View Full Version : Token discussion
Cucurbita
10-20-2010, 10:51 PM
Nexon Forums - Fatigue ? What its for, Criticisms Of (http://forum.nexon.net/Vindictus/forums/thread/5993961.aspx)
Contribute until nexon looks at it.
They're keeping a close eye on the forums, so I know they'll read it if it stays positive enough.
And then maybe they'll make the fatigue system better.
They've made changes before from feedback. Plenty of times.
Most other threads are just QQ and BAWWWs so this should have a slight bit more of an effect.
Hiccup
10-20-2010, 10:53 PM
I can't imagine that staying QQ or BAAAWWW proof long :l
Although those are good suggestions
Science
10-20-2010, 11:01 PM
I posted another possible way to make the Token System 'better.' Hope Nexon doesn't do something too drastic, but makes a decent change at least.
Lolicon
10-20-2010, 11:02 PM
Maybe give us 100 tokens a day instead? Doesn't necessarily give us that many more runs, but it makes us happier.
But hey, what do I know. I played a bit, got to lvl 20, QQ'd, and quit. Still, an opinion is an opinion.
Are the Tokens only x amount for that char or account? If it's for char, you always have the option to make and play a 2nd person.
Lightman
10-20-2010, 11:49 PM
The solution is to place a limit on the growth of players, which helps to balance the growth between the casual player and hardcore player.
Intex
10-20-2010, 11:59 PM
The solution is to place a limit on the growth of players, which helps to balance the growth between the casual player and hardcore player.
Then there's item and AP farming like the people who had 11k AP from spamming Tyrant in Early Access Beta.
utbigred
10-21-2010, 01:15 AM
I highly doubt they will change the system. One of the things that help them generate cash is purchasing Plat tokens. I'm not sure about the statistics but I'm pretty sure they wouldnt want to change something unless somehow they can profit from fatigue system. Trying to be real here but imo it wont happen nor anytime soon.
Hiccup
10-21-2010, 01:18 AM
Not many people choose to buy Platinum tokens from the cash shop. Most would rather just play as much as they can and once tokens run out go play on the 1st boat or log off. It's because most people don't wanna get ripped off
You would be paying $6 for 12 dungeon runs. LOL no thanks, bought Fallout: New Vegas today
12k AP wasted
pkMaster
10-21-2010, 01:48 AM
You know, even though the token system is a pain to deal with, you can kinda get around this is your dilligent. The Seals of Dedication you get for reviving people and helping out noobs can be traded in for silver tokens. I'm not sure what the exchange rate is like, but you could abuse this to get a few more dungeon runs in.
Andy-Buddy
10-21-2010, 01:54 AM
40:10
Seals:Tokens Ratio.
I believe there's a limit to how many times in a week you can do it. Either once or twice, so up to 60 tokens per refresh.
Still, not very much.
pkMaster
10-21-2010, 02:02 AM
Oh wow, that's it? That's pretty crappy considering that will only give you 2, maybe 3, more additional runs.
Hiccup
10-21-2010, 02:04 AM
This is where Vindictus recommends the usage of alts
Invertex
10-21-2010, 02:16 AM
I'm still rather suprised how everyone is calling the end of the world on this.
CB had this same limit, and oddly enough I had the most fun during CB. The only time I feel this will be annoying is during the initial rush for every new boat, after I get done with all the quests it slows down into a mundane crawl of AP farming.
Hiccup
10-21-2010, 02:18 AM
I haven't even reached the limit on tokens and the only person I know who has is ^^^^^^^^^^^^^^^^^^^
notmuchstuff
10-21-2010, 02:45 AM
Maybe change it so you can still go to dungeons but without tokens you get no ap/bp/exp/gold/drops/mining.
Personally one thing I liked about Vindictus was that it seemed like it was going to be a game that does not reward whoever can do mindless repetitive easy farming the longest, so I don't really have an opposition in changing to the intended token reset system. I'd probably not play anymore actually if it moved back to a system that did reward repetitive easy farming to keep up with everyone.
Hiccup
10-21-2010, 02:46 AM
What would be the point of running the dungeon if you don't get any rewards?
Invertex
10-21-2010, 02:53 AM
What would be the point of running the dungeon if you don't get any rewards?
Helping people out, for fun?
