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Thread: Request & Question Thread

  1. #21
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    Quote Originally Posted by ironwoman View Post
    Can you see if there's any sort of pattern to Tara auction?
    No pattern, it's actually picking from two separate loot pools and the items in those pools have weighted chances (thank god it's not another loop thing). Examples...

    Pool 1 (192,000 total)
    Dragon Blade, 7,000 weight, so ~3.64% chance to show up.

    Pool 2 (266,000 total)
    Arrow Revolver 8, 10,000 weight, so ~3.75% chance to show up.
    Exploration Journal 3, 10,000 weight, so ~3.75% chance to show up.

    I don't feel like writing a script to dump+calculate it all automatically. Since the auction hasn't changed in so long, I can manually grab an item or two for you if you want to know the odds.

    Other little tidbits... the auction time is configurable (just all of it's set to 1700), and the number of items that show up each time is too (just again, all of it's set to 2 with two pools per region). Duck Boots are in the auction list for the KR region (pool 2), but commented out. They'd be rarer than the book pages and start at a million gold if they were active there.


    EDIT: Eh, might write a script later and then post the results in a thread, I just get annoyed cross-referencing item IDs to double-check stuff.

  2. #22
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    Quote Originally Posted by Kaeporo View Post
    I would like to see what sort of information you guys can dig up about combo cards. Which skills are eligible, how much damage can they add, and how do they interact with other multipliers (Flame Burst apparently only boosts the first attack/Magnum Shot doesn't stack w/bohemian, etc).

    It would also be nice to see how the premium combo card slots are determined.
    Quote Originally Posted by Rynn View Post
    I want to find out how exactly does shooting rush damage work (if you just add up the 4 visually separate lines it doesn't always add up) and how its modifiers stack, but Rydian already mentioned damage dealt being server sided and it's a pain to do so looking at the numbers so guess there's not much to go with.
    Quote Originally Posted by SozenCratosFocker View Post
    Do the leaked files have anything about how crafted item grades are determined
    Quote Originally Posted by callback View Post
    Anything you can dig up about the blacksmithing minigame would be great.
    While not exactly what was requested: http://mabination.com/threads/85245-...lity?p=1279999

  3. #23
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    Quote Originally Posted by Rydian View Post
    I may have to work with somebody to get lots of materials to make lots of attempts and log this or something to see if...

    A - The resulting quality or info is sent in the outgoing data (like with cooking).
    B - If the server plays the minigame at the same time as you and uses the server result and discards yours (like with the dye minigame).

    (Mostly 'cause I've never actually played the minigame so I'd be fumbling around at first.)
    I was kinda hoping it would be something you could pull from that g13 client code you had. If the server is playing the minigame that does the actual calculation, then that's going to hurt.

  4. #24
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    • Rates of music performances?
    • How Musical Knowledges increases their rates?

  5. #25
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    Confirmation of the most retarded life skill mechanic I have seen ever:
    The last 20 points of cooking quality.

     Explanation
     :^)

  6. #26
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    Quote Originally Posted by Esileruf View Post
    Confirmation of the most retarded life skill mechanic I have seen ever:
    The last 20 points of cooking quality.

     Explanation
    What's funny is that cooking percents are far more precise than a pixel.



    And yeah, even forcing a perfect recipe by ****ing the **** in **** behind the **** after **** with **** results in a 4-star unless RNG blesses you.

  7. #27
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    Is "reserve attack" handled entirely by the client?

  8. #28
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    Do you think you can take a look into these things? Seems like a "wearable" version of the transformation Dark Knight Armors are in file, and there's also Dark Knight Helmet for Elves.

    Here's the info plus image you might want to see:



    This "Type 1 Dark Knight Armor" is a Chaos Knight Armor. You can also tell the helmet is distinctly different from the Dark Knight Helmet we have in NA.

    While on this topic, can you also dig into some other clothes that exist only in files, and some clothes that are in KR but not in NA, like the Broken Horn Hunter Set?
    Last edited by ironwoman; 06-27-2015 at 09:06 PM.

  9. #29
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    Quote Originally Posted by ironwoman View Post
    Do you think you can take a look into these things? Seems like a "wearable" version of the transformation Dark Knight Armors are in file, and there's also Dark Knight Helmet for Elves.

    Here's the info plus image you might want to see:



    This "Type 1 Dark Knight Armor" is a Chaos Knight Armor. You can also tell the helmet is distinctly different from the Dark Knight Helmet we have in NA.

    While on this topic, can you also dig into some other clothes that exist only in files, and some clothes that are in KR but not in NA, like the Broken Horn Hunter Set?
    The helmet is unrelated to whatever that trans-clone-armor is. In I think litterally every server but NA, there's an elf version of the Dark Knight Armor, for god knows why NA only chose to release the Human/Giant version, even though they were meant to come out at the same time.

  10. #30
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    Quote Originally Posted by ironwoman View Post
    Do you think you can take a look into these things? Seems like a "wearable" version of the transformation Dark Knight Armors are in file, and there's also Dark Knight Helmet for Elves.

    Here's the info plus image you might want to see:

    This "Type 1 Dark Knight Armor" is a Chaos Knight Armor. You can also tell the helmet is distinctly different from the Dark Knight Helmet we have in NA.
    Well item 13041 is what's worn in the G3 RP (as DK Ruairi), other than that there's no special info on either of those items.

    Quote Originally Posted by ironwoman View Post
    While on this topic, can you also dig into some other clothes that exist only in files, and some clothes that are in KR but not in NA, like the Broken Horn Hunter Set?
    If you can get some IDs I can look into them. Chances are I won't find much we don't know though since what we can find is only about the game itself. Nothing about giveaways, hot-time events, the NX shop, or other things where Nexon generates items (opposed to the game doing it). Gachas are in there at least (though most are so old nobody cares).
    Last edited by Rydian; 06-27-2015 at 09:56 PM.

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