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Thread: Combat Update Makes Melee Skills Useful

  1. #131
    The Great Owl

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    Quote Originally Posted by Continuum View Post
    Because rangers won't shut up about the changes.
    Reduce the Smash cooldown to 0.5 seconds for Giants (1.5 seconds for Humans) and increase the Windmill cooldown to 5.5 seconds. Remove all other skills.

    That's pretty much the entire ranged tab. Awful lot of versatility at our disposal. Genesis greatly sped up melee combat (allowing you to quickly utilize multiple skills) while increasing the spammability of a single ranged skill. Complete overcentralization. Spam Magnum Shot endlessly. No skill required.

    The entire ranged system needs to be reworked. The melee combat system saw nothing but improvements from this update.


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  3. #132
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    Quote Originally Posted by Kaeporo View Post
    Reduce the Smash cooldown to 0.5 seconds for Giants (1.5 seconds for Humans) and increase the Windmill cooldown to 5.5 seconds. Remove all other skills.

    That's pretty much the entire ranged tab. Awful lot of versatility at our disposal. Genesis greatly sped up melee combat (allowing you to quickly utilize multiple skills) while increasing the spammability of a single ranged skill. Complete overcentralization. Spam Magnum Shot endlessly. No skill required.

    The entire ranged system needs to be reworked. The melee combat system saw nothing but improvements from this update.
    Maybe you oughta post a thread on a theoretical rework. I would post one, but I don't main range.

  4. #133
    Mabination User Noxctis the explorer of Mabination Noxctis the explorer of Mabination Noxctis the explorer of Mabination Noxctis's Avatar
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    Quote Originally Posted by Kaeporo View Post
    Reduce the Smash cooldown to 0.5 seconds for Giants (1.5 seconds for Humans) and increase the Windmill cooldown to 5.5 seconds. Remove all other skills.

    That's pretty much the entire ranged tab. Awful lot of versatility at our disposal. Genesis greatly sped up melee combat (allowing you to quickly utilize multiple skills) while increasing the spammability of a single ranged skill. Complete overcentralization. Spam Magnum Shot endlessly. No skill required.

    The entire ranged system needs to be reworked. The melee combat system saw nothing but improvements from this update.
    Which is ironic because so many people were OMGQQ cause they can't spam certain skills anymore. Hilarious. xD

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