Since right now, you can't just run a dungeon for the hell of it. Always need to save up for farming and daily missions.
BobYoMeowMeow
10-21-2010, 03:02 AM
just design 50% of vindictus to be something else besides dungeoning
like Dungeon and Fighter
Ruquion
10-21-2010, 03:06 AM
60 tokens / 4 days
15 tokens / day
7 runs / day
3 boats means 2 runs are spent on dailies.
8 boats would mean you spend 7 runs on dailies.
Lol wut?
Here's my thoughts on the thing...
5 times a day just wouldn't work. It's too much.
Once a day would be more than enough, but still probably too much. I'd say once every other day (almost). Monday, Thursday, Saturday.
Most people won't play a ton Mon-Thu probably, so a reset Mon & Thu would be more than enough. And then people would play all Friday evening and then get their tokens reset on Saturday. Then they'd play all day Saturday, some of Sunday and then tokens would reset again on Monday.
People wouldn't be able to play as much as they want, but it'd probably be a lot better than it is now.
And I think if they reduced the cost of plat tokens from $0.50 to say $0.10 or $0.05 then people would be a hell of a lot more willing to buy them. If you did about 5-10 extra missions a day it'd be $0.50 cents a day or about $15 a month, which would be reasonable. With tokens being able to already play 7 games a day, 5-10 extra games would be a decent amount more and not all that expensive to pay for.
So, I think a system like that would work and would end up being more successful for them in the long run since nobody is going to pay 50 cents per token. 5 cents or 10 cents... I could see that happening. I'd probably do it myself.
Osayidan
10-21-2010, 10:59 AM
I wouldn't even pay one cent for tokens, that's borderline pay to play. Lucky for me my play style will probably hardly use any tokens. Since last weekend I did 2 runs... both were decisive battle daily bonus which cost no tokens.
heretic304
10-21-2010, 11:10 AM
If you check the Help page in Vindictus about the tokens, it'll tell you that you can turn in dedication seals once a day. Which means in a week you can get up to 70 more tokens, or 90 tokens for Monday-Thursday, and 80 tokens for Friday - Saturday. Another thing people aren't seeing is that right now, Vindictus is only starting so we don't have the other integral part of the gameplay: PvP.
When PvP comes out, you'll have something to do in the downtime, which would be fight other players, and on top of that you get Enjoyment Seals for doing so, which allows you to do the other portion of the game, PvE, more often. While people who don't like PvP, like myself, will be shafted a little bit, there will definitely be other things to do. Let's not forget the fact that you could always run a dungeon without killing the token-stealing bosses to farm materials, unless of course you need a boss drop.
And as said before, this is the type of game that encourages multiple character development rather than a single main character, unless of course you're willing to shell out money.
Osayidan
10-21-2010, 11:25 AM
And as said before, this is the type of game that encourages multiple character development rather than a single main character, unless of course you're willing to shell out money.
Either that or playing very casual, which is what I would like to do. Only issue is progressing past the storyline to access other boats and get good exp/AP requires non-casual grinding/farming which is currently turning me off from the game. Once I get past that BS I'll be quite pleased with it.
heretic304
10-21-2010, 11:29 AM
Either that or playing very casual, which is what I would like to do. Only issue is progressing past the storyline to access other boats and get good exp/AP requires non-casual grinding/farming which is currently turning me off from the game. Once I get past that BS I'll be quite pleased with it.
Most of the BP required can be acquired in 2-3 runs of the same battle, so it's not all that hardcore really. Unless of course you're trying to get through the whole chapter in one sitting on 50 tokens >_> that would be a different story D:
Osayidan
10-21-2010, 11:35 AM
BP isn't an issue it's the items needed to advance the quests, they're not always dropping for me and it's getting annoying. All I really want to do in this game is log on once in a while and do some dungeons, but I can't get to all of them because of this retarded item farming which is not something I want to do. Vindictus can be a very casual-friendly game but only once you finish the quests. At the moment I stopped playing until evie gets here so I can try her out, then decide if I should waste my time on the quests for my evie or fionna.
60 tokens / 4 days
15 tokens / day
7 runs / day
3 boats means 2 runs are spent on dailies.
8 boats would mean you spend 7 runs on dailies.
Lol wut?
I thought there were only 6 boats, one of which is the fishing boat.
