View Full Version : [DN] Dat Magic Attack
BobYoMeowMeow
08-05-2011, 12:06 AM
Found this screenshot of a elementalist with epic gear
http://img.blog.yahoo.co.kr/ybi/1/9c/61/clerit/folder/1163845/img_1163845_1027_0?1312354805.jpg
pkMaster
08-05-2011, 01:30 AM
No, it's a Horse's A-, nah not gonna say it.
BTW, why are there mounts in this game? It doesn't really take that much time to get anywhere so it seems kinda pointless.
BobYoMeowMeow
08-05-2011, 01:31 AM
because horses are badass
Phanterz
08-05-2011, 01:39 AM
wth is with the +13
Eirys
08-05-2011, 01:56 AM
So, is being level 50 "pro"? As in, is it really high leveled when we get cap raised to that much?
Everyone is like, Smega-ing that they are level 24. It really truly wasn't hard at all to get to level 24, it just seems high cause that's the current cap. :/
BobYoMeowMeow
08-05-2011, 01:59 AM
So, is being level 50 "pro"? As in, is it really high leveled when we get cap raised to that much?
Everyone is like, Smega-ing that they are level 24. It really truly wasn't hard at all to get to level 24, it just seems high cause that's the current cap. :/
it's a level cap sure
but this is pro
+13 epic gear.
and this person has the title "The Revered One" thats given to anyone who finished all the achievements for sea dragon raid boss
Science
08-05-2011, 02:25 AM
Magic Damage crests+ high base=OMGWTFBBQ
edit: LOL HOW IS THIS POSSIBLE?
http://img5.mmo.mmo4arab.com/newforum/upload//2011/07/14/1310643599715.jpg
Fracture
08-05-2011, 06:05 PM
wth is with the +13
+12 is only the enchant cap for our current version. I think it goes up to +15 later, and the chance of success at that is like 1% haha...
Kazuni
08-05-2011, 06:09 PM
+12 is only the enchant cap for our current version. I think it goes up to +15 later, and the chance of success at that is like 1% haha...
That's why you get comet tails :o
I think those're from disassembling equips, but I really have no idea.
Fracture
08-06-2011, 01:15 AM
That's why you get comet tails :o
I think those're from disassembling equips, but I really have no idea.
Yeah, even I won't try going past +10 on anything that matters without geodes. As far as I know though, Geodes do a max of +13. If I'm right about +15 existing, either you can't geode to it or we just don't have the proper geodes implemented yet (our current ones are the whatever-7 and the 8-13).
And as yet I've only gotten geode mats from extraction, yeah.
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