at the yummy video! :D Thank you very much for sharing that, it definitely looks OP and awesome.

TA
10-24-2010, 05:48 AM
http://www.youtube.com/watch?v=2BFg2QHSIL0

I don't know if this video was posted but here is a good staff Evy video (Once you get to the Pally- Magicbolt spamming the rest is over)

As you can see while transed you can spam almost any spell(?), thoughts on it? (OPed or not)

Holy ass, dude. :!!:

I wonder what the Dark Knight is like... :what:

They both have unlimited stuff, so... hm... I wonder what the pros & cons are with them for Evie.

heretic304
10-24-2010, 02:20 PM
I think the difference boils down to offensive ability vs. party support ability. The paladin provides more defensive capabilities and some extra party support abilites I believe. The Dark Knight is geared more towards offense, so it should allow an Evy to deal even more damage through the various bolt spells and whatnot.

Sora
10-24-2010, 02:41 PM
That's a nice video, I'm going to have to add it to my guide :P +rep

That super Stamina Restoration in transformation make Evy literally Gatling Gun of Magic Arrows, it's totally awesome :D

Trevor
10-24-2010, 03:40 PM
Imo

Staff Evy- Paladin
Scythe Evy- Dark Knight

Science
10-24-2010, 03:53 PM
Very OP.
Evy was OP already as it is.

Her fireballs doing just as much damage as stigma >_>


http://www.youtube.com/watch?v=2WDgFwR_zBw&feature=related

Her fireballs don't seem to do too much :V

But they might do 'better' later on.

Cucurbita
10-24-2010, 04:03 PM
Her fireballs don't seem to do too much :V

You try a level 1 fiona and see how much an amaranth compares to it.

Not to mention that fireball had knock down every time. You didn't even need to set up a Normal Attack x4 to do it either.

Science
10-24-2010, 04:06 PM
You try a level 1 fiona and see how much an amaranth compares to it.

Not to mention that fireball had knock down every time. You didn't even need to set up a Normal Attack x4 to do it either.

The boss fight still took her around 2 minutes. Fireball takes a lot of ranks to make a worthy skill to use, while Stigma is still god status right out of the box.

Cucurbita
10-24-2010, 04:09 PM
The boss fight still took her around 2 minutes. Fireball takes a lot of ranks to make a worthy skill to use, while Stigma is still god status right out of the box.

Stigma raw damage is about the same as fireball damage.
Stigma charge damage is intimidating, but Evy could pull off 3 fireballs by the time you fully charge a Stigma from start.

Not to mention Fiona has range, mobility, and the option to stop at any point. To fully charge a stigma, you need to find the right moment to do an Attack x4 + Smash. This usually won't even fit in a normal knock dock down follow up, unless against vampires (they stay down for a long time)

Invertex
10-24-2010, 04:13 PM
The boss fight still took her around 2 minutes. Fireball takes a lot of ranks to make a worthy skill to use, while Stigma is still god status right out of the box.

It's actually at just under 1 minute to kill that boss.
Also, Stigma comes at the mid 20s, when someone with an Evie has plenty of time to rank w/e is necesary to make Fireball god tier.

My main problem with Evie is how easy it seems to solo. Most bosses only have close range attacks, and most ranged attacks are extermely slow and easy to dodge. The run away, throw bolt, dodge, repeat strategy seems too easily abused.

TA
10-24-2010, 04:23 PM
It feels like the days are going so slow waiting for Wednesday... @_@

Kueh
10-24-2010, 04:25 PM
Don't assume that the way people play in videos you see is the way all Evie players play.

You're only seeing videos of people who want to make videos. (I.e. People who are good.)

Sora
10-24-2010, 04:26 PM
Range has always been spammable and annoying, what do you expect :P

I think Fireball is worth ranking, since you can use two right after each other with the recovery skill, then spam with Magic Arrow. All Evie players will want more DPS, and they will rank Fireball to deal that huge burst of damage every so often.

TA
10-24-2010, 04:27 PM
About how often is it anyways?

Kueh
10-24-2010, 04:30 PM
I believe something like 1:30 or 1:50 minutes.

[Edit: The restore skill is that long I mean. Firebolt I don't know.]

TA
10-24-2010, 04:31 PM
Oh ouch... that's kinda bad.

crv379
10-24-2010, 04:37 PM
you know im really looking forward to evie...set aside from long ranginess at least i know that most players will go for battle scythe which is no problem... both routes IMO is cool as a matter of fact it was extremely hard trying to decide to go staff or scythe...after studying the countless evie vids and looking at the build up of how my evie will be plus character look and costumes staff is my choice i'm definitely going to feel like i was playing FFX and when ever the ap cap is higher then ill consider doing meditation for her due to the fact that this character will need LOTS of AP

TA
10-24-2010, 04:40 PM
I don't know why most people assume most Evie players will be bad. The game is really easy... I doubt most will be any worse than bad Lanns or Fionas. And it's more important to not be bad with Fionas, what with guards and whatnot.

Kueh
10-24-2010, 05:33 PM
It seems like Firebolt is also 1:10-1:30.

Sora
10-24-2010, 05:34 PM
Well, everything will be answered, or mostly everything, once Evie is released :]

heretic304
10-25-2010, 12:06 AM
Stigma raw damage is about the same as fireball damage.
Stigma charge damage is intimidating, but Evy could pull off 3 fireballs by the time you fully charge a Stigma from start.