Ruquion
10-21-2010, 11:52 AM
I thought there were only 6 boats, one of which is the fishing boat.
The more the game updates, the more boats there will be. If you want to maximize your AP, you'd have to go through content slower and slower.
Are they really gonna add two more boats?
I assumed that they would have simply added new battles to existing boats when they made new content.
Osayidan
10-21-2010, 11:59 AM
I would expect there to be non-boat combat areas too, there's another gate opposite the docks that doesn't work yet, there's gotta be something there eventually.
Ruquion
10-21-2010, 12:00 PM
I would expect there to be non-boat combat areas too, there's another gate opposite the docks that doesn't work yet, there's gotta be something there eventually.
I thought that leads to the second city, which as even moar boats.
You can see the silhouette of the giant castle and the dragon in the distance.
I totally forgot about the other city!
I wonder how many boats it has.
Osayidan
10-21-2010, 12:18 PM
I totally forgot about the other city!
I wonder how many boats it has.
Probably enough to make people want to pay for tokens.
Probably enough to make people want to pay for tokens.
Eff me in the Bee hole all day long.
Cucurbita
10-21-2010, 02:45 PM
I wouldn't even pay one cent for tokens, that's borderline pay to play. Lucky for me my play style will probably hardly use any tokens. Since last weekend I did 2 runs... both were decisive battle daily bonus which cost no tokens.
The problem, as I stated in the thread I made, is that if I paid for tokens and played like a mild hardcore player, I would still dish out about 300 dollars a month on platinum tokens.
I would much rather pay a solid 15 dollar a month type of fee.
I don't have dollars to be paying like that at all. I get Nx when I get Nx and that's it.
If they made it P2P, I'd have to stop playing Vindictus.
(Besides, I think P2P is like against Nexon's honor code, along with providing quality support.)
Cucurbita
10-21-2010, 03:58 PM
I don't have dollars to be paying like that at all. I get Nx when I get Nx and that's it.
If they made it P2P, I'd have to stop playing Vindictus.
(Besides, I think P2P is like against Nexon's honor code, along with providing quality support.)
Not FORCED p2p, I mean like an optional P2P that allows more boat runs.
Like Mabinogi's premium services.
Ah, I see what you mean.
When you put it that way, it sounds heaps better than the tokens now, but Ap would still get farmed like crap by elitists with that.
Osayidan
10-21-2010, 04:06 PM
Not FORCED p2p, I mean like an optional P2P that allows more boat runs.
Like Mabinogi's premium services.
Wouldn't be surprised if that happens eventually. Vindictus is still young, and nexon still wants money.
If nexon was really trying to be cool they would offer some type of service package that affects both mabi and vindictus at a price that's lower than buying both separately.
Not FORCED p2p, I mean like an optional P2P that allows more boat runs.
Like Mabinogi's premium services.
I like this idea, and in addition, I don't know if it was said anywhere, but using the platinum tokens, on Korea, it gives +10% more EXP and increase drop rate, idk if Nexon here didn't add it to the description, otherwise, that's a huge mistake lol.
Lolicon
10-21-2010, 10:20 PM
I don't have dollars to be paying like that at all. I get Nx when I get Nx and that's it.
If they made it P2P, I'd have to stop playing Vindictus.
(Besides, I think P2P is like against Nexon's honor code, along with providing quality support.)
Pffft, honor. =.=
Anyways, limiting your playtime on a game thats supposedly free is kinda bs. And no one is gonna be willing to pay $300 a month on a "free" game.
Kenero
10-21-2010, 10:39 PM
I like this idea, and in addition, I don't know if it was said anywhere, but using the platinum tokens, on Korea, it gives +10% more EXP and increase drop rate, idk if Nexon here didn't add it to the description, otherwise, that's a huge mistake lol.
Platnum Tokens give +50% exp and no extra drop rate as far as I am concerned.
Oh, and Osayadin, quest items are automatically given upon completing the quest if the quest specifies for that particular item.
TehRenegade
10-21-2010, 11:14 PM
Well, on a normal day I'd be pulling a FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUU on this but I won't.
