Yesterday on the GM event i saw someone asking for both and i am really wondering if it would be a good idea so, i will make this thread just because apparently i have so much time to do so.
We will be unable to avoid the bots spamming on dunbarton and belvast... actually they could now be on any town/city/dungeon lobby now.
Farming Spots full of people (Those who played SMT: Imagine will know what i mean) even worse when there's an event about farming... Yes try to farm, even gather materials when at least half the server is farming on all the places you can imagine, then add players from the other servers (Believe me, i had to deal with that on Shin Megami Tensei: Imagine... it was not petty)
Dungeon lobbies full of people: (Same as above)
Certain tiny places full of people: (Same as above) actually try to imagine doing the cookie witch event while dealing with at least most people from all the servers in that tiny island.
Places where GMs do their event: (Same as above)
People trying to crash the server or other players on purpose: Yesterday 1 hour before noon (server time) certain players forced my client to crash due skill spamming... twice, then i gave up. (And i doubt the amount of players even reached 50), now add this to the example of tiny places full of people. (I realized this problem first on Cosmic League/Cosmic Break 2)
Lag: I have to hardly try on this one, the game accepts (what could possibly be) all people it can, put them together in a single server with a single channel and you get a recipe for disaster.
(Ironically if a region block is implemented then Mabinogi US/NA is as good as dead.) (Cosmic Break 2/Cosmic League US/EU paid the price and now it's closing)
Gold/Price Balance: I don't even have to try on this one, all the farmers/crafters/cash cows in one server? Try to imagine how the prices will end up being, just try.
... We probably won't have lack of people for raid bosses (event field bosses) ever.
... There won't be problems of lacking people on events that require several players.