View Full Version : How to play an elf for free in G15 (an equipment guide).
radionoise
10-25-2011, 09:56 PM
So, there's a lot of stuff going on in Mabi recently that makes it hard to feel like spending a lot of NX in this game... or maybe you never felt compelled to do so to begin with.
This guide is mostly for established ranged elf players who are looking to cut down on a majority of NX expenses without sacrificing their in-game performance too much. It might also be useful to new players, but it would be a very long term aspiration for them. Some of the concepts used here can also be applied to other classes/races, but not particularly.
In my opinion, the following are the most expensive Mabinogi items NX-wise for an established player:
1. Weekly rebirths.
2. Enchant/Repair protection/Artisan restoration of endgame upgraded weapons that decay over time.
The above have in-game alternatives that require less or no NX, and this guide is on how to optimize those in-game alternatives for G15.
Free rebirths:
By taking advantage of the free rebirth system, you can cut down on your NX usage by a lot. There are some disadvantages for elf range when doing this, however, and these are lower dexterity/luck gain through leveling when compared to weekly rebirthing at a younger age.
Spirit weapon:
While having a perfect artisan Nobility Thorn Lotus r6 Highlander Long Bow is ideal for an endgame ranged elf character, the NX cost of creating such a weapon and maintaining it for a long time can be astronomical. Spirit weapons are a competent alternative that can save you much NX and is more convenient to raise in these times of inflation.
This guide focuses on how to optimize your (already developed) character's performance through equipment suited to maximize the potential of a free-birthing elf ranger with a spirit weapon. This is not for the faint of heart, as working on this setup will take much effort and may actually cost NX in the form of enchant protection during its creation.
Choosing the right Spirit Weapon:
1.Ring Bow: http://puu.sh/fD5T
+Has the highest maximum damage (and enough critical) out of any bow ego (155 max, 37% critical).
+Has the highest stun out of any other bow ego.
+Has a large effective range (2400)
+Has a Normal refire rate.
+Moderate upkeep.
My recommendation goes to the Ring Bow due to it's speed, damage, ability to be repaired in-game and sufficient critical for this guide's build. While it's repairs are not the most accessible, by leveling exploration through ballooning (which is faster than rafting) you have a 10~15% chance to acquire them by sacrificing a minimal amount of exploration experience each run.
The Ring Bow ego is the only spirit bow that can surpass S-Type Highlander Long Bow in maximum damage, as well as the only one that can come close to R-Type Highlander Long Bow's average damage (and even be situationally better). Since this guide is about optimizing performance while spending the least amount of NX, then this is the bow you want.
2.Guardian Bow:
+Has the second highest maximum damage (and decent critical) out of all bow egos (141 max, 44% critical).
+Consumes durability slower than other bows (not verified).
+Superb upkeep. It's repairs can be bought from NPCs.
-Has a short effective range (1700) although it's exact range is not verified yet.
-Has a Slow refire rate.
Just added this one after seeing it's endgame stats. It looks like a much better option for elves than the LLB in terms of damage and durability usage, and definitely gets my recommendation if you prefer a weapon with cheap/easy NPC repairs. It's range, however is lackluster, but for elves who range at close distances that much range should be more than enough.
3. Leather Long Bow
+Has an adequate mix of damage and critical (133 max, 48% critical).
+Superb upkeep. It's repairs can be bought from NPCs.
+Has a large effective range (2500).
-Has a Slow refire rate.
The LLB is not stellar by any means, but its convenience of repairs and effective range make it the contender that it is. It might not perform as well as the Ring Bow or Guardian Bow in terms of damage, but, again... the repairs are so easy and cheap.
Other notable bows are restricted by NX-only repairs, so they are not worth considering for this guide's purpose. The reason I recommend a spirit bow for this build is that in these times of inflation, getting one to a very high level only requires patience... and the amount of NX saved during the time you will play Mabinogi (as compared to enchant/repair potting an r6 HLB that decays over time) is astronomical.
Another advantage of ego bows, is that should you choose to spend NX on metal toolkit upgrades... you can sleep safe knowing that this bow will never be destroyed or leave your hands after such expenses are made.
Choosing the right equipment and enchants:
This is not a list of the absolute best enchants you can use for elf range (though it is extremely close) but more like a build designed to maximize critical and damage potential with a spirit weapon at free-birth ages, despite the noticeably lower dexterity/luck gain.