I honestly think it would be an ok idea to do this if it had one more day to it like Wednesday. But really I want it removed. I know the want to make it so that Pros aren't dominating over noobs in the game but, come on, that's bound to happen regardless. Trying to prevent the inevitable will end in failure(as it has frequently).
woohoohelloppl
10-22-2010, 12:18 AM
If they were going to implement, they should've implemented this during CB. Now, the gap between CB/ EAOB'ers and OB'ers is huge. CB'ers have like 15k+ AP, while recent OB'ers barely have 1k.
CB was wiped. And people that only have 1k are just plain bad. Just playing through the storyline all the times before minimum AP can net you at least 3000+ and that's not counting boat 3 or dailies.
Some people from EAOB have 15k... personally, I only have 7.xk on one and 4k on another.
Kenero
10-22-2010, 01:39 AM
Tokens reset after Maintenance (as I observed). Nexon does maintenance on all servers on Tuesday. You have full tokens wednesday. Thank for scheduled maintenance.
newpants
10-22-2010, 04:47 AM
Don't think so, I haven't had mine reset since tuesday night and it's now almost friday. I know because after I patched and logged in on wednesday, I only had 28 tokens. So I automatically knew something was up with token resets.
Tokens do not reset on maintenance. I know that for a fact.
Osayidan
10-22-2010, 06:44 AM
Oh, and Osayadin, quest items are automatically given upon completing the quest if the quest specifies for that particular item.
Not really, I need to get kobold weapons and ice crystal. Also been farming for the kobold potions with not much luck. got 1/1 destructive and 1/3 restoring after lots of runs.
Also some annoying side quests.
Hmm, weird, I understand the ice crystals, since those are monster drop.. But I'd figure you be given a potion once every run after last update :X
Osayidan
10-22-2010, 11:22 AM
I haven't tried since the last update, during the week I only do decisive battle daily bonus since it's the only good mission left for me to farm that I currently have access to. Now I read the fionna guide to prepare for when she's released and decided to stop wasting my time though, I'll just do these quests on my evie later on and use fionna to farm gold and other stuff to give to my evie while I wait.
silentselene
10-22-2010, 05:37 PM
First, I'd like to point out that fatigue systems aren't all that bad. They may even be beneficial. Look at this video...
http://www.youtube.com/watch?v=abE09-tqhoM
But, Vindictus does not have any kind of horizontal growth. You only have AP and levels. After doing your runs, you're left with nothing to do. If there were fun things to do without using tokens, this whole problem would be fixed.
Cucurbita
10-22-2010, 05:42 PM
But unlike FF14, the entire point is destroyed by the ability to BUY your way through the system.
Also, unlike FF14, your gaming isn't limited. Your exp is. Also, theres 16 hours a week PLUS more if you slow down a bit, AND there are different classes you can train even if you maxed out.
In Vindictus, you run out in like 2 hours, and then you gotta sit around in PERILOUS RUINS.
In my opinion, you like the game or you don't, or different aspects about it at least. Most of us here, are just Mabinogi players eager to try 'Mabinogi' in a different world and setting, aka Vindictus.
Man, i just made a nice big wall of text because I just didn't feel like talking about it, so I'll say something simple. I like the token system, since, I won't have time to play all day, so, I won't be behind so far with my friends and etc. In addition, since I completely adore and love making my characters evolve in my own way, as in, adding my own thoughts to their story, I'm glad I will have to spend longer to develop my character. Some people might call it, 'thinking outside the box'. Anyway, you like the system or you don't, and you DON'T have to spend money, if your friend is a bit ahead, oh well? So what?
Edit: In addition, I'm the type of person if I were to spend NX, I would choose the Halloween Package cause of the Horns over Plat Tokens~
Chockeh
10-22-2010, 09:57 PM
Looks like nexon wants to listen to you, in their HQ that is.
PandaSong
10-23-2010, 12:18 AM
Bah - I hope they don't change the token system TOO much. It'd be fine if they added a small boost from Monday-Friday for the tokens, but I enjoy not having to spam dungeons just to keep up with certain friends (Aish, this means you!). I also like the fact that this isn't a hardcore game and you have to plan your trips for maximum AP. You can always spam dungeons and quit at the boss for items, or you can assist people instead.
I can say too, that I won't be spending any money on platinum coins. :D Fashion, heck yes. Platinum coins/ways to get further ahead, no.
newpants
10-23-2010, 05:09 AM
I don't know.. this token change drastically decreased the amount of activity on vind. Also, I've only seen one person so far spend money on platinum tokens.