Not to mention Fiona (Probably Evy) has range, mobility, and the option to stop at any point. To fully charge a stigma, you need to find the right moment to do an Attack x4 + Smash. This usually won't even fit in a normal knock dock down follow up, unless against vampires (they stay down for a long time)


It would be quite impossible to pull off 3 fireballs in 1 fully-charged stigma since the cooldown for fireball and recovery are both over 1 minute. At most 2 would be pulled off. And pulling off a stigma isn't all that different from pulling off an Amaranth Kick. You can wiff the air for the first few attacks and charge to however many levels the enemy allows while moving towards you. One has to remember that Stigma hammer's damage is already quite ridiculous uncharged, so charging it would only be a bonus.

Hexed
10-25-2010, 11:20 PM
Would ranking staff and sycthe skills at the same time be a good idea, or should i stick to one weapon at a time?

Ruquion
10-25-2010, 11:21 PM
Would ranking staff and sycthe skills at the same time be a good idea, or should i stick to one weapon at a time?
Stick to one.

Hiccup
10-25-2010, 11:31 PM
Would ranking staff and sycthe skills at the same time be a good idea, or should i stick to one weapon at a time?

If it ever ends up like Mabi where you have played for such a long time that hybridizing is the only way to go (meaning everything else is maxed) then pick one and rank that up to its fullest. Then rank up the other set of skills.

If not just rank one set up.
Make a new Evie.
Rank up the other set on the new Evie.

PandaSong
10-26-2010, 08:17 PM
I agree with the other dudes. lol. Just stick to one set of skills first, then when you finish those you can move on to the next set. It will help you finish the dungeons faster and make you more powerful (unless this doesn't follow Mabinogi logic).

>_> And.. zomg! ONE MORE DAY.

notmuchstuff
10-27-2010, 05:00 AM
So if I understand correctly -

staff - ranged, large single hit damage
scythe - melee, dps

heretic304
10-27-2010, 07:59 AM
I don't like when people use the term DPS. Because technically both the staff and scythe are geared towards DPS. It's just different in the way they do it. The basic difference between Staff and Scythe is:

Staff produces the majority of the damage through magical bolts and arrows, relying heavily on INT, Magical Critical, and Magic Mastery.
Scythe produces hybrid damage. It benefits from both strength and int, because parts of the damage are physical (normal attacks and smashes) and parts of the damage are magical (soul draining and binding techniques).

TA
10-27-2010, 09:52 AM
DPS = Damage Per Ssecond.

Makes no logical sense with the above statement tbh... Everything has a DPS... "High DPS melee" would make more sense than just "DPS" lol.

heretic304
10-27-2010, 10:00 AM
Exactly! >_> This is why I don't like it when people say "This is a DPS class!" I always feel like countering with, "A Pure Healer could be a DPS class too! It just deals 1 DPS" =_=;

Also... I just had a daydream... >_> Nexon forgets to patch in the stones that Evy needs to cast her sp- *gets shot*

PandaSong
10-27-2010, 10:02 AM
Quick insert here. OMG SHE IS SO CUTE! >_> *goes back to making her character*

And.. dude. D< Heretic, don't even suggest such a thing. It could come true!

MNM1987
10-27-2010, 10:11 AM
Is there a maximum amout of AP you can use or something? or will i eventually be able to cap both scythe n staff?

psyal
10-27-2010, 10:22 AM
You can always earn more AP. So yeah, you can eventually cap both, but it might take a really long while.

TA
10-27-2010, 02:44 PM
You should really consider putting a really to the point section about "If you're doing Staff put points into this first." "If you're doing Scythe put points into this first."

Sora
10-27-2010, 02:59 PM
I actually will make separate, more detailed guides for each type of Evie. Also, give about a week to edit this and make a new guide for Scythe.

Science
10-27-2010, 02:59 PM
You should really consider putting a really to the point section about "If you're doing Staff put points into this first." "If you're doing Scythe put points into this first."

If you're going for Scythe, rush Magic Mastery.

notmuchstuff
10-27-2010, 03:04 PM
I'll reword my question then due to some questionable semantics, is this the correct generalization?

staff - range, high single hit damage
scythe - melee, higher dps (by this I mean if both types did not have to dodge and could just stand there using attacks, who would kill the same boss quicker)

Kueh
10-27-2010, 04:00 PM
^Not really. Scythe still has high single hit damage, and staff will still do much of her damage with melee.

Timotei
10-27-2010, 04:39 PM
Which armor would be more better with Evie with a Scythe? o:

Ketchup
10-27-2010, 04:46 PM
This will help me when I start my Evie

Erubus
10-27-2010, 04:52 PM
If you're going for Scythe, rush Magic Mastery.

When do you get magic mastery?>>

Verbal
10-27-2010, 04:58 PM
When do you get magic mastery?>>I forget which level, but you need to finish and get Heal first.

Erubus
10-27-2010, 05:01 PM
Finish what?o.o

Verbal
10-27-2010, 05:03 PM
IIRC the quest is called Heal, and you get the skill, Heal. To get Magic Mastery, the requirements are to use Heal 7 times.

Erubus
10-27-2010, 05:04 PM
Ah, ok thanks ^^

Verbal
10-27-2010, 05:08 PM
Wow, it's actually on the wiki.

Healing - Vindictus Wiki (http://www.vindictuswiki.com/wiki/Healing)
Magic Mastery - Vindictus Wiki (http://www.vindictuswiki.com/wiki/Magic_Mastery)

TA
10-27-2010, 07:01 PM
Which armor would be more better with Evie with a Scythe? o:

Cloth or Light, take your pick. Some prefer the higher DEF Light offers and others prefer the INT that Cloth offers.

Cloth generally looks a lot better...