The base for this enchant setup revolves around the Bohemian set that is released in G15, but it can
be modified for other equipment. The Bohemian set is ideal, as it adds a 15% damage bonus to Magnum Shot (the bread and butter of elf range).
You might need NX to enchant protect some of these items, but as equipment lasts a very long time... you don't have to worry about maintenance.
Headgear:
Vine Dexterity Bohemian Hat. http://puu.sh/cLQY
Round might be better than Vine if you eventually wish to play at younger ages.
Oblivion might be better than Vine for upgraded weapons or if you run missions that don't require critical with ego to be over 100%.
Accessories:
Oblivion Lilly x2. http://puu.sh/cLQt
Sonnet, Salvia, Gemini and Swarming are more accessible but less effective alternatives to Lilly.
Enchanting over accessories with max damage reforge lv 1 will yield you additional max damage.
Fierce pre-enchanted accessories are a far better alternative to Lilly, but they are unnatural and most likely impossible to obtain.
Clothes:
Restored Ambush Bohemian Wear (High or max WILL artisan). http://puu.sh/cKDo
Glass Fragment can be a more accessible alternative to Ambush.
White Horse might be a better option to Ambush should you wish to eventually play at a younger age or when the new +luck skill is added.
Special can be used as a decent placeholder until you get Restored.
Gloves:
Classic Elementalist Bohemian Band. http://puu.sh/cLQK
Clear or Oblivion are decent placeholder/bridges for Classic.
Ecstasy or Elegant might be more accessible options than Elementalist.
Steel Needle Ecstasy can be used if you're not planning to take advantage of Bohemian set effect)
Shoes:
Oblivion Hard Peaca Bohemian Shoes. http://puu.sh/cLQS
Hawk can be used as an alternative to Hard Peaca that might be easier to enchant but less effective.
Oblivion Raven/Viscount can be used instead of Hard Peaca if you're not planning to take advantage of Bohemian set effect.
Title:
The Sniper.
There's no reason to use any other title. Master of CS is barely ahead of Sniper in CS damage even with high max.
Now, you might be saying "All that -luck is murdering your crit! And where is that wonderful beast known as White Horse?"... However, the point of this setup is indeed to get rid of all the luck ever in exchange for raw damage... so we can in turn be lenient with critical through other slots.
The decision between Vine or Oasis for hat/shoes is a toss-up relying on whether you want 4 crit or 4 max. I'd go for Vine, because the crit is nice and it doesn't force you to level in order to activate its effects or have to re-roll a million times and a half.
Age 17+ has no luck gain through leveling, so if you stack -luck damage/critical enchants there comes a point where luck cannot go into negative, so your critical cannot be affected too badly. Taking advantage of this, we have a setup where we get a lot of max damage and raw critical to help make up the damage/critical deficiency of playing at free-birth ages. This kind of build is less effective on upgraded HLB, as you would have to turn down its artisan and therefore lowering its potential.
This setup is mostly tailored for an endgame Ring Bow Ego as a free-birth character with maxed Will or near it. You will be able to reach 115~125% critical while only sacrificing 5 max damage from enchants over the ideal setup for a character who rebirths and plays at a young age. It is important to note than in g16, new skills that give 15% critical when ranked will further optimize this build and allow Ring Bow ego to soar even higher with critical... or allow you to replace pieces like Vine for Oblivion and obtain extra damage.
It is a very endgame play style meant for low maintenance once it is mastered, but is very well worth it if you want to spend little NX in Mabinogi after you're an established player but still want to have fun and mission with all your friends while not feeling like you're missing out on a lot of potential.
There it is... my first and only guide. It's quite wordy and plain so most of you will just tl;dr it. In any case, I can only hope someone might find some use for it.
Murasaki
10-26-2011, 12:01 AM
Nexon needs to give me a Bohemian.
Since I can't rebirth weekly due to lack of NX, something like this can be really handy. The only thing that's going to be a problem after getting the gear is making sure it doesn't die a la enchanting failure. No NX for protection pots. Dx
SUNFLARE
10-26-2011, 12:14 AM
This Guide was Well Made and I actually Enjoy reading it your Explain alot but then again you Missed alot thing you should add in for new people where you can get the enchants or clothes espically the clothes and some range Tips for new players ether way guide is a 9.5/10 for the first one youve done
Strych9
10-26-2011, 01:01 AM
So what would be switched to what for advanced hardmodes?
nandattebayo
10-26-2011, 01:38 AM
I'll be using this guide for my elf alt, which is turning into my altmain.
radionoise
10-26-2011, 03:17 AM
So what would be switched to what for advanced hardmodes?
