View Full Version : Rant about Enchant
Chihaya
05-06-2010, 05:33 PM
I'm really depressed now. I've spent so much effort, and nothing comes out of it... Ever had this happen?
I found a r2 Enchanter in Dunbarton, and he was kind enough to provide a free enchant service. My goal today was to get at least ONE Spike Broadsword. Here's what i had...
7 Stamp Items
17 Blacksmithed Broadswords
1 Spike Enchant
He failed on FOUR!!! Yes, FOUR!!! of the stamp burning, leaving me with only 3 stamp enchants to work with. that was on a 71% Burn rate!!
Next, Trying to oppress the sad, tragic loss of 4 precious ES, I requested the enchants.
Enchant Results at 36%
First Stamp: FAIL > HUGE FAIL > FAIL > HUGE FAIL > SUCCESS
Second Stamp: FAIL > SUCCESS
Third Stamp: HUGE FAIL > HUGE FAIL > FAIL > SUCCESS
So basically, Nexon and DevCat are idiots when it comes to % rates. They make burning seem like 40% when it's actually 71, and make the enchants seem more like 20% when it's 36%. What kind of bullcrap is that?!
Next, with the lack of Stamp items, it was time to enchant the Spike.
Spike Results:
FAIL > FAIL > HUGE FAIL
...:shock2:
Lost a total of 1.3M today.... Now i'm feeling really pissed at Nexon and feel like ragequitting.
Of course, I had that when I accidentally put AR2 after AR8 instead of AR9, but I had NX that time =.=
I guess this concludes my rant. Thank you for your kind attention in reading this.
P.S. I'm constantly buying Stamp Items in the Tarlach Server. Please note Joyjason
Also, I'm open to any other advice concerning this issue
Ex. "you should use another enchant like ____"
Intex
05-06-2010, 05:44 PM
I've failed 15 burns in a row with over 50% burn rate.
But at the same time I've succeeded 20 burns with over a 50% burn rate.
I've never believed in the "Devcat screwed over %" story, it's just a percentage chance calculated in a computer.
No one would go out of their way to program a totally different success rate into it.
Raven is MUCH cheaper to make than Spike... I'd rather save my money to spend on better darkness enchants or etc.
Euffie
05-06-2010, 05:44 PM
OMG @@
I wish you better luck next time ^^"
Chihaya
05-06-2010, 05:47 PM
Raven is MUCH cheaper to make than Spike... I'd rather save my money to spend on better darkness enchants or etc.
My guildmate also recommended Raven. Do you think the smaller Max dmg is worth the higher success in enchanting it?
Chiri
05-06-2010, 05:52 PM
I don't think devcat messed up percentages, it's just following the law of large numbers~
Melchinoir
05-06-2010, 05:55 PM
The only problem with Raven is that you're not always gonna get the 8 damage. =X Not to mention Spike is +14 damage once you get the kickers (depending on whether you're meleeing or ranging) but for a cheap alternative Raven is very good yes. Oh another thing though, with spike items, your item will always have full dura since if the enchant fails you lose the entire item, thus the only possible spiked item is a full dura one. With RAven, you (1/2 chance) might lose dura before it succeeds, so take your pick between those in that department. Me personally, I'd rather go ahead and go with the spike but that's just me. It is frustrating yes but worth it in the end if it succeeds.
pataterose
05-06-2010, 05:59 PM
I don't think devcat messed up percentages, it's just following the law of large numbers~
believe me, it doesn't. they really got a crap random number generator, probly because the game is so old.
about the enchanting issue, you should always have more than not enough. like, when i spike stuff, i usualy try to have 6 stamped for when i'll try spike.
Taran
05-06-2010, 06:00 PM
i failed making silks 99% three times in a row on R8 (or was it R9) weaving.
i only lost about 10k worth but you lost a lot lol thats why i dont enchant (learned from Maplestory dark scrolls)
EndlessDreams
05-06-2010, 06:03 PM
Well, 70% chance to burn is still 30% to fail. Makes sense. From the sounds of it, you got the last 3 stamp stuff to burn.