/rant
So really, what do we have here, a game where majority of the people log on for 3 runs and then log right off... with the exception of the 2% of people farming ores. When that market gets saturated, I don't think you'll be seeing as much activity from them either.
So for all of you defending that it's now a -casual- game, how exactly is this beneficial for this game? Free mmorpgs thrive by fostering hardcore players that will spend money on the game. People still don't want to buy platinum tokens, even with this limit on token resets. Now... make the token instead something more like a 2x exp (or AP lol?) pot for let's say 30 minutes, and I'm sure people are bound to buy them right up.
So really, limiting token resets to 2 days a week is in the wrong direction. /endrant
Anyways, they really need more content. Something other to do than fishing. That'll take most of the QQing away. (although I guess pvp will make it into dfo in 3d... --i ran out of fp! time to play in the arena!)
Also, lol... nexon listening in LA. They did that with maple story and nothing different happened.
zerojw
10-23-2010, 12:48 PM
Don't the plat tokens give like 50% exp bonus for the mission? O_O
I too like the token system.. as I'm more of a casual player too..
But I think they do need to reset them more often because there is now barely any people online.. so hard for me to find a boat I want on boat 2&3.. and my internet is not good for hosting my own room either..
This game has much potential. But still a long way from meeting that potential..
Hopefully next Wednesday when evie comes out it'll be more lively..
eoneagle
10-23-2010, 01:03 PM
When Evie comes out, theres gonna be noone to red tyrant with :T_T:
When Evie comes out, theres gonna be noone to red tyrant with :T_T:
Noone will always be there for you. Noone just doesn't like to play red tyrant with too many noobs so he's waiting till evie comes out.
[Edit-What does that have to do with tokens anyway?]
Cucurbita
10-23-2010, 03:15 PM
Noone will always be there for you. Noone just doesn't like to play red tyrant with too many noobs so he's waiting till evie comes out.
[Edit-What does that have to do with tokens anyway?]
Its super easy to beat red tyrant with evy if you're scythe.
Blink is OP.
It has a lot to do with tokens.
There will no longer be frequent raids because its not worth wasting your tokens on it.
Gotejjeken
10-23-2010, 03:38 PM
It's the fact that people like to push too much for what is a casual game. Only the people who want to grind AP 24/7 for no reason or hit the cap in two days care about this token system. There isn't nearly enough content to warrant tokens resetting more often, maybe in the future if there are more boats and longer raids then a revision can be talked about.
As it is now, you can easily solo for the XP, farm without spending any tokens, and do the Today quests for the AP. Seven trips a day are more than enough for all that, the only reason anyone would want to go above that is to grind to the cap or max out all their skills, both of which are entirely unnecessary. There are far more important issues not even being talked about, such as a proper storage or trading system.
risend
10-23-2010, 11:07 PM
Don't the plat tokens give like 50% exp bonus for the mission? O_O
I too like the token system.. as I'm more of a casual player too..
But I think they do need to reset them more often because there is now barely any people online.. so hard for me to find a boat I want on boat 2&3.. and my internet is not good for hosting my own room either..
This game has much potential. But still a long way from meeting that potential..
Hopefully next Wednesday when evie comes out it'll be more lively..
It gives 50% more exp to combat exp, so pretty much barely anything.
newpants
10-24-2010, 06:12 AM
It's the fact that people like to push too much for what is a casual game. Only the people who want to grind AP 24/7 for no reason or hit the cap in two days care about this token system.
The point is there is absolutely nothing else to do once you do those few today's mission aside from either farming or fishing. So, once people finish those missions in 30 minutes they log right off, leading to a much fewer amount of people playing.
Even just getting others to do today's missions with you can be a real bother. "Hey, want to do those today's missions?" ... "Nah, I'm about to log. I did them already."
I still don't see why this is a good thing.
As it is, there is far less amount of boats being made and much less people online in general. Yeah, this "casual" gaming sure is awesome. Good luck to those wanting to join raids during off peak hours.
Anyways, proper storage? $10 for permanent storage (as I've been told) seems a reasonable price point for those unsatisfied with their current space. The $4 or however much for 30 days is also still a choice. You can easily just create a few mules as well.
Also, marketplace does just fine in terms of trading, while discouraging merching (which imo is a very good thing).
