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Thread: Dungeon Revamp + Rabbie Phantasm Update

  1. #11
    French Fries Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann Tropa has transcended Tuatha Dé Danann
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    Rundal adv HM is pretty simple until floor three, then the mobs start taking hits, the boss room takes a good while to clean, even with 15k non-crit Watercannons.

  2. #12
    Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007 has transcended Tuatha Dé Danann Aubog007's Avatar
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    Quote Originally Posted by Kingofrunes View Post
    You mean waste even more bloody time with no enchanted/reforged gear and die repeatedly, wasting more time on a game I no longer enjoy playing? No thank you, I'll pass.

    I was already annoyed with wasting time in dungeons prior to update. I highly doubt this update will change my mind, especially now that I lost all my shit.
    Yay, you turned into a bitter cynic like the rest of us, welcome to the club, and it only took you getting bent over by Nexon!

  3. #13
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    - Difficulty
    Definitely scales. Alby int was nothing, Barri int went fine, Rundal int mobs started getting tanky enough to survive basic offense on the second floor (and started actually doing damage) but was cleared without incident. Rabbie Mirror World, went in with a party unprepared and having done no research. Was really interesting, but got party wiped near the end of the first floor when the little gunners showed up and decided to retreat. Will need proper tactics and reading up on it beforehand next time.

    - EXP
    Did Rundal basic with three other people, and with the effective 2-way EXP split (4-way but x2 event) it was granting like up to 8K EXP per enemy killed. So overall, a dungeon will likely grant a lot more EXP than a Shadow Mission (30 of those enemies = 245K EXP SM reward), though will of course likely take a lot longer. The bosses (kitty knights) were giving like 50K EXP each too, which is fantastic. May have to do some checks to see if any specific ones are notably faster EXP. Remember that dungeons make enemies always grant EXP, regardless of CP. Also unlike Shadow Mission reward EXP, the monster EXP will go to your pet (especially if linked). So many levels for the party and our pets...

    - Gold
    Nice to see big gold bags dropping for like 14K values, since that not only saves a lot of clicking, but selling the gold bag gets more gold than that back. No gold multiplier from crystals of course, and SMs will likely be better for time:gold since many of them are inherently short. Battle For Taillteann II grants 17K and takes less than 5 minutes.

    - Rewards
    Some skill books dropped, and random materials I'm not sure what to do with just yet, gotta' check crafting recipes and junk.

    EDIT: Passes that drop last a week and can be traded. Nice.
    Last edited by Rydian; 08-12-2016 at 09:59 AM.

  4. #14
    Konrad the dragon knight Konrad the dragon knight Konrad the dragon knight Konrad the dragon knight Konrad's Avatar
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    One more important change I often see omitted is significant boost to fomor scroll collection rewards. If only I had inventory space to pick them all up...

  5. #15
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    12K for a stack of mimic scrolls with no quest cost means they're basically a 1.2K gold drop each.

    EDIT: Here's some notes I took while running various dungeons.

    Alby Basic
    One floor.
    5,125 gold earned total.

    Alby Intermediate
    One floor.
    6,705 gold earned total.
    Crescent Moon enchant.

    Alby Advanced
    Two floors.
    30,119 gold earned total.
    Treasure chamber on first floor. 100-200 gold, Stable enchant (prefix, A).

    Ciar Basic
    One floor.
    5,256 gold earned total.

    Barri Basic
    Three floors.
    58,653 gold earned total.
    Dead end, ~675 gold.
    End: 9494 gold in a gold bag, 14K.

    Math Basic
    Two floors.
    31,185 gold earned total.
    Dead end, 450 gold, stamina buff potion, MP 50 potion x5.

    Math Advanced
    Two floors.
    43,303 gold earned total.
    Dead end, ~1,070 gold, Stamina 100 Potion x3
    End: Red upgrade stone, Famous enchant.
    Last edited by Rydian; 08-12-2016 at 12:35 PM.

  6. #16
    Konrad the dragon knight Konrad the dragon knight Konrad the dragon knight Konrad the dragon knight Konrad's Avatar
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    Do we know what new mats are for? So far I've noticed that enchant expiration removal scrolls can be made with that green powder, but there's more than that.

  7. #17
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    The white powder and white little bottles are used to make the production boost potions, I added them to the wiki. Will be adding some more stuff today.

    http://wiki.mabinogiworld.com/view/U...Dungeon_Revamp
    This has info on various things, of course item names and whether each of these things is actually enabled is yet to be confirmed. Some things we can see in the interfaces (Engineering, Magic Craft), other things we can't see if they're enabled in NA or the details until somebody gets the manual/part as a drop.

  8. #18
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    In case anyone's curious about Hard Mode Adv, it's "all star mob rush dungeon" on steroid


  9. #19
    Mabination User Infighter has just left the soul stream Infighter's Avatar
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    I've seen the Ruptured Black Metal, Incomplete Seal Emblem, Destroyed Seal chain from Rundal Adv. Hardmode end chest.

    Edit: Shining Crystal shard from Rundal adv. hardmode
    Last edited by Infighter; 08-14-2016 at 03:57 AM.
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  10. #20
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    Unrestricted passes don't allow more than four into AAHM, damn.

    EDIT: Alby Normal Hardmode still happens if you drop a random item, and it still has the weaker monsters and no dead end chests and old chest drops with none of the new items.
    Last edited by Rydian; 08-13-2016 at 05:35 PM.

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