Maybe use Ancient Powder for spike next time? Or not.
Chiri
05-06-2010, 06:05 PM
Of course it's a random number generator, with the average value being the stated percent.
This is hardly high tech.
Just because they give a stated average, there's no reason to assume an equal or narrow distribution.
Bearhumper
05-06-2010, 08:40 PM
Ouch dude, you're unlucky >.<
I've had my fair share of goodluck and badluck too, extremely lucky with spike, bought a stamp sword for 350k and randomly pressed use on a spike enchant I got, it was like 10% or something and it worked, the next spike broad I made was goddess stamp, I had another spike es and takk was in town, 34% or something so I gave it a shot and success haha.
After that I was burning with Queen, failed a goddess burn, shadow hunter, revenger and some healer enchants or something. >.<
I've had terrible luck with avenger, I'm considering just buying a guildies one for 4.5mil.
You might want to save up the money instead, Crea and Candy a few months ago were selling spike broads for 1.5mil and had like 2 or 3 each.
Chihaya
05-06-2010, 08:46 PM
Ouch dude, you're unlucky >.<
I've had my fair share of goodluck and badluck too, extremely lucky with spike, bought a stamp sword for 350k and randomly pressed use on a spike enchant I got, it was like 10% or something and it worked, the next spike broad I made was goddess stamp, I had another spike es and takk was in town, 34% or something so I gave it a shot and success haha.
After that I was burning with Queen, failed a goddess burn, shadow hunter, revenger and some healer enchants or something. >.<
I've had terrible luck with avenger, I'm considering just buying a guildies one for 4.5mil.
You might want to save up the money instead, Crea and Candy a few months ago were selling spike broads for 1.5mil and had like 2 or 3 each.
I'd rather make my own, since it's really not that expensive. The worst part is the "losing money" part if you fail...
Medusa
05-06-2010, 09:46 PM
no, it's not all fails.
at 56% i'm only failing mythril at, oh, about three times out of forty.
i'm not kidding...
[edit] nexon just fails percentages.
seriously, think about edern and his constant slip-ups.
he's chugging vales fires, isn't he...
Tedio
05-06-2010, 09:53 PM
Remove failed a fox enchant on my val gaunts.....they were newly made by lich.
http://files.sharenator.com/FFFFFUUUUU_Strip_Tease-s358x315-30180-580.jpg
Zyrus
05-06-2010, 10:43 PM
Recently myself and a few other enchanters I know have noticed an increase in fail rates while enchanting.
Chihaya
05-06-2010, 11:19 PM
Recently myself and a few other enchanters I know have noticed an increase in fail rates while enchanting.
Is this really true? Approximately how much in difference have you noticed?
Zyrus
05-07-2010, 12:18 AM
I would say my fail rate has gone up a good 10-15% since the patch before this most recent one. Ive done about 1,600 enchants in that time. 3 other enchanters who are ranking actively atm said same thing and were like "So im not the only one". All said they failing alot more.
Edit: Rank A enchants used to nearly never fail. So maybe it was too high then?
Yogurticecream
05-07-2010, 01:56 AM
I understand why you're upset. Recently, I was also really upset that I lost 15 million to enchanting my ancient/darkness armor. Although the damage increase seems to be worth it, sometimes I wonder if it would have been better if I did not risk it and just used heavy armor instead.
15 million is not a small sum. I do feel the pinch sometimes, even though I don't need the money urgently. I could buy nearly 4 avenger valencias with that money. Or invest 10 million in a house if I had continued to buy service. Or use that money to learn another skill (although I don't think I have anything to learn right now at this point that involves wasting a lot of money). So I see enchant as a risky investment. I still do think what I could have possibly done with 15 million if I hadn't blown it all on ancient darkness.
