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Enderal, sequel to Oblivion's total conversion mod Nehrim, is revealed
Enderal - The Shards of Order is a total conversion mod currently in development for Bethesda Softwork's Skyrim. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim. Enderal is being developed by volunteers from the dedicated modding community SureAI, best known for their acclaimed Oblivion total conversion Nehrim – At Fate's Edge that was awarded “Best Singleplayer Editor's Choice” by moddb.com and “Mod of the Year 2010” by PC Gamer. Enderal bases upon the Skyrim game engine and aspires to become a role playing game comparable to professional game industry products. The continent of Enderal is the stage for an extensive, completely new and epic adventure.
Enderal is not only the sequel to Nehrim, but also takes place in the very same universe, just a couple of years after the events of the Nehrim story line. It aims to continue the tradition of the intensive and complex storytelling introduced in Nehrim. This basically means: What we do here is fantasy for adults, it is dirty and immersive, and there are no fairies. Nehrim's storytelling had some flaws that we want to get rid of – there will be more player decisions and deeper characters. In addition, the skill system will differ a lot from the one in Skyrim. Enderal will feature the known XP based skill system from Nehrim, improved with certain aspects that will help players to specifiy their characters in a more detailed way, thus intensifying the connection between player and avatar. Long story short, Enderal will be a classic RPG with alternative storytelling features. Be excited!
http://enderal.de/?lang=en
excited
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Originally Posted by
Akemii
How was Nehrim like?
basically a redesign of Oblivion's game mechanics
like they removed fast travel and added in teleport spells instead
changed a lot of things (for the better)
Nehrim was pretty much largely original in story and universe
not using the Elder Scroll's lore
a lot of work was put into it, they hired over 50 professional voice actors
it's worth trying
the cat wants to play more of it but the cat's computer sucked
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Originally Posted by
BobYoMeowMeow
basically a redesign of Oblivion's game mechanics
like they removed fast travel and added in teleport spells instead
changed a lot of things (for the better)
Nehrim was pretty much largely original in story and universe
not using the Elder Scroll's lore
a lot of work was put into it, they hired over 50 professional voice actors
it's worth trying
the cat wants to play more of it but the cat's computer sucked
And it's free, or...?
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Originally Posted by
Akemii
And it's free, or...?
of course it's free
it's a mod
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Originally Posted by
BobYoMeowMeow
of course it's free
it's a mod
Oh yeah, I guess they couldn't legally charge if they wanted to. I think...????
It's 2am im done here
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Originally Posted by
Akemii
Oh yeah, I guess they couldn't legally charge if they wanted to. I think...????
It's 2am im done here
even though the game is pretty much really different from Oblivion
they still used Oblivion resources to achieve that
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Sounds interesting but it will be annoying for people who have over 9000 mods already in place, even with mod manager.
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Originally Posted by
Osayidan
Sounds interesting but it will be annoying for people who have over 9000 mods already in place, even with mod manager.
yeah...
to be honest
it's pretty much asking for a fresh install of Oblivion
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Well of course it is. Consider it a whole other game on the same engine as Oblivion.
Nehrim is really good, looking forward to this one.
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