Erubus
10-27-2010, 07:16 PM
Hm im trying to figure out what to rank with my staff since im planning on going full scythe, i need a skill to help kill things at the moment, or do i just Put everything into magic mastery when i get it?

paladin
10-27-2010, 08:17 PM
Does the stamina refilling skill need to be ranked for battle scythe?
Edit what kind of start build should i go for for scythe?

Erubus
10-27-2010, 09:03 PM
Yea paladin, cause you need rank D stam restore for magic mastery

avnos
10-27-2010, 09:56 PM
don't scythe evies in KRMH use heavy armor? how long down the road does it take b4 you should start worrying about that?

Hiccup
10-27-2010, 10:00 PM
They probably ranked up Heavy Armor Mastery. Evies alone can't carry heavy armors let alone alot of Light Armors. Which is why ranking up those skills is a waste lets you wear those

Erubus
10-27-2010, 11:04 PM
so far battle scythe evy, We pump ap into magic mastery, then what?D;

rinaek
10-28-2010, 12:09 AM
so far battle scythe evy, We pump ap into magic mastery, then what?D;

Strength and Int mastery, I assume.

And maybe equip masteries.

Kueh
10-28-2010, 12:35 AM
so far battle scythe evy, We pump ap into magic mastery, then what?D;

After str and int and combat resp, your smash skills need some love.

Science
10-28-2010, 12:52 AM
Is it bad that I raised 2 ranks of Magic Arrow while having nothing to rank? 200 AP won't make too much of a difference I hope Dx

MidnightKaz
10-28-2010, 01:16 AM
Is it bad that I raised 2 ranks of Magic Arrow while having nothing to rank? 200 AP won't make too much of a difference I hope Dx

naw ap pretty much unlimited in this game 200 not really that big

also i have a question does scythe evie need to rank critical hit along with magic critical? or is magic critical enough and smash mastery is also worth it to invest into right?

Kueh
10-28-2010, 11:40 AM
The follow up attacks to scythe smashes are magic attacks, so Magic Crit should be enough.

Sora
10-28-2010, 11:46 AM
Where did you get that info? Normal Scythe smashes are melee like everything else, the snap finishes are magic.

Cucurbita
10-28-2010, 11:54 AM
They probably ranked up Heavy Armor Mastery. Evies alone can't carry heavy armors let alone alot of Light Armors. Which is why ranking up those skills is a waste lets you wear those

I can't see Evie being able to wear Heavy even with mastery.
Its probably Light armor or something.

Lann can barely pull off Heavy with mastery.

Sora
10-28-2010, 12:24 PM
Any class can wear any armor, if the armor itself has no restrictions, you'll just get negative bonuses wearing them is all. And Evie can almost wear a complete full set of Heavy Armor in KR, once they uncap Weight/Heavy Mastery, she will be able to. But as it stands now, she can wear a couple pieces of heavy armor with light armor.

Kueh
10-28-2010, 12:25 PM
Where did you get that info? Normal Scythe smashes are melee like everything else, the snap finishes are magic.

^That's what I meant. I considered the snap finish and the actual smash to be the same attack.

Sora
10-28-2010, 12:37 PM
snap finish and the actual smash to be the same attack

Now you just don't make sense to me D:

Because the animation follows as Smash -> Extraction -> Snap ; And I know for a for a fact you don't have to do the extraction, in return you cannot activate the snap, so they aren't the same attack.

Edit: Reworded what I said.

Kueh
10-28-2010, 01:28 PM
Smash -> Extraction -> Snap

I consider this whole thing to be a single attack. Since you can't snap until doing the extraction, and you can't extract without smashing first, it's essentially an extension of the smash.

Sora
10-28-2010, 01:30 PM
But the damage is done separately, so it receives different modifiers. Smash Mastery/Critical for the Smash, and Magic Mastery/Magic Critical for the Snap.

Kueh
10-28-2010, 01:50 PM
But the damage is done separately, so it receives different modifiers. Smash Mastery/Critical for the Smash, and Magic Mastery/Magic Critical for the Snap.

Thousand Needles first strikes -> Combat Mastery
Thousand Needles end strikes -> Smash Mastery/Critical

heretic304
10-28-2010, 02:11 PM
Thousand Needles first strikes -> Combat Mastery
Thousand Needles end strikes -> Smash Mastery/Critical

It's easier to understand when you separate the physical smash with the extraction skill. If you look at the names for Evy's Skills, you'll notice that each smash has a name which differs from the extraction attack, which implies that they are separate skills. Thousand Needles, however, is the name given to the entirety of the smash, from needle, to the outward strikes, to the shockwave.

Kueh
10-28-2010, 03:16 PM
Thousand Needles, however, is the name given to the entirety of the smash, from needle, to the outward strikes, to the shockwave.

That's actually not correct. Thousand Needles only refers to the first smash, the needles are not part of it and the second smash is an extension.

I've made progress on the Thousand Needles title before ever having the skill by killing enemies with the smash, meaning that the needles aren't required to qualify the attack as Thousand Needles.

Regardless of that, this is just semantics. I'll edit my post.

heretic304
10-28-2010, 06:55 PM
The question would be whether or not the needles themselves will add to the title if you happen to make any kills with them. One should try killing an enemy with only the needles themselves. If it counts towards the title, then it is, indeed, part of the smash skill itself.

Also if you really think about it, the needles themselves have to be part of the smash since you gain them by learning the skill book.

In regards to Evy, if we get titles for the extraction skills, one can test whether they're the same attack by only killing with the smash skill without using the extraction skill.