Andy-Buddy
10-24-2010, 01:39 PM
I have confirmed that you can trade in seals once a day, resetting at 6.
About the same time the Dailies come up.
Ruquion
10-26-2010, 12:16 PM
I will apologize in advanced if the post comes up like a wall of text. Not sure how to format in such a simple forum without any formatting tools at my disposal.
I was one of the 12 selected, and unlike Davy, I'll try and give a bit more information as to what happened during the meeting (hope I don't get in trouble for this). To many of the posters thinking that the meeting was unproductive and unconstructive, you are mistaken. Davy is right in saying we had about 3-4 poster boards filled with sticky notes containing ideas about how to remedy the situation.
But before I start off with how the meeting went and what was discussed, Nexon is first and foremost a company and therefore they also have to pay the bills and pay their employees, so the topic of profit is always going to come up. To those who are saying that Nexon is only trying to make a buck, what you are saying holds some truth. Nexon does have to make some money, but it does not have to come solely from platinum tokens. It can come from other means.
A few of the ideas to help remedy the token issue I can remember at 5:45 in the morning include, but not limited to the following:
-Refresh once a day with roll overs and an increased pool of tokens for Friday - Sunday
-Mon, Wed, Fri token refresh system
-General roll over system
-Ability to gain tokens while offline (similar to a rest system)
-Unlimited tokens for a fee
-A mentoring system in which tokens would be a reward for higher levels helping out lower level members
-Tokens as a drop i.e. you pick up tokens like you do with leather and cloth
-Reduced token costs for guild members running missions together i.e. having one guild member pay
-Platinum tokens having increased bonuses to make them worthwhile i.e. give more AP, increased drop rate, increase exp rate, etc (Personally did not like this idea)
-Reduce platinum costs
-75 tokens a day
-Experimentation with the token system over time i.e. Nexon will actively experiment with the token system before they find the right spot
-Use of polls in order to find a general consensus of the community about the token system and how it should be handled (Yes I know the forum already has the majority of the ideas out there but the forum is plagued with few good ideas filled with more trash)
-Nexon hopes to have more of these panel discussions in the future
-NX for gold type system (Similar to the MTS system found in MapleStory)
There were other issues talked about at the meeting including topics such as content, fixes, and player to publisher / developer transparency. There were criticisms from both sides of the fence for both for and against a token system.
I know not everyone will be happy about I wrote here, and I know I will not nor can not please everyone here. What I will say is that they will try to implement whatever changes Nexon and devCats (the developers of the game to those that did not know) by Wednesday, but nothing is promised.
On a side note: I was able to talk with one of the producers of Vindictus / Mabinogi Heroes (Don't even want to try and butcher his name). He came up to me and told me he liked a lot of my suggestions and he'll bring a bunch of those suggestions back to Korea. He also did say that it was painful to see his work criticized so heavily but that it was for the best and that it's a step forward to making the best game he wants.
Discuss...? Some of these suggestions kinda defeat the purpose of the token system's existence though...
Hiccup
10-26-2010, 12:44 PM
Mon, Wed, Fri resets would probably work best. And I lol'd at
He also did say that it was painful to see his work criticized so heavily but that it was for the best and that it's a step forward to making the best game he wants. its far from perfect
Cucurbita
10-26-2010, 02:06 PM
I think I'll start climbing the corporate ladder so my criticisms have some weight on the developers for a change.
^ I think this was inspired in no small part by you.
It's the fact that people like to push too much for what is a casual game. Only the people who want to grind AP 24/7 for no reason or hit the cap in two days care about this token system. There isn't nearly enough content to warrant tokens resetting more often, maybe in the future if there are more boats and longer raids then a revision can be talked about.
As it is now, you can easily solo for the XP, farm without spending any tokens, and do the Today quests for the AP. Seven trips a day are more than enough for all that, the only reason anyone would want to go above that is to grind to the cap or max out all their skills, both of which are entirely unnecessary. There are far more important issues not even being talked about, such as a proper storage or trading system.
I have to agree with this, most people tend to grind, and it's getting old. Heretic posted a perfect guide for more tokens, which gives you 10 runs a day with Seals of Dedication, so thats 90 tokens during the week, and 80 during the weekend. In addition, there is more unreleased content, like PvP and the beginning of an open world, crafting, which I am sure will expand to allow more things to do.