No ego is optimal for AAHM most likely. Simply switching to a base grade Lizard Wing Bow without artisan should be enough critical for that, though.
Or using both Vine and Oasis with an upgraded HLB (and maybe even the new enchant Elven on accessory slots). If you start to replace all the oblivions, then Round will be a better option than Vine. There's also metal toolkits that enhance critical rate and those aren't even addressed in this guide.
There's a lot of ways to get enough critical for advanced hardmode dungeons at freebirth ages, but this guide is mostly for getting the most damage possible while still maintaining a comfortable amount of critical for most dungeons/missions (600+ max and 115~125% critical endgame while freebirthing is optimal enough for 99% of Mabinogi content).
Advance Hardmode dungeons are niche places that you'd normally have specialized melee/ranged gear for, anyway.
Hunteraced
10-26-2011, 06:16 PM
How do these equips work for Human Range? Same stuff?
Hunt
Balenciaga
10-26-2011, 06:26 PM
How do these equips work for Human Range? Same stuff?
Hunt
You can if you want this to be pure range set. Though Wingbow Ego would work better for human range since you don't have 0.5 magnum and have to AR most of the time. Fire speed of wingbow may be more useful at times, though you really should have any big problems with ringbow either unless you PvP. It's another story if you are looking for melee/range hybrid set.
Hunteraced
10-26-2011, 06:32 PM
Can't spend nx on the Wingbow repairs, so that is out of the question.
How would set differ for melee/range hybrid set? I've never really gotten good answers on what the set and enchants are for this.
Hunt
radionoise
10-26-2011, 07:02 PM
Can't spend nx on the Wingbow repairs, so that is out of the question.
How would set differ for melee/range hybrid set? I've never really gotten good answers on what the set and enchants are for this.
Hunt
Humans are really nerfed if they try to do range at freebirth ages. It's not really worth following this guide for them.
Human melee would work better with this build by replacing ego bow for Bastard/Cutlass ego (though you will still have to worry about maintaining one upgraded weapon if you dual-wield), and using the enchants I recommended if Bohemian effect is not required.
This guide is geared towards established characters who are not far from endgame and just want a break from all the NX expenses. It can help an undeveloped character as something to work towards, but for that situation it will take a long time to reach everything that is mentioned here.
Strych9
10-26-2011, 08:41 PM
In the guide you mentioned that this build results in 115%-125% critical and only 5 max away from the ideal setup for younger aged characters. If you don't mind, could you elaborate more specifically on what the "most ideal" setup is and how this build compares to it? E.g. exactly how much max / luck / critical would you be sacrificing (including stats lost from leveling at the most ideal age)?
radionoise
10-26-2011, 10:46 PM
In the guide you mentioned that this build results in 115%-125% critical and only 5 max away from the ideal setup for younger aged characters. If you don't mind, could you elaborate more specifically on what the "most ideal" setup is and how this build compares to it? E.g. exactly how much max / luck / critical would you be sacrificing (including stats lost from leveling at the most ideal age)?
You normally lose like 10~12 max and 6~14% critical (from stats alone!) compared to a young player depending on how much you level and at what age by end of rebirth. If you used the same ideal setup as a young character would use, you'd be losing 10~14 max as well from enchants just to try and make up that lost critical.
The setup in this guide is just for bringing you to that comfortable critical checkpoint again while losing the least amount of damage possible. Obviously you will never reach the same max or crit as a younger character, but at least you can make your enchants count the most. There's no way to exactly tell you how much damage/crit you will be losing as that is depending on how much you level... damage lost from 200/25 is a lot more than 100/20.
For example, a young age character can use Oblivion headgear and Precise accessories to reach 130%+ critical... but if you do the same at an older age you will not be at a comfortable critical checkpoint. Replacing Oblivion for Vine and using Oblivion in accessories, while making up some damage from Ambush over White Horse (since luck from enchants becomes unneeded) will let you reclaim some of the lost damage and bring critical to a better checkpoint.