The above is probably why I haven't been on the game much these few days. Now I do my best not to think too much about it. The only consolation that I get is that, it's just a game and I should be playing it for fun. Also, after enchanting ancient/darkness and final attempt at defensive/oak, I feel that I've finally completed my end-game set of equipment. It's a major accomplishment to me, which means a lot more than what the loss means to me. Also, I can get all those money back eventually anyway, just a matter of time and probably effort (unlikely from luck, because I usually don't sell things that I get from luck).
Enchant-wise, there is no better substitute than Spike if you are insistent on broadsword set. You'll always get full durability if you succeed on Stamp and Spike. Raven is ok as a substitute set, just not good as a serious set. I consider Raven enchanting to be risky at R9, meaning possible loss of durability, and the max/min damage that comes out will be random. Goddess + caliburn combination is about as powerful but I hate the x10 repair fees.
Another enchant + weapon set by far that can rival Spike broads (possibly also incubus/spike after I get the final 20 str unlocked) is The Rich (it's prefix Lich over here) and some other damage-adding suffix (I use Barbarian just because it's Rank A and at 77% it's fairly easy to enchant), provided you have the dex and the ranks in Final Hit. Best part is that shadow missions drop these on dustin swords. However, that enchant is for only 2-handers so the playstyle is going to be different from dual-broads. I also feel happier when I'm using dustin because it's more easily replaceable compared to spike. I should be getting a second set after recuperating from my losses at enchanting.
My recommendation is to find a way to get your spike set and then work on another set of end-game weapons. Keep your options open, end-game equipment doesn't have to mean everything has to be spike broadswords. Also...avoid incubus/spike for now, because any failures from R9 incumbus might mean durability loss. (If you really want incubus/spike, you should be looking at getting more spikes before risking it.)
Spike is going to be an expensive enchant unless you are really lucky. I spend between 1-2 million for each successful Spike. Spike sells for 2-2.5 million over here on housing board. I consider my luck to be average.
♪★ Scandalous ☆ ♫
05-07-2010, 05:01 AM
Recently myself and a few other enchanters I know have noticed an increase in fail rates while enchanting.
Naw, your giant es just failed you and rem.:thumb:
Also, spiking is so fun... It's fun to blow things up, even if it bankrupts you.
There are so few fun things to do in mabi (for me atleast), what else is there to do but waste money, trying to obtain crazy things.
Justified
05-07-2010, 01:25 PM
Don't blame Mabi, blame Murphy's Law.
Whatever you're aiming for won't happen. I tend to burn things whenever I'm bored, and I get really high success rates on useless things like White Spider or Rusty. But then when I try to burn good things like Thief or Fearless, I fail a ton before I get one.
Likewise with refining, I needed Gold fails to finish up Rank 5 and I kept getting success after success. The next rank, I needed only successes and all I got was fails.
Mabi is sadist. It knows what you want and gives you the opposite.
Crazed420
05-07-2010, 01:55 PM
That burns. It's also why I'm so very slow with obtaining good equipment especially with enchanting to be done. I don't buy my gear anymore.
I refuse on principle to buy burns/enchants anymore. I'm also starting to refuse to buy smithed and tailored goods. I'm waiting until I myself can make my own items and gather my own burns/enchants.
The only things i buy anymore are things I can not obtain myself. Such as rare as all hell drops/fished items/event items (Red/Black LLB, bat boots) or high ranked weaving items (Tough thread, tough string). Only reason for weaving items is I dont have a mule to help me with it and neither can my "bro".
Everything else I will make myself and in the end save millions of in game cash, it just takes a crap ton longer. But holy crap does it feel good when you get it yourself in it's entirety. Like REALLY good.
Tablo
05-08-2010, 04:37 PM
some koreans tested the theory of percentage in enchanting...over 1000's of trials and
no. there's nothing wrong with the percentage..you were just unlucky ;;
i lost a similar amount of money from spiking broads. the only suggestion i can give you is to enchant when you're ready to lose that much amount of money.
spike'd broads go for +1m (i think) in ruairi...there IS a reason it goes for that much -.-
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