BobYoMeowMeow
10-28-2010, 10:16 PM
Evie needs more buffs

Manic
10-29-2010, 05:07 AM
I haven't noticed any difference with Healing Rune and Resenlian Rune. Even though Resenlian says it's not as effective.

Is there really any difference? Either way I'm sticking with the free ones. :glasses:

Ruquion
10-29-2010, 05:54 AM
I haven't noticed any difference with Healing Rune and Resenlian Rune. Even though Resenlian says it's not as effective.I believe Resenlian Runes heal half as much as Healing Runes.
Shouldn't matter when you can heal 32 times a run though.
I normally equip both and use Healing Runes as backup if I run out.

I believe the reason you see Evies wearing Heavy Armor in KR is due to the fact that Heavy Armor Mastery's cap is raised to r6

Manic
10-29-2010, 07:27 AM
I believe Resenlian Runes heal half as much as Healing Runes.
Shouldn't matter when you can heal 32 times a run though.
I normally equip both and use Healing Runes as backup if I run out.

Hm, good idea. I haven't run out of runes, but would be good to have extra for later.

PandaSong
10-29-2010, 12:20 PM
The Resenlian Runes do heal for less (Heretic and I tested). For the most part, I find myself only using the Resenlian Runes on the runs, unless it's a raid.

heretic304
10-29-2010, 12:44 PM
The exact amount is actually 20% less than Healing Runes. So if you have higher than F for healing, it's not a big deal. At F the amount is quite sad =(

(This means 20% less than the listed amount on your skill description)

Sora
10-29-2010, 01:33 PM
I still think that smash itself and the snap are different, just because you can pause to do the snap, like run around and activate it any time.

TA
10-29-2010, 01:51 PM
Just throwing this out there as a suggestion... Your guide would be more useful if you had what AP & levels & prereqs required for the skills.

Science
10-29-2010, 02:30 PM
Just throwing this out there as a suggestion... Your guide would be more useful if you had what AP & levels & prereqs required for the skills.

Aka: Baku set the bar high :D

psyal
10-29-2010, 05:11 PM
I thought this one was just a sort of debate between using a Staff or Scythe.
Also thought Sora's making another guide for the actual styles.

Sora
10-30-2010, 01:44 AM
Yah, that's true, you don't need silly AP thingys, if you wanna know how much AP it is, check wiki. Besides, I don't wanna throw in numbers and level req. in a General Guide.

Sit tight, I'll be updating this guide a bit today, and starting a more specific one probably early next week, after Halloween.

Edit: Edited some new stuff, I'll be taking suggestions on what I should add and all, any questions, or anything that you think will help new players with Evie. Though, don't expect me to add in everything you guys say :P

heretic304
10-30-2010, 01:52 PM
I would have to agree with Tasha though xD it would be nice if you added in the AP tables just because the wiki is quite clunky and annoying =\ Better to have it all in a scrollable page than to have to click click click click click click D:

If ya want I could go create some of those tables for you just so you can have them xD

Hiccup
10-30-2010, 01:55 PM
She should add AP and skills into the specific guides not this one

heretic304
10-30-2010, 02:20 PM
It's just the tables, not the actual suggestions on which skills to rank to what rank. It'd be general enough to just have the AP to said rank.

Sora
10-30-2010, 03:16 PM
Alright, point taken and proven, I'll begin on it today. :]

EndlessDreams
10-30-2010, 04:14 PM
Wiki says Magic Arrow fires three times in one casting. Does that mean it will use 3x the stamina as well? Is this spell still useful in the late game for a "staff" Evie?

Sora
10-30-2010, 04:57 PM
I don't think it will affect how much Stamina you will use, especially since the skill itself does not state an increase in stamina cost. And, I do think it is worth ranking and useful in the future, as you see in the last video of the Guide, the Evie transforms and just spams that skill infinitely.

Ruquion
10-30-2010, 05:41 PM
rA INT Mastery = 163 INT = 326 MATK
Required AP = 790
MATK/10 AP = 4.127

rC Magic Mastery = 300 MATK + -5% Bolt Stamina Consumption
Required AP = 645
MATK/10 AP = 4.651

rD Magic Mastery = 200 MATK + -4% Bolt Stamina Consumption
rC INT Mastery = 95 INT = 190 MATK
Required AP = 680
MATK/10 AP = 5.735

Healing is a staff only skill.

Scythe Evies use Heavy Armor later on.

Mana Shield completely negates all damage as long as you have one shield left.

paladin
10-30-2010, 07:12 PM
rA INT Mastery = 163 INT = 326 MATK
Required AP = 790
MATK/10 AP = 4.127

rC Magic Mastery = 300 MATK + -5% Bolt Stamina Consumption
Required AP = 645
MATK/10 AP = 4.651

rD Magic Mastery = 200 MATK + -4% Bolt Stamina Consumption
rC INT Mastery = 95 INT = 190 MATK
Required AP = 680
MATK/10 AP = 5.735

Healing is a staff only skill.

Scythe Evies use Heavy Armor later on.

Mana Shield completely negates all damage as long as you have one shield left.

So healing is only for staffs?
Aw
How about revive

Ruquion
10-30-2010, 07:22 PM
So healing is only for staffs?
Aw
How about reviveRevive should be general, but most of the time using Phoenix Feathers is better

PandaSong
10-30-2010, 07:44 PM
Ruquion is right, Phoenix Feathers are better. Even if you rank the Revive up, they'll still be better. :) But since you don't need to carry anything to use Revive, it's a "just in case" moment.

paladin
10-30-2010, 08:58 PM
What kind of skills are shared between both scythe and staff evie?
If scythe donest work out for my evie
I want to be able to become a healer evie

Hiccup
10-30-2010, 09:01 PM
Most of the Alchemy skills

avnos
10-30-2010, 10:40 PM
i REALLY doubt it, but is blinding arrow usable w/ scythe? the skill hits as hard as like 2 fireballs just about. also which attribute masteries are good for scythe evies again? i keep hearing different answers, int / agil / str? and anyone finding a good use for mercurial binder yet? it seems like you used it to setup fireballs more than anything...but even then its not worth it that much.