Hunteraced
10-26-2011, 11:30 PM
Interesting. At what damage point does human range become effective? As in what sort of max do you need to obtain to be able to run advanced to hard mode shadow mission and be able to kill the monsters effectively without getting him... As in a smash->Assault->windmill combo will take out anything in advanced for me. I have 230ish max out of trans. What sort of max do I need to be able to take out monsters quickly and effectively with range?
Hunt
Chinaboy475
10-26-2011, 11:30 PM
This is a stupid question but since ego's dura wears out quickly due to double shot, how viable would this be for doing missions? You would need quite a lot of repair bows for your llb if you do use that for this build.
radionoise
10-26-2011, 11:43 PM
Interesting. At what damage point does human range become effective? As in what sort of max do you need to obtain to be able to run advanced to hard mode shadow mission and be able to kill the monsters effectively without getting him... As in a smash->Assault->windmill combo will take out anything in advanced for me. I have 230ish max out of trans. What sort of max do I need to be able to take out monsters quickly and effectively with range?
Hunt
Human range is never really quite as effective as human melee. It's good for ADV past 300 or so max and HM past 400 or so max, though.
This is a stupid question but since ego's dura wears out quickly due to double shot, how viable would this be for doing missions? You would need quite a lot of repair bows for your llb if you do use that for this build.
Don't double shot... Just use Magnum/Crash Shot and only use normal range when you miss either of those. Elf range has terrible DPS compared to Magnum/Crash anyhow.
As for ego, they will be able to be blessed sometime in G15 through an NX item. They also have over twice more maximum durability than upgraded bows and ego repairs give back a considerable amount of points (~80% or so).
SUNFLARE
10-26-2011, 11:46 PM
I DO have a Question though WHich should We rank first Magnum or CrashShot ?
Loopulse
10-27-2011, 12:06 AM
Say elf archer, because elves are also great mages. Most mana, int and ice spear costs less.
radionoise
10-27-2011, 12:12 AM
Say elf archer, because elves are also great mages. Most mana, int and ice spear costs less.
This guide is mostly for established ranged elf players
I thought this was stated many times in the guide. And for mage, free rebirths or spirit weapons hardly affect performance.
Loopulse
10-27-2011, 12:21 AM
I thought this was stated many times in the guide. And for mage, free rebirths or spirit weapons hardly affect performance.
Well I just read the title then scanned it before realizing the title was misleading. :whistle:
Clarey
10-27-2011, 10:59 AM
I enjoy the points you made about the ego options and the enchants, there are a few others that may or may not also be beneficial to others. Dexterity or Delusional, even the Ancient enchant. Maybe mentioning a bit about light armors?
radionoise
10-27-2011, 12:03 PM
I enjoy the points you made about the ego options and the enchants, there are a few others that may or may not also be beneficial to others. Dexterity or Delusional, even the Ancient enchant. Maybe mentioning a bit about light armors?
I mentioned Dexterity in the hats section. It is the best suffix for headgear.
Light armor is ignored because it's beyond terrible. In terms of damage and critical, it is worse than clothing from the low end all the way to the high end, and come g15 it will also be behind on the 10% Magnum bonus that clothing offers through Bohemian set.
The point of this setup is also to get luck down to 0, which is way less practical on a light armor.
Kaeporo
10-27-2011, 01:17 PM
Interesting. At what damage point does human range become effective? As in what sort of max do you need to obtain to be able to run advanced to hard mode shadow mission and be able to kill the monsters effectively without getting him... As in a smash->Assault->windmill combo will take out anything in advanced for me. I have 230ish max out of trans. What sort of max do I need to be able to take out monsters quickly and effectively with range?
Hunt
Human range becomes effective around the same time as Elven range. In my opinion, Elven rangers have four notable advantages over Human rangers.
1. The reduced load time of Magnum Shot
2. The ability to utilize ranged attacks while mounted, improved mobility
3. Final Shot
4. Elven Magic Missile
Any other advantages that Elves have are negligible. Humans have Arrow Revolver, which largely outclasses Elf Ranged Attack though it's obviously inferior to the sheer DPS of Magnum Shot.
Any Shadow Mission worth solo'ing for experience can be easily solo'd with around 300 maximum damage and ~90% critical. You'll want around 400-500 max when running elite missions and 130% critical. I'm sitting at around 300 maximum and 130% critical and I can more than hold my own in elite missions.
