Thanks for the information in the guide, helped me out quite a bit when I first wanted to get into making Alban totems.
One thing I want to point out is that it isn't clear for cases where you want to add additional options after getting a level 4 or higher line
The wording here can be interpreted as "when attempting synthesis with an emblem with any line level 4+, both emblem will blow up on fail", however this isn't the case. Only when attempting to go above 3 lines, or when attempting to upgrade a stat to above lv3 will the base emblem blow up on fail. The base emblem is safe when you want to add a line until the emblem has 3 or want to upgrade any non-lv3+ line even when there exists a lv4+ line.
Originally Posted by Rynn
What this essentially means is that for any player that isn't attempting to get multiple level 5 lines, it could be better to first get an emblem to have a lv5 line, then add 2 other lines and get them to lv3. (Ex. lv5 max -> lv5 max lv1 str lv1 ma -> lv5 max lv3 str lv3 ma)
Last edited by Cookies; 05-01-2016 at 06:00 PM.
Question: how big of a difference does difficulty make? I'm thinking of using a certain not-to-be-discussed-tactic which involves red stones, but using Green and Gray stones to raise the reward tiers, and blitzing it on basic. Is this a viable tactic?
Only if you're gonna be doing it over like 8 months.
Originally Posted by Chihaya
There is absolutely 0 reason to do Alban on basic as of right now because of how easy it is to get the stones thanks to the event.
Even without the event, you shouldn't be wasting green and gray stones on basic, and considering the rewards possible, it's much more worth to do on higher difficulties (Int S, Adv A, etc)