Science
10-30-2010, 10:45 PM
i REALLY doubt it, but is blinding arrow usable w/ scythe? the skill hits as hard as like 2 fireballs just about. also which attribute masteries are good for scythe evies again? i keep hearing different answers, int / agil / str? and anyone finding a good use for mercurial binder yet? it seems like you used it to setup fireballs more than anything...but even then its not worth it that much.

Blind Arrow is staff exclusive iirc. And Int is good for Scythes if you want to do more damage with spells, Str is good if you're gonna spam your melee all day, and Agi is good no matter what since it helps recover Stamina quicker.

avnos
10-30-2010, 11:38 PM
Blind Arrow is staff exclusive iirc. And Int is good for Scythes if you want to do more damage with spells, Str is good if you're gonna spam your melee all day, and Agi is good no matter what since it helps recover Stamina quicker.

uh, technically aren't u spamming melee all day? its the last "smash" parts of the scythe chains that are "spells right?

Science
10-31-2010, 12:25 AM
uh, technically aren't u spamming melee all day? its the last "smash" parts of the scythe chains that are "spells right?

Well, go for Int if you want to be all like,"OMIGOD I SNAP AND YOU DIEZZZZZ!", or go for Str if you want to be all like,"I PIMP SMACK YOU AND YOU DIEZZZZZZ!"

BobYoMeowMeow
10-31-2010, 12:37 AM
Well, go for Int if you want to be all like,"OMIGOD I SNAP AND YOU DIEZZZZZ!", or go for Str if you want to be all like,"I PIMP SMACK YOU AND YOU DIEZZZZZZ!"

u max both anyway according to sora.

Tablo
11-01-2010, 04:03 PM
staff evies are not going to get far...
I've read here and there that even with insane control it will be difficult to solo in the future (well, you do have golems for that but still). I've been playing staff-vie and as of now, most dungeons are easily solo-able.
I've also had a few friends complain that fb lags them (LOL);;
Staff-evies are called "healing shuttles," they are practically worthless unless the player has good control (even then, if the party members have good control, no need for a support character). Hopping around won't get you so far I guess..
Always remember that support classes are welcomed in certain battles or wtv (raids).
Either staff-evies will be patched (i.e. healing runes will taking up quick slots seems to be an issue) or they will remain a "****ty" character.
IMO, go with scythe or just pick another class. Fiona's a good character to start off with. AP's not limited so you have much more freedom to do what you want. At the moment I'm rushing to r9 Magic Arrow for the +dmg and +2 shot...(not sure if skill is capped, since I don't see that description on the guide here)

Trevor
11-01-2010, 04:53 PM
staff evies are not going to get far...
I've read here and there that even with insane control it will be difficult to solo in the future (well, you do have golems for that but still). I've been playing staff-vie and as of now, most dungeons are easily solo-able.
I've also had a few friends complain that fb lags them (LOL);;
Staff-evies are called "healing shuttles," they are practically worthless unless the player has good control (even then, if the party members have good control, no need for a support character). Hopping around won't get you so far I guess..
Always remember that support classes are welcomed in certain battles or wtv (raids).
Either staff-evies will be patched (i.e. healing runes will taking up quick slots seems to be an issue) or they will remain a "****ty" character.
IMO, go with scythe or just pick another class. Fiona's a good character to start off with. AP's not limited so you have much more freedom to do what you want. At the moment I'm rushing to r9 Magic Arrow for the +dmg and +2 shot...(not sure if skill is capped, since I don't see that description on the guide here)

Thats a good 1 :lol:

Are you serious?

Science
11-01-2010, 05:44 PM
Thats a good 1 :lol:

Are you serious?

Compare a solo Staff Evy end game to a solo Sword Lann end game. DPS-wise, Evy sucks, and is really only worth support in parties.

Tablo
11-01-2010, 05:50 PM
Thats a good 1 :lol:

Are you serious?

yes, i am serious. staff evies are being kicked out of parties in a kr server

Trevor
11-01-2010, 05:55 PM
yes, i am serious. staff evies are being kicked out of parties in a kr server

My friend plays the KR server and he says this is not true :v

Science
11-01-2010, 05:58 PM
My friend plays the KR server and he says this is not true :v

Level/Total AP/Equipment

If someone's amazing you can't judge everyone of that same class based on that one person owo

Trevor
11-01-2010, 06:00 PM
Level/Total AP/Equipment

If someone's amazing you can't judge everyone of that same class based on that one person owo


I know he was level 30+ before the EXP curve and he was a Fiona

Usually the people who kick are people who are inpatient for people to hit "Ready" or are just plain jerks like oh that person is a low level /kicks

Science
11-01-2010, 06:02 PM
I know he was level 30+ before the EXP curve and he was a Fiona

Usually the people who kick are people who are inpatient for people to hit "Ready" or are just plain jerks like oh that person is a low level /kicks

And people that prefer a party full of DPS, and people that know they can handle a run without getting hit, and people who prefer not to waste bandwidth on a character that'll do nothing but make chunk out half a bar of a bosses HP before it dies.