Take advantage of your Human strengths. I can wipe out most enemies in hardmode with crash shot followed by bowmill and then Arrow Revolver. I can also follow support shot with 1k+ bowmill or 3k+ duel sword windmill. With better melee gear, you could potentially hit around 7k on non-elemental enemies. Paladins will have greater average damage than Falcons while Dark Knights can potentially maintain their transformation indefinitely.
Essentially, the thing which matters the most when utilizing range (Crash Shot) is largely the same between Humans and Elves.
radionoise
10-27-2011, 01:44 PM
Human range becomes effective around the same time as Elven range. In my opinion, Elven rangers have four notable advantages over Human rangers.
1. The reduced load time of Magnum Shot
2. The ability to utilize ranged attacks while mounted, improved mobility
3. Final Shot
4. Elven Magic Missile
Any other advantages that Elves have are negligible. Humans have Arrow Revolver, which largely outclasses Elf Ranged Attack though it's obviously inferior to the sheer DPS of Magnum Shot.
Any Shadow Mission worth solo'ing for experience can be easily solo'd with around 300 maximum damage and ~90% critical. You'll want around 400-500 max when running elite missions and 130% critical. I'm sitting at around 300 maximum and 130% critical and I can more than hold my own in elite missions.
Take advantage of your Human strengths. I can wipe out most enemies in hardmode with crash shot followed by bowmill and then Arrow Revolver. I can also follow support shot with 1k+ bowmill or 3k+ duel sword windmill. With better melee gear, you could potentially hit around 7k on non-elemental enemies. Paladins will have greater average damage than Falcons while Dark Knights can potentially maintain their transformation indefinitely.
Essentially, the thing which matters the most when utilizing range (Crash Shot) is largely the same between Humans and Elves.
AR does not outclass elven ranged attack even after the buff o-o... both are still largely useless compared to magnum, anyway.
Aim speed metalwear only affects normal ranged attacks (not AR even if it's a light ranged skill) so elven range's one weakness of slower aiming can be erradicated.
Balenciaga
10-27-2011, 05:16 PM
Human range becomes effective around the same time as Elven range.
No, I don't think so. Why? You pointed out why it isn't.
1. The reduced load time of Magnum Shot
2. The ability to utilize ranged attacks while mounted, improved mobility
Just those two are enough to make vast difference of effectiveness between them at same level.
Kaeporo
10-27-2011, 07:23 PM
AR does not outclass elven ranged attack even after the buff o-o... both are still largely useless compared to magnum, anyway.
Aim speed metalwear only affects normal ranged attacks (not AR even if it's a light ranged skill) so elven range's one weakness of slower aiming can be erradicated.
That's why it's important to combine Human range with some other skillset. You can start with a powerful Crash Shot/Windmill and follow up quickly with Arrow Revolver. I wish I could find the video of that player on KR Mabinogi who solo'd Shadow Cast City Hard in nearly four minutes flat with an R-Type Arbalest and the Sword of Elsinore + Spirit Bastard Sword.
I also disagree that Elven Ranged Attack outclasses Arrow Revolver. The purpose of these skills is to provide a fast and reliable alternative to the harder hitting options, which will be Crash Shot half the time. While you can use metalwear upgrade slots to improve the accuracy of Ranged Attack, no such buff is needed when using Arrow Revolver as it's already incredibly accurate (though the aim duration of both skills at close range is negligible anyway).
Arrow Revolver now sports similar DPS when compared to Ranged Attack (as two extra refire counts obviously drops AR down from 690% to slightly below the 666% DPS of Ranged Attack) , while being more accurate in situations outside of point-blank range.
Anyway, that's the pointless stuff. The really important things are mounted combat (though it's generally only valuable when solo'ing certain missions for experience, i've yet to see serious mounted combat in party play) and the DPS of Elven Magnum Shot. I can only offer a single argument versus Magnum Shot.
He asked when Human Ranged Attack becomes effective, not efficient. With the same base damage, a Human can pretty much do anything an Elf can...though it will take said Human more time to do it.
Unlike most people, I don't feel that Human range is a gimped build. Especially as metalwear upgrades make anything with Crash Shot a killing machine.
Darkkill
10-31-2011, 01:23 AM
MIght i inquire where u get boheim pieces?
nandattebayo
10-31-2011, 10:54 AM
MIght i inquire where u get boheim pieces?
Ancient monsters.
