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Thread: Imagine if DevCat took out windmill from the game

  1. #21
    Panda's Underling
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    Come to think of it...If Windmill never existed, that would make Mabi tons more fun to play considering the greatly raised difficulty and people resorting to new tactics o3o;

    Or at least to me...

  2. #22
    Okami the strong Okami the strong Okami the strong Okami the strong Okami the strong Okami's Avatar
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    Demand for my AP back and then pump it into FH and then continue with training my range.

     Steam!

  3. #23
    Purifier Unit First Class Trigger the succubus slayer Trigger's Avatar
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    Quote Originally Posted by Pikablu View Post
    Come to think of it...If Windmill never existed, that would make Mabi tons more fun to play considering the greatly raised difficulty and people resorting to new tactics o3o;

    Or at least to me...
    There'd be another "spam" tactic that people would consider catch-all. I can't say what it might be, but trust me, people can get pretty creative when it comes to spamming. =P

    On another note, the lack of Windmill would make monster AI harder to deal with, since WM automatically resets the AI of most monsters. It would also make Smash less useful due to no Smashmill combos.

  4. #24
    HOLY COW! Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie has transcended Tuatha Dé Danann Phunkie's Avatar
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    Quote Originally Posted by Tibarn View Post
    I'd leave.

    :3
    LOL me too!

    It would just change gameplay too harshly.

  5. #25
    Mabination User Air has just left the soul stream Air's Avatar
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    I would use range and magic a lot more often.
    [ Aiier ]
    Sunny Guild

  6. #26
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    melee then would be less preferred and might actually make alchemy more reliable
     OHAIYO
    FFXIV

  7. #27
    Senior Member bebepanales the succubus slayer bebepanales's Avatar
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    i wouldnt be able to fight. if there were a *faint action i'd do it it's so absurd. o right. *plays dead (in a sad way.)
    i don't use wm if i can help it, but still, in sticky situations, that's the only way to go. xd

    when i solo commander 2, i use my pets as bait, and even then, if 2 monsters see me, i keep one stunned with an icebolt, and end up JUST GETTING HIT. *dies. lol i dont die though so it's all good. so i guess id just fight the same way i fight in commander 2, just minus the seldom wm's i do there. if there were no wm, i wouldnt try difficult sm's or dungeons because i wouldnt be able to take so much damage, even with all my armor on.
    Ign: Mahalkitaa

    Quote Originally Posted by Tablo/Eunstar
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  8. #28
    One Who Crafts Starfish Kyouria the noob elemental master
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    If I had been asked this a few months ago: I would be forced to use new techniques because I abused WM in combat. I try to avoid using WM unless I'm in a sticky situation or can afford to lose HP without worrying about death.
    J Ƹ̵̡Ӝ̵̨̄Ʒ J

  9. #29
    Senior Member bebepanales the succubus slayer bebepanales's Avatar
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    Quote Originally Posted by Yumi View Post
    If I had been asked this a few months ago: I would be forced to use new techniques because I abused WM in combat. I try to avoid using WM unless I'm in a sticky situation or can afford to lose HP without worrying about death.
    me 2 lol. the 10% loss per makes my heart drop. xd
    Ign: Mahalkitaa

    Quote Originally Posted by Tablo/Eunstar
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  10. #30
    Mabination User Sleet has just left the soul stream
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    Yup. I'd quit lol. WM is what makes a giant even usable.
    The Lifeskiller.

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