Edit: And how can he personally know the end game usefulness of a Staff Evy while playing a Fiona? We all play Evy and know how much the damage sucks, so you can't really argue with first-hand experience.

Trevor
11-01-2010, 06:07 PM
And people that prefer a party full of DPS, and people that know they can handle a run without getting hit, and people who prefer not to waste bandwidth on a character that'll do nothing but make chunk out half a bar of a bosses HP before it dies.

I barely get hit playing Evie. The only thing I'm raging about really is people have not really tried Evie combos a lot like I mentioned. People think Evie can just spam magic bolts. Which you can only do in basically Paladin form :v

Well Fionas+Lanns can get hurt really bad so if there is no Staff Evie then they might be screwed a bit. I think Evies can be used as a Support and Attack

Science
11-01-2010, 06:10 PM
I barely get hit playing Evie. The only thing I'm raging about really is people have not really tried Evie combos a lot like I mentioned. People think Evie can just spam magic bolts. Which you can only do in basically Paladin form :v

Well Fionas+Lanns can get hurt really bad so if there is no Staff Evie then they might be screwed a bit. I think Evies can be used as a Support and Attack

I meant people who don't need the heal of Evy, which makes her DPS even more crappy wasting 50 stam for only 160~? HP restored. And how are your combos really going to change the DPS of Evy? Overall, spamming 5 Arrows at once instead of doing 3+smash and 2 bolts continuously will probably be the same if not surpassing the DPS of the latter.

Hiccup
11-01-2010, 06:12 PM
Lann > Fiona > Evie as far as DPS goes, its as simple as that. Nothings gonna change it.

Trevor
11-01-2010, 06:14 PM
I meant people who don't need the heal of Evy, which makes her DPS even more crappy wasting 50 stam for only 160~? HP restored. And how are your combos really going to change the DPS of Evy? Overall, spamming 5 Arrows at once instead of doing 3+smash and 2 bolts continuously will probably be the same if not surpassing the DPS of the latter.

I never mentioned my Combos. People should create there own. That is rF healing most people should have been smart enough to raise it to AT least rE for like 360hp I think. I can use 3~4 heals before my stamina runs out which is almost a full bar of a Fiona and Lann HP Bar which is pretty good if you ask me.

Science
11-01-2010, 06:19 PM
I never mentioned my Combos. People should create there own. That is rF healing most people should have been smart enough to raise it to AT least rE for like 360hp I think. I can use 3~4 heals before my stamina runs out which is almost a full bar of a Fiona and Lann HP Bar which is pretty good if you ask me.

You're not denying that Evy damage is terrible, and further proving that she is just support, which isn't really needed when party space is more valuable when filled with DPS and tank characters.

Hiccup
11-01-2010, 06:22 PM
Evies are good for raids, and hard bosses but we dont have any of those

Trevor
11-01-2010, 06:28 PM
You're not denying that Evy damage is terrible, and further proving that she is just support, which isn't really needed when party space is more valuable when filled with DPS and tank characters.

This sums up my opinion about Evie

http://www.youtube.com/watch?v=tbe7HtjEvvc

Edit: Description: Map : Recluse(Raid), Boss : Giant-spider

#When you play this battle alone gives a lot of experience point,
Is usually a battle to level up!

Science
11-01-2010, 06:33 PM
This sums up my opinion about Evie

http://www.youtube.com/watch?v=tbe7HtjEvvc

Edit: Description: Map : Recluse(Raid), Boss : Giant-spider

#When you play this battle alone gives a lot of experience point,
Is usually a battle to level up!


http://www.youtube.com/watch?v=9CF20tcvn7g

A Fiona of equal or lower level soloing on Hard mode. Twice as fast, taking little damage, being hit only once.

Trevor
11-01-2010, 06:35 PM
http://www.youtube.com/watch?v=9CF20tcvn7g

A Fiona of equal or lower level soloing on Hard mode. Twice as fast, taking no damage.

I'm not saying anything ABOUT DPS

My video proves Evies are good at soloing at raid bosses I don't give a sh** right now about DPS from what I see people are doubting Evie in soloing and for partying just look at the video I posted its the last video on the guide on the first page.

Tablo
11-01-2010, 06:40 PM
I'm not saying anything ABOUT DPS

My video proves Evies are good at soloing at raid bosses I don't give a sh** right now about DPS from what I see people are doubting Evie in soloing and for partying just look at the video I posted its the last video on the guide on the first page.

you're confusing me here. No one said that it will be impossible for staff-evies to solo missions (add in golems). When I explain the staff-evies are inferior to the other characters/scythe-evies, I am talking in terms of efficiency, hence DPS.

Andy-Buddy
11-01-2010, 06:42 PM
Evie can solo, just takes long as hell and is very dangerous.

If she gets hit more than two times by a boss, her HP is exposed. With her minimal defense, that HP will be down in another two hits.


Good Evies are a blessing, but mostly she can't aggressively fight, she's viable only from a distance, if she can keep a distance.

Trevor
11-01-2010, 06:44 PM
you're confusing me here. No one said that it will be impossible for staff-evies to solo missions. When I explain the staff-evies are inferior to the other characters/scythe-evies, I am talking in terms of efficiency, hence DPS.


Your add in golems isn't necessary golems aren't needed to solo for Evies. I'm not talking about DPS. I'm trying to say not all staff-evies are support

Science
11-01-2010, 06:45 PM
I'm not saying anything ABOUT DPS

My video proves Evies are good at soloing at raid bosses I don't give a sh** right now about DPS from what I see people are doubting Evie in soloing and for partying just look at the video I posted its the last video on the guide on the first page.