Cynic
10-31-2011, 11:17 AM
Although the repairs for an LLB would be cheap, what about the price of Spirit Liqueur? White herbs go for around 10k each from what I've seen, and the Spirit Liqueurs themselves are kind of rare + probably just as expensive.
Normally I'd use a herb pig but I may not have the NX for one for awhile.
Clarey
10-31-2011, 11:45 AM
I mentioned Dexterity in the hats section. It is the best suffix for headgear.
Light armor is ignored because it's beyond terrible. In terms of damage and critical, it is worse than clothing from the low end all the way to the high end, and come g15 it will also be behind on the 10% Magnum bonus that clothing offers through Bohemian set.
The point of this setup is also to get luck down to 0, which is way less practical on a light armor.
The Bohemian set isn't going to be the easiest to get though, where as a tailored light armor can get you better protection then using a heavy armor that elves can wear, I mean I'm up for being a damage dealer but 1 missed arrow is all it takes for a monster to come up and 2 shot you, that is why I was wondering what your opinion was for light armors on elves. I mean The bohemian set is the ideal wear for elves at this point for the archers at least, but we can't guarantee we get a free handout on this set.
Balenciaga
10-31-2011, 11:52 AM
Although the repairs for an LLB would be cheap, what about the price of Spirit Liqueur? White herbs go for around 10k each from what I've seen, and the Spirit Liqueurs themselves are kind of rare + probably just as expensive.
Normally I'd use a herb pig but I may not have the NX for one for awhile.
Don't you mean 10K per stack?
The Bohemian set isn't going to be the easiest to get though, where as a tailored light armor can get you better protection then using a heavy armor that elves can wear, I mean I'm up for being a damage dealer but 1 missed arrow is all it takes for a monster to come up and 2 shot you, that is why I was wondering what your opinion was for light armors on elves. I mean The bohemian set is the ideal wear for elves at this point for the archers at least, but we can't guarantee we get a free handout on this set.
Instead of giving up on clothing option for defence, elves are better off using Mana Shield. Bohemian isn't easy to get, but other alternatives using light armor will still require you to obtain difficult to obtain enchant such as Ancient. The thing about Mana Shield and elves is that they are not effective by extented use since pot poison won't decrease damage at all and critical shouldn't be issue with the set up provided above and if it does, there are always alternatives such as Arbalest and Wing Bow.
Cynic
10-31-2011, 12:39 PM
10k per stack? White herbs? I never see someone buying them for less than 70-100k per stack.
Perhaps due to demand.
Kyubey
10-31-2011, 01:44 PM
on alexina? you can get spirit liquor for 10k each easily
Clarey
11-01-2011, 08:16 AM
Instead of giving up on clothing option for defence, elves are better off using Mana Shield. Bohemian isn't easy to get, but other alternatives using light armor will still require you to obtain difficult to obtain enchant such as Ancient. The thing about Mana Shield and elves is that they are not effective by extented use since pot poison won't decrease damage at all and critical shouldn't be issue with the set up provided above and if it does, there are always alternatives such as Arbalest and Wing Bow.
Thank you lol good response I will probably be doing mana shield later on but yeah.
Darkkill
11-01-2011, 07:41 PM
Ancient monsters.
Tyvm
radionoise
11-01-2011, 07:46 PM
Although the repairs for an LLB would be cheap, what about the price of Spirit Liqueur? White herbs go for around 10k each from what I've seen, and the Spirit Liqueurs themselves are kind of rare + probably just as expensive.
Normally I'd use a herb pig but I may not have the NX for one for awhile.
Spirit Liqueur is not rare, I usually get one within 5 minutes if I put up a party ad. Even if you grossly overpay for them, the repair for an LLB will still be cheaper than an upgraded weapon... and its end damage comparable to some of the best S6-Type HLBs.
On another note, Bohemian is not that rare.
Took me under 24 hours to complete mine... and made millions of gold/items from the drops I got that were not Bohemian pieces.
Clarey
11-02-2011, 10:13 AM
Spirit Liqueur is not rare, I usually get one within 5 minutes if I put up a party ad. Even if you grossly overpay for them, the repair for an LLB will still be cheaper than an upgraded weapon... and its end damage comparable to some of the best S6-Type HLBs.
On another note, Bohemian is not that rare.
Took me under 24 hours to complete mine... and made millions of gold/items from the drops I got that were not Bohemian pieces.