The system is fine, and we can learn from Korea and not play all day, the token system in Korea is like that so your life style isn't destroyed playing a game, and if you can't live with it, go play a game after you're done your runs. I don't mean to offend anyone, but I don't think the Token System is THAT bad.
spazzyorbit
10-26-2010, 07:00 PM
My personal take on how to improve the existing system:
Silver Tokens: Nexon has no point in changing these. Less money and people still whine no matter what they do. Only wish is no exp/gold/ores(which can hopefully be implemented properly as to not harm other players WITH tokens)/drops for ability to go on boats (basically kitae's idea). Hell, even a gold payment works for me.
Platinum Tokens: Definitely need a price change. 100-200 nx each package would of course be ideal. More boosts would be nice.
Vindictus Revenue Stream: The problem with Vindictus is that, unlike other very successful MMOs, Vindictus does not have a large nx shop to purchase avatar extras and etc. Attempting to siphon money by refusing the service of the only thing the game has to offer destroys player base and community.
adjutant
10-26-2010, 08:29 PM
I would like to see devCAT add new things to do to diversify the game. Right now there's only two things to do in the game, dungeon running and fishing. Nexon has made it clear that they don't want the players to run dungeons too much. This game can use some other Life skills from Mabinogi. So far they've started out with Fishing. Though, I personally don't like what they did with fishing. It's not so much fishing as it is shooting fish in the water.
Ruquion
10-26-2010, 10:08 PM
Platinum Tokens: Definitely need a price change. 100-200 nx each package would of course be ideal. More boosts would be nice.
THe main problem I see with that is rage from people who have already bought hundreds of Plats like idiots...
Eyrion
10-26-2010, 10:10 PM
Hey its a refill back up to 50 tokens every Monday and Friday, right? Well that should be good enough for all you guys, right?! I mean it's good enough for me but I don't play that often, so thats just me.
Baconan
10-27-2010, 02:27 AM
i use 48 tokens on monday and can not play on the weekends (i work). i get to play one day a week (if that). token system is garbage and i hope it diaf
Chaoz6
10-27-2010, 02:34 AM
Silver Token Giveaways
Silver Tokens given away will be increased to 150 (50 per giveaway day)
Silver Tokens will now be refilled 3 times per week. Refills will occur every Monday, Thursday and Saturday at 10:00 AM Pacific.
Nexon does have a heart <3
newpants
10-27-2010, 02:41 AM
Figured this was a big enough change to warrant a new discussion thread.
---
Changes to the Vindictus Token System (http://vindictus.nexon.net/News/Content.aspx?boardNo=100&contentNo=009w8)
in short:
* Silver Tokens will now be refilled 3 times per week. Refills will occur every Monday, Thursday and Saturday at 10:00 AM Pacific.
As well as lowered platinum token costs.
---
This changes things and... just in time for evies. I guess they won't be leveling as slow as originally thought.
I'm happy with this, it's more than I would have thought nexon to change (which was none). To me, this is probably the fairest change for the token system without giving too much to players to ap farm.
50 tokens in two days would mean 25 tokens per day... meaning 7 (2 token runs) and 3 (3 token runs) so... 10 runs per day?
There's a little less during the weekdays, but I guess that's fine enough for me since most are working/at school for most of the day anyhow. In any case that's probably about 7 or 8 runs per day.
So, assuming an average run is about 10 minutes, that's a good hour and half or so per day you can play without resorting to platinum token use.
Baconan
10-27-2010, 03:00 AM
50 tokens is easily exhausted per day...
vedasisme
10-27-2010, 04:57 AM
150 coins is incredible, that's about as many fatigue points as you get in DFO, where dungeon runs generally cost at least 7 points.
No one has to worry about coins anymore. Nexon might lose out on platinum coin sales because of this, but I'm not going to complain.
PandaSong
10-27-2010, 05:48 AM
Poor Heretic is going to have to change his guide now, lol. But seriously, no one has the right to complain about the Token System anymore. You should just be happy that Nexon changed it at all, I really didn't expect them to.