Okay, show me a solo of Red Tyrant then with a Staff Evy. She has no way of dodging and the only reason she got anywhere with Giant Spider was because its probably the slowest hitting boss ever. I don't see how Staff Evy is viable for soloing at all still.

And what does that other video prove? That trans is OP? kbyenao >_>

Trevor
11-01-2010, 06:47 PM
No one said that it will be impossible for staff-evies to solo missions


Okay, show me a solo of Red Tyrant then with a Staff Evy. She has no way of dodging and the only reason she got anywhere with Giant Spider was because its probably the slowest hitting boss ever. I don't see how Staff Evy is viable for soloing at all still.

And what does that other video prove? That trans is OP? kbyenao >_>

The Panda appears to disagree with what you said

Science
11-01-2010, 06:49 PM
The Panda appears to disagree with what you said

Either way, both of us agree that staff Evy DPS sucks, and you were the one who brought up solo, hence why I am talking about how bad of a solo Evy will be.

Trevor
11-01-2010, 06:50 PM
Either way, both of us agree that staff Evy DPS sucks, and you were the one who brought up solo, hence why I am talking about how bad of a solo Evy will be.

I was never trying to prove that her DPS is good.

Science
11-01-2010, 06:51 PM
I was never trying to prove that her DPS is good.

Then why are we arguing?

Hiccup
11-01-2010, 06:52 PM
Over solo capability o.o

Trevor
11-01-2010, 06:52 PM
Then why are we arguing?

Over solo capability o.o

This.

Science
11-01-2010, 06:53 PM
Over solo capability o.o

I argued for a whole page and a half about DPS though, not solo capability.


Compare a solo Staff Evy end game to a solo Sword Lann end game. DPS-wise, Evy sucks, and is really only worth support in parties.

I used Evy's solo capability as a comparison in DPS, showing how ****gasmic her damage is.

Edit: Can I leave now?

Hiccup
11-01-2010, 06:55 PM
Cheese was only ever arguing over SOLO capability not DPS.

Trevor
11-01-2010, 06:55 PM
I argued for a whole page and a half about DPS though, not solo capability.



I used Evy's solo capability as a comparison in DPS, showing how ****gasmic her damage is.

I argued about Solo capability not DPS :v

Tablo
11-01-2010, 06:56 PM
Your add in golems isn't necessary golems aren't needed to solo for Evies. I'm not talking about DPS. I'm trying to say not all staff-evies are support

trust me, get to +ep3 you'll need the golem to draw aggro. just in curiosity, what's the level of your evie?

Science
11-01-2010, 06:56 PM
Either way her DPS sucks and comparatively, her solo sucks compared to both Fiona and Lann.

Tablo
11-01-2010, 06:58 PM
Either way her DPS sucks and comparatively, her solo sucks compared to both Fiona and Lann.

LOL well put.

Trevor
11-01-2010, 06:59 PM
trust me, get to +ep3 you'll need the golem to draw aggro. just in curiosity, what's the level of your evie?

I'm level 21 right now because my friends QQ at me when I don't play L4D2 on steam with them and then I have to do homework after I'm done with that so I barely have time to fit in Vindictus time but I have studied up on Staff-Evies a bit.


Either way her DPS sucks and comparatively, her solo sucks compared to both Fiona and Lann.

My argue isn't supposed to compare the characters only Evies solo capability

Hiccup
11-01-2010, 07:02 PM
Either way her DPS sucks and comparatively, her solo sucks compared to both Fiona and Lann.

If your going by how fast you can clear a dungeon. It all comes down to the individual play style of a person though. Obviously Evie isn't as strong as the other 2 but she can still solo things

Trevor
11-01-2010, 07:08 PM
If your going by how fast you can clear a dungeon. It all comes down to the individual play style of a person though. Obviously Evie isn't as strong as the other 2 but she can still solo things


You deserve a high-five from me.

Ruquion
11-01-2010, 07:50 PM
Okay, show me a solo of Red Tyrant then with a Staff Evy.

http://www.youtube.com/watch?v=_wzLnbfc6rE

Science
11-01-2010, 07:54 PM
http://www.youtube.com/watch?v=_wzLnbfc6rE

Thanks for proving me wrong.

But now to hunt videos that prove Fiona and Lann DPS still surpasses that of Evy.

Edit:

http://www.youtube.com/watch?v=xbKwvYQ4qfc

Edit2: Evy beats Fiona due to no counter spamming :c

PandaSong
11-01-2010, 08:19 PM
I wish we were further along so we could do same level Evy and Fiona video's. Not to mention the skill of the player. I can tell you right now, I will not be one of the staff Evy's soloing Red Tyrant. <_<

paladin
11-01-2010, 08:47 PM
Lols
Points
Yes evie can solo we get it!
Dps are better for the offense based character
It makes evie more support
Yes evie can solo but is she the fastest at it?
Not by a long shot

Purutzil
11-01-2010, 08:57 PM
Once golem is around I say expect evie solo power to jump a lot specially on bosses for staff evie. Still really I think the big reason people all cry about how evie is slower, its partly due to the fact that she has trouble using FB which gollem helps, and the CD means that nice burst damage only comes to often unlike Lann who can spam it with his easy sauce dps mode.

I really can see staff evie being good and I think people miss judge her just way to much for what skills she has now rather then what she gets a bit later on. She does plenty of damage but she is one who thrives off working with others and without a gollem to replace that, she just won't be a fast solo.

Sora
11-01-2010, 11:49 PM
Wow, I'm glad that the last couple of pages were filled with brilliant posts about silly little arguments. You guys have PM's, please use that and keep the thread on topic, only about Evie and questions about here.