I think you might have been lucky, me and 2 other people were out there hunting one, and we had no luck, the only decent thing we got was the 20k exp per monster.
radionoise
11-02-2011, 12:09 PM
I think you might have been lucky, me and 2 other people were out there hunting one, and we had no luck, the only decent thing we got was the 20k exp per monster.
I know many people with full or close to full sets within 2 days of g15 release.
There's also many Bohemian/Thames items in the market, and I personally have gotten enough Thames stuff to outfit 3 of my giant alts. I can think of stuff that is wayyyyy rarer.
Might be different across servers, iunno, this is Alexina. Not really rare, there's just a large reward pool so you will get whatever you want if you kill enough mobs.
Murasaki
11-02-2011, 01:16 PM
Dexu, how often do you repair your ego? o.o
radionoise
11-03-2011, 03:14 AM
Dexu, how often do you repair your ego? o.o
Like once every few days if I use it actively. If I don't, then once every few weeks.
Each ring bow repairs like 26 dura for me, and the max it can repair is 30 at capped WILL.
Health
11-03-2011, 06:34 AM
Long bow for cheap ranged weapon. Better than Leather Long bow.
Attack 10-42 Critical 33%
Balance 15%
Injury Rate 5~100%
Range -100
153 / 13,500G
Clarey
11-03-2011, 10:28 AM
I know many people with full or close to full sets within 2 days of g15 release.
There's also many Bohemian/Thames items in the market, and I personally have gotten enough Thames stuff to outfit 3 of my giant alts. I can think of stuff that is wayyyyy rarer.
Might be different across servers, iunno, this is Alexina. Not really rare, there's just a large reward pool so you will get whatever you want if you kill enough mobs.
Yeah I haven't seen anyone on Mari with a full Bohemian set, apparently they cut back the mass mobs of ancient monsters with that last maint, or so my friend told me. But I did go out hunting again, we got 2 drops the gloves which were just +3 mag, and then the shoes which were +2 mag and +1 support. Both of which were female unfortunately for my male friend who was hunting for himself but lucky for me. Is the max on each stat 3 or 4 though?
Darkkill
11-03-2011, 11:43 AM
On alexina i cnat seem to find ancient monster -__-
Royale
11-03-2011, 02:09 PM
getting Hard Peaca on Bohemian is not fun...
it's probably better to just leave it at Ecstasy, if that is even out.
Balenciaga
11-03-2011, 02:28 PM
getting Hard Peaca on Bohemian is not fun...
it's probably better to just leave it at Ecstasy, if that is even out.
It is out. and Ecstasy can serve as bridge for Hard Peaca if you can get the es, so not hard as you think (in terms of brridging)
Royale
11-03-2011, 02:37 PM
It is out. and Ecstasy can serve as bridge for Hard Peaca if you can get the es, so not hard as you think (in terms of brridging)
it's still a bit of a waste to use both scrolls, especially since hawk or swarming could be used as a cheaper alternative to hard peaca and only have 1~2 less max.
and Wealthy (+15 dex ) could be used instead of Elementalist if you don't need the crit.
radionoise
11-03-2011, 04:43 PM
it's still a bit of a waste to use both scrolls, especially since hawk or swarming could be used as a cheaper alternative to hard peaca and only have 1~2 less max.
and Wealthy (+15 dex ) could be used instead of Elementalist if you don't need the crit.
I don't know if you're actively playing Mabi, but right now Shake ES is like 10k as gacha is dropping millions of them. Makes putting Hard Peaca on shoes really easy, just need the actual HP (which is common from Peaca Basic or auction).
And Wealthy is not implemented so not worth even considering it.
Balenciaga
11-03-2011, 04:56 PM
it's still a bit of a waste to use both scrolls, especially since hawk or swarming could be used as a cheaper alternative to hard peaca and only have 1~2 less max.
and Wealthy (+15 dex ) could be used instead of Elementalist if you don't need the crit.
Also, have you tried hunting for Swarming? that thing never drops. I doubt it's going to be any cheaper or easier then other alternatives not to mention it has 2 low max then hp and 1 low max then hawk.
Royale
11-03-2011, 06:11 PM
I don't know if you're actively playing Mabi, but right now Shake ES is like 10k as gacha is dropping millions of them. Makes putting Hard Peaca on shoes really easy, just need the actual HP (which is common from Peaca Basic or auction).
