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Thread: Monster & Mission Drop Rates

  1. #11
    Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn's Avatar
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    Oblivion enchant drop rate seems right on point.

    How about Swarming?

  2. #12
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    Swarming is "Infest", enchant ID 30530.

    FieldBossGolem_hard
    PoolWeightChance
    15000045.45%Phoenix Feather---
    25000045.45%Soldier Cuirassier HelmCriminal's Ski MaskEnchant Scroll (Swarming)-
    3100009.09%Rose Plate Armor (Type B)Rose Plate Armor (Type B)--
    15.15%

    The armors are different set colors.

    Also lolwut with the repeats of the mask and helmet from bosses.

  3. #13
    Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn's Avatar
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    Wouldn't there also be a chance for an item not to drop?

    Also, upon closer look at the gnu chart I see that it doesn't mention pet revive kit but gnus drop those more than anything else so idk if I'm missing something.

  4. #14
    Mabination User Twin has disabled reputation Twin's Avatar
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    How about Black Fog and Heroic?



    There is nothing you could sell me, for what I already have deep inside.

  5. #15
    Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn the all-knowing Rynn's Avatar
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    The server data likely used for this thread is based on g13 when they didn't exist.

  6. #16
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    Quote Originally Posted by Rynn View Post
    Wouldn't there also be a chance for an item not to drop?
    I don't see item pools having empty entries. It seems that the game determines if a monster should drop or not first before checking the pool, and we know that CP and perhaps the camping penalty affects the chance to drop at all but no specifics.

    Quote Originally Posted by Rynn View Post
    Also, upon closer look at the gnu chart I see that it doesn't mention pet revive kit but gnus drop those more than anything else so idk if I'm missing something.
    Hunh, yeah.

    ... looks like there's an issue with my script that only counts up to 4 items in a pool, whoops...

    It only affected the Gnu, went back and fixed it. No pet revive kit shows up in the data though. For any monsters. Was it perhaps a post-G13 item? Could have replaced the feather there?

    Annnnd gdfklgshlk now I notice there's actually a separate definition file specifically for field bosses used for overrides or event field bosses or something.

    Okay all it does is add...
    <drop_item value="id:63032 count:1" />
    Which is the Pet First-Aid Kit to that drop table.

  7. #17
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    Quote Originally Posted by Twin View Post
    How about Black Fog and Heroic?
    Black Fog is 31602 and didn't exist.

    Heroic is "Chivalrous", 31521... and didn't exist.

  8. #18
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    I am wondering one thing though, whenever there is a drop rate boost event or simply using the drop rate booster item, how will that affect the drop rate?

  9. #19
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    Idunno'.

    Wish I had more to say, but I don't even have enough scraps of info to guess off of 'cause it's all engine things and there's no obvious functions named for it.

  10. #20
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    Okay, thank you anyway :D

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