Edited Some Info;

Mana Shields, CAN be broken through and dealt damage, in addition, bleeding type damage does break through Shields also, it seems the shield have a "Bar of Health" of their own...

Eagle Talon is NOT a staff only skill, I was positive I saw plenty of Scythe Evie's using it.

Note: If you want to argue about ANYTHING, please stop and make another topic. I would love it if this could be kept a clean nice topic.

TA
11-02-2010, 12:34 AM
Alright, point taken and proven, I'll begin on it today. :]

Need any help? :)

Sora
11-02-2010, 12:34 AM
Nuuu, I got it, making a purty looking one :P

LuminousArk
11-02-2010, 12:43 AM
Evie may not be the best solo, but she works very well in parties. She more all-around character.

She has:
- Heal
- Free garbage ressurection, but free
- Deal tons of damage if left unattended. Two firebolts, Spam of Magic Arrow R9, and Blind Arrow(two if possible)

but terrible in:
- Mobbing effienciently (sure fireball is great at killing enemies, but look at it. Theres a delay before you actually cast it, so you have to either time it perfectly, or if you do it too late you'll end up losing all your shields with the constant bashing).
- Recovery (If by any means you get trapped in a corner, you'll most likely die because you have no ability to escape. Her bunny hop is total garbage)
- Single target units. (She takes a long time to kill a buff unit, even if you unload full magic arrows[haven't gotten r9 yet, only 200 ap away]).

I don't see why there has to be a debate about the classes. They all have their pros and cons

Nexiie
11-02-2010, 03:34 PM
Very helpfull guide thanks for all the info : )

paladin
11-02-2010, 09:56 PM
Do
I need smash mastery or combat mastery for sycthe evie?

Science
11-02-2010, 09:58 PM
Do
I need smash mastery or combat mastery for sycthe evie?

Combat to D Smash to 8 gogogogo

Sora
11-02-2010, 10:17 PM
Combat to rank 8 too, easier and faster to take out mobs.

yinzhimo
11-02-2010, 11:12 PM
Am I right in thinking that your much-anticipated scythe guide will come out sometime after the ninth?

Pyro
11-02-2010, 11:41 PM
on the 9th? :p

Miyuko
11-03-2010, 12:34 AM
*sigh* In that magicbolt spam vid, I want that armor. Bad.

Ruquion
11-03-2010, 12:47 AM
Mana Shields, CAN be broken through and dealt damage, in addition, bleeding type damage does break through Shields also, it seems the shield have a "Bar of Health" of their own...
1. Spike Trap in Hoarfrost Hollow kills anyone in one hit unless Life Flare activates.
2. Evies with 5 Mana Shields do not take any damage from the Spike Trap.
3. Evies with 1 Mana Shield still do not take any damage from the Spike Trap.

IMO, only multi-hit attacks can break through Mana Shield.

Hiccup
11-03-2010, 01:02 AM
You can have 1 shield then get it broken and still get hurt. It only ever happens when a boss hits you

TA
11-03-2010, 03:53 AM
Well, sometimes hits follow through and don't just hit once.

Sora
11-03-2010, 01:38 PM
Well, people need to understand that the Mana Shield isnt a full proof defense. And ONE shield won't save them from everything, that is all.

And now that Scythe is coming out, I can get started :3

notmuchstuff
11-03-2010, 05:14 PM
Just to confirm, Eagle Talon is usable with a Scythe. Description hasn't changed though.

PandaSong
11-03-2010, 06:55 PM
Stamina Recovery can't be used with a Scythe either, for those that thought it did. lol.

Promethean
11-03-2010, 07:06 PM
Stamina Recovery can't be used with a Scythe either, for those that thought it did. lol.

Yeah there are quite a few important abilities that are bound to SMASH with a scythe, heh.

Alopk
11-03-2010, 10:00 PM
Just to confirm, Eagle Talon is usable with a Scythe. Description hasn't changed though.

The follow up isn't usable by scythe though. Staff has a follow up that sets a mine and does AOE damage. Scythe just as the dash attack.

Sora
11-03-2010, 11:04 PM
Edited that Stamina Recovery is used only by staff, and what are you guys talking about? Eagle Talon doesn't say that it can only be used south, unless you're reading that somewhere else.

notmuchstuff
11-04-2010, 12:16 AM
Edited that Stamina Recovery is used only by staff, and what are you guys talking about? Eagle Talon doesn't say that it can only be used south, unless you're reading that somewhere else.

The in game description said usable with Staffs only.

I'm not sure about the mine part though, since my skills at the moment are very generic, as I hadn't decided yet to go staff or scythe.

And still can't decide. One of the main things I dislike about Staff Evie is dealing with mobs when soloing, but rank 9 Magic Arrow might fix that, although that is a lot of AP investment to risk finding out I still don't like it. Also Bloody Thread isn't even testable due to the level cap for Scythes.

Sora
11-04-2010, 01:09 AM
The in game description said usable with Staffs only.

I'm not sure about the mine part though, since my skills at the moment are very generic, as I hadn't decided yet to go staff or scythe.

And still can't decide. One of the main things I dislike about Staff Evie is dealing with mobs when soloing, but rank 9 Magic Arrow might fix that, although that is a lot of AP investment to risk finding out I still don't like it. Also Bloody Thread isn't even testable due to the level cap for Scythes.

.... In game translation is false, you can use Eagle Talon with Scythes, in addition, I don't need to use the skills to see its effectiveness. Also, just to let you know that this guide was made BEFORE Evie even came out. Lol