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Thread: Thoughts on Commerce right now? Any thing you'd add to it?

  1. #121
    King of Ruin Perfectio the strong Perfectio the strong Perfectio the strong Perfectio the strong Perfectio the strong Perfectio's Avatar
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    Plain Bandit Badges should be 100
    Rough should be 1000
    Ruthless should be 10000

    Also, obligatory removal of the 50% damage nerf. Bandit mobs are essentially the same difficulty progression as SM mobs after Rookie bandits.
    Last edited by Ikezawa Hanako; 07-29-2012 at 10:26 AM.
     Spoiler:

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  3. #122
    Memento Mori Elleanior the shadow hero Elleanior the shadow hero Elleanior the shadow hero Elleanior the shadow hero Elleanior's Avatar
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    Quote Originally Posted by Ikezawa Hanako View Post
    Plain Bandit Badges should be 100
    Rough should be 1000
    Ruthless should be 10000

    Also, obligatory removal of the 50% damage nerf. Bandit mobs are essentially the same difficulty progression as SM mobs after Rookie bandits.
    These. Will make commerce so much easier.
    Erru, Isaberra, Inferino, Kilandria : MABINOGI :
    Elleanior, Kitannia, KailIee : VINDICTUS :

  4. #123
    Mabination User iloveyou the Mabination seal breaker iloveyou the Mabination seal breaker
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    Quote Originally Posted by Ikezawa Hanako View Post
    Plain Bandit Badges should be 100
    Rough should be 1000
    Ruthless should be 10000

    Also, obligatory removal of the 50% damage nerf. Bandit mobs are essentially the same difficulty progression as SM mobs after Rookie bandits.
    the 50% damage nerf was there because bandit mob have 0 def/0 protection. Want the damage nerf remove ? Deal. But now all bandit mob have similar defence/protection as SM mob. With master bandit have stat of alby HM monster. Cool?

  5. #124
    Fyois the succubus slayer Fyois's Avatar
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    Given how hard it is to deal with a swarm of multi aggro bandits and how frequently you get the hard or veteran ones, they should still remove or lessen the status effect. Maybe to 25%. It doesn't honestly make sense why they you lose damage when you're commercing anyway.
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  6. #125
    The Great Owl

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    Quote Originally Posted by Fyois View Post
    Given how hard it is to deal with a swarm of multi aggro bandits and how frequently you get the hard or veteran ones, they should still remove or lessen the status effect. Maybe to 25%. It doesn't honestly make sense why they you lose damage when you're commercing anyway.
    Your damage is reduced during commerce in order to promote caravans.


  7. #126
    Fyois the succubus slayer Fyois's Avatar
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    Quote Originally Posted by Kaeporo View Post
    Your damage is reduced during commerce in order to promote caravans.
    Yeah, I got that. it just doesn't do it for me I should say that there's no "in world" explanation for why you lose damage.
    Last edited by Fyois; 07-29-2012 at 03:35 PM.
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  8. #127
    Darkboy132 the succubus slayer Darkboy132's Avatar
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    -Pursuit Mastery: Increases Ducat rewards and makes Outlaws easier to find.
    -Have all enemies in pursuit scale by user's level. 1~99 spawns Newbies/Rookies, 100~299 spawns Rookies/Hardened, 300~999 spawns Hardened/Veterans, 1000~ spawns Veterans/Masters. Shadow Mission also scales by level as well as their spawns and rewards.
    -Outlaw Bandit Badges: dropped 100% by Outlaw, rewards 15,000 Ducats.
    -More Outlaws.
     Spoiler:

  9. #128
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    Quote Originally Posted by Fyois View Post
    Yeah, I got that. it just doesn't do it for me I should say that there's no "in world" explanation for why you lose damage.
    You're distracted by keeping an eye on your trade goods.

    There's also no "in world" explanation for why it takes a group of bandits 5 attempts and 15+ seconds to take things out of a backpack/wagon/cart, and then stand still preparing to run away either. Or why a pack of 6+ bandits travel together yet only 2 of them try to rob you while 0-2 of them try to kill you.
    [ Justinishere / Ruairi / 7300 ]
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  10. #129
    Aubog007 is a Nation Alchemist Aubog007 is a Nation Alchemist Aubog007 is a Nation Alchemist Aubog007 is a Nation Alchemist Aubog007 is a Nation Alchemist Aubog007 is a Nation Alchemist Aubog007 is a Nation Alchemist Aubog007 is a Nation Alchemist Aubog007's Avatar
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    Quote Originally Posted by Fyois View Post
    Yeah, I got that. it just doesn't do it for me I should say that there's no "in world" explanation for why you lose damage.
    Yes there is. The trade imp says this.
    Burdened by your goods.

    Dear lord, the only thing remotely grindy in this game is commerce, and it should stay that way. Everything else was nerfed to high hell and i am glad ducat items have not been destroyed by gachapons.
    Last edited by Aubog007; 07-30-2012 at 09:48 AM.

  11. #130
    Darkboy132 the succubus slayer Darkboy132's Avatar
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    Quote Originally Posted by Aubog007 View Post
    Yes there is. The trade imp says this.
    Burdened by your goods.
    "Burdened by your goods" is a wtf reason. I mean, we have so much Str and the Wagon and the Elephant are the ones carrying the cargo.
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