Panda! Lets talk evie on AIM! Add me, Iaim is nyunyachan :D
EDIT: TO make this post constructive. The token system is pretty good now, 3 resets hits it perfectly dead on, I like it~
PandaSong
10-27-2010, 06:01 AM
>_> I don't have AIM! I have MSN though! xD
Constructive Post-ism: :D It looks like Heretic up-dated his guide (wasn't he supposed to be SLEEPING?!) and.. yeah, the token system looks pretty good now. I can't see anything going terribly wrong unless you're playing a bit too much. lol.
Purutzil
10-27-2010, 06:28 AM
Its 50 coins per refill, just means it will stack up if you don't use tokens which is nice for people who might not be able to play every day.
Really its going to get burnt fast but its at least better and plat tokens are more worth purchasing.
risend
10-27-2010, 06:30 AM
150 coins is incredible, that's about as many fatigue points as you get in DFO, where dungeon runs generally cost at least 7 points.
No one has to worry about coins anymore. Nexon might lose out on platinum coin sales because of this, but I'm not going to complain.
Its just an extra 50 tokens a week, thats about what 20 extra runs a week if you ration it out. Works fine for me, I'll just buy platinum tokens for more intense sessions of play.
Icegoten
10-27-2010, 07:10 AM
Monday-Thursday is a good time to have 50 tokens because I probably wouldn't use all 50 then anyway because of school but it's nice to know they will stack over if I don't.
Thursday, Friday, and Saturday until noon for me pretty much is a good time.
Sunday and Monday is just great so you can use whatever tokens are left if you want to keep playing and if you don't use them all then they stack anyway for you to keep for the next week.
Somedays you might want to play a lot and others you might now but now tokens don't seem like a big problem anymore.
himegoto
10-27-2010, 07:42 AM
so we can actually stack up to 150 tokens now?
thats great news.
tbh 10 runs per day is pretty much.
heretic304
10-27-2010, 07:44 AM
Well it's Monday to Wednesday so, if you're like all those people with school and stuff, then there's not much to worry about. Thursday to Friday is nice since it lets people who work or go to school use all of their tokens on Friday or something, and Saturday to Sunday is nice since it's a weekend and it doesn't stretch the tokens too thin.
Verbal
10-27-2010, 07:45 AM
I've actually never used all my coins before, so it's a nice change, but it won't affect me as of yet.
Now that the coin system has changed, people can freak over the temporary NX hair.
heretic304
10-27-2010, 07:46 AM
D: EVERYTHING IS WRONG WITH IT! I CAN'T GRIND AP ALL DAY AND CAP OUT AT MY 30,000 AP BAWBAWBAWBAW
I mean yes. It's nice now. Not too many tokens, and yet not too few that you just sit around twiddling your thumbs. This still gives us enough runs per character, while encouraging us to play other characters as well =D
aznhick
10-27-2010, 07:48 AM
It doesn't stack to 150, It just means every week you receive 150 total. Your cap is still going to be 50 coins. I still don't like being restricted in runs though, making the platinum coins have an advantage over silvers like ap increase or something would be enough to get grindhoars to buy it.
heretic304
10-27-2010, 07:48 AM
Also, I wonder why this really warrants a totally new discussion. It's not like we gotta stop the old token discussion because it changed. We should technically continue this over there, since it is still a discussion about tokens.
Threads merged before people start discussing the same thing in two separate threads.
Baconan
10-28-2010, 06:05 AM
vindictus is clearly a pay 2 play game based off an over priced token system.
kinda surprising how much money this game is willing to throw away considering how decent it is
Vindictus is clearly not pay to play, seeing as I've not spent any money on it so far.
Cucurbita
10-28-2010, 11:51 AM
My response to the change:
http://4.bp.blogspot.com/_71LxQTgQSQI/S9KOrWaKCqI/AAAAAAAAAJA/WdF0IPRmADg/s400/Meh_cat.jpg
Not what I wanted, but its something I can live with.
PandaSong
10-28-2010, 02:51 PM
^-^v I've spent money on the fashion and stuff! But then, I always knew I would. On the other hand, holy snap it's easy to spend 50 tokens in one day. I'm glad Heretic put this up. Actually.. I'm glad he put it up for you guys. xD I just ask him instead of looking at the guide. I know I'll be using it for when I feel like hardcore dungeon mode.
Icegoten
10-28-2010, 04:42 PM
Aw I was under the impression the 150 meant we could now hold 150 tokens so I was saving some tokens from last night to have 60+ today =( I should have just gone and did those dungeon runs.
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