And Wealthy is not implemented so not worth even considering it.
i haven't seen a single shake es on Mari yet....
radionoise
11-03-2011, 06:26 PM
i haven't seen a single shake es on Mari yet....
I have like 8 burnables saved up on long greaves... and the rest I've dropped because I have no more Thief/Breeze items. I don't even buy the 10~50k ones in shops anymore, and my guild members don't even want more.
I dunno how the difference in servers can be so vast unless gachapon rewards have different drop rates per server.
Insomnia
11-03-2011, 07:39 PM
Any Shadow Mission worth solo'ing for experience can be easily solo'd with around 300 maximum damage and ~90% critical. You'll want around 400-500 max when running elite missions and 130% critical. I'm sitting at around 300 maximum and 130% critical and I can more than hold my own in elite missions.
How2scchard... I've got over 300 max yet my cs feels weak in there. :l
radionoise
11-03-2011, 08:12 PM
How2scchard... I've got over 300 max yet my cs feels weak in there. :l
300 max is ok for hardmode but not really ideal.
Personally, I think you'll want to be close to 400 max and 110% crit to deal with most hardmode missions with ease in terms of solo.
For elite, you don't really begin to solo them with ease until you have over 500 max and 120~130% critical.
The setup in this guide should let you achieve over 600 max damage and ~120% critical endgame (at freebirth ages) if you chose the Ring Bow as your ego.
However, since you play in EU... you might not see numbers like that any time soon, or have access to many of the enchants I listed or the Bohemian wear.
Insomnia
11-04-2011, 12:41 PM
My critical is really low, so for doppleganger I use wingbow. There's barely any crit enchants in G12 and those who are there are too hard to grind for myself, so for now I just chill, hoard AP and feed my ring bow.
radionoise
11-04-2011, 01:25 PM
My critical is really low, so for doppleganger I use wingbow. There's barely any crit enchants in G12 and those who are there are too hard to grind for myself, so for now I just chill, hoard AP and feed my ring bow.
It is possible to have high critical in g12 at the expense of some damage.
Light Lilly accessories x2
Extraordinary White Horse Clothing
Diamond Raven Boots
Wooden Needle Elegant/Dignified WPC
Round Delusional Hat
WH and Round are a pretty grindy to get, though. The rest is not too bad.
You might be stuck with a drop or carpentry grade Lizard/Glorious Caliburn/Fancy Long Bow as main weapon rather than an ego, though.
Insomnia
11-05-2011, 09:44 AM
It is possible to have high critical in g12 at the expense of some damage.
Light Lilly accessories x2
Extraordinary White Horse Clothing
Diamond Raven Boots
Wooden Needle Elegant/Dignified WPC
Round Delusional Hat
WH and Round are a pretty grindy to get, though. The rest is not too bad.
You might be stuck with a drop or carpentry grade Lizard/Glorious Caliburn/Fancy Long Bow as main weapon rather than an ego, though.
Without ego I'm much weaker, basically sacrificing damage for critical... Which I don't like. :l
Never saw dignified or round in either Morri or Macha (WH too though, and I'm already over 80 CA3 runs), are they primary or secondary drops?
Hatsunechan
01-05-2012, 11:44 PM
Is there a good alternative for Classic? Seems a bit too hard to enchant for me..
Aliyah
01-05-2012, 11:47 PM
Is there a good alternative for Classic? Seems a bit too hard to enchant for me..
You could just go with another oblivion since we're getting more crit when martial arts come out.
radionoise
01-08-2012, 12:38 AM
Is there a good alternative for Classic? Seems a bit too hard to enchant for me..
Clear ES comes from martial arts tournament and not only is it a bridge for Classic, it's a decent placeholder as it gives 4 crit and 4 max.
You could just go with another oblivion since we're getting more crit when martial arts come out.
Classic lets you confine the crit to gloves + restored so you can have 4 oblivions (replacing vine for it), use ring bow ego and maybe even fierce acc's and keep high critical at age 17 once martial arts will is out.
Aliyah
01-08-2012, 07:34 PM
Clear ES comes from martial arts tournament and not only is it a bridge for Classic, it's a decent placeholder as it gives 4 crit and 4 max.
Classic lets you confine the crit to gloves + restored so you can have 4 oblivions (replacing vine for it), use ring bow ego and maybe even fierce acc's and keep high critical at age 17 once martial arts will is out.
ooh nice enchant. I'll have to get one for my bridge :3
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