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Finnea
07-27-2011, 10:16 AM
EDIT:

Okay I have determined that whoever made this game is pure evil. All percentile bonuses to AGI are applied before the job bonus.

For example Blade Dancer has a +21% increase to base AGI. Assuming that character is lv50 and has the base agi of 69 (Base derived from cleric, which has a +0% bonus to agi,) after the bonus you have 83 AGI.

Then just go on your merry way calculating

69 +21%
83
+10% Maverick (8.3)
+1% From a talent (.83)
+10% From a cert (8.3)
+2% from a gem bonus (1.66)
=23% (19.09)
102 (rounded down)

But too bad, the info screen says 99. (At this point I think I lost all the sanity I had left.)

Then I had an idea, I checked the same on cleric.

69 + 0%
69
+10% (6.9)
+10% (6.9)
+2% (1.38)
=22% (15.18)
So... 84(Rounded down)

The info screen says I'm right now, so my fears were right. Agi% bonuses are applied to your base stat only...

Will update later.

psyal
07-28-2011, 03:27 AM
...or, you could say they're all applied at once.


69Agi
+21% Job Bonus
+10% Maverick
+1% From a talent
+10% From a cert
+2% from a gem bonus
= +44%
69*1.44=99 (rounded down)

Finnea
08-24-2011, 03:11 PM
Oh its more like
((AGI(Job mod + Herioc mod + Talent mod + Certs)) + (Base AGI(Job mod + Herioc mod + Talent mod + Certs) + EVA)(Talent Eva mod + Certs + Thief Bonus) for EVA calc. Kinda posted this here and utterly forgot. derp Percentage is
Eva Rate / (.4(lv)+1) + 5 Intresting enough Eva, and crit have no caps.