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Rebel wrote on 2010-10-05 03:03
Quote from Yogurticecream;175757:
That was fixed in a recent patch over here, so the developers are aware of this bug.
Well alternatively, Crash shot owns ghasts.
[Video: http://v.game.sohu.com/v/1/1034/78/Nzg4ODA5]
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Justified wrote on 2010-10-05 03:10
Looking at stats, Thunder is pretty useless on Ghasts. /laughs while charging Ice Spear
I would think Ice Spear + Smash/Magnum would handle Ghasts easy enough. Just as long as people can pay attention to who it's aggro'd on so they don't get slapped after IS explodes.
For the Blue ones... Windmill+Mag/Crash spam?
The rest is pretty much just Peaca with more HP. Doesn't look hard at all. The boss is the real intimidating part, unless Windmill locking it is easy/possible.
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Yogurticecream wrote on 2010-10-05 03:15
Quote from Karmel;175550:
Obvious tactic is obvious, aslo it depends on cp, if its 3k+ you would want r5-1
I assumed it's not an obvious tactic because nobody mentioned to me about its use and I had to find it out for myself.
Also with the special method that was revealed to me by others when it comes to Thunder use.
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abc33kr wrote on 2010-10-05 03:29
Quote from Adori;175777:
Well alternatively, Crash shot owns ghasts.
[Video: http://v.game.sohu.com/v/1/1034/78/Nzg4ODA5]
crash shot is soo pro. :D
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Kaeporo wrote on 2010-10-05 04:07
1. Unrelated: I'm glad that Jwiki ironed out the specs on Crash Shot.
Initial (100%)
Fragmentation (150%)
Splash (250%)
High damage, wide area of effect, versatility, relatively quick load time, lengthy stun duration and the lack of agro make Crash Shot worthy of every point of AP spent, should you have the stats to back it up.
2. Question: I've seen several videos where the player used Crash Shot without flipping the bolt/arrow. Was that animation removed?
3. Advice requested: Perhaps someone could offer me some sound advice. I'm starting to question the principles of ranged combat.
Does anyone honestly use Arrow Revolver as a primary damage source late game? It's crippled by high defense and natural shield. Human Archers only have three reliable active ranged skills. The second is Magnum Shot, which has a lengthy load time and is pretty inaccurate. The final skill is Crash Shot.
Crash Shot ignores protection to determine your critical hit rate. All of that extra critical we've been obtaining through enchants is useless when spamming Crash Shot, which is the Human method of late game range. If you gear for damage instead of critical, you can earn around 200 extra ranged damage.
After all, melee characters don't enchant for 130 critical in order to buff their normal melee. They also don't enchant for 130 critical in order to score max crit against shadow mission mobs. They enchant for damage. Which is what i'm going to do.
'eff the system.
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Yogurticecream wrote on 2010-10-05 04:09
AR is terrible for late game and party-play in shadow missions due to the lack of damage. I'm hoping they can improve on it.
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KEL331 wrote on 2010-10-05 10:41
Crash Shot IS worth 480AP, it would be #$%^ up if it ended up being a useless skill.
ps its hard to freeze Ghasts even with R1 Frozen Blast(even with Hurricane cylinder)
It would be wise to give up on freezing them and constrate on killing them ASAP
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otaku998 wrote on 2010-10-06 11:56
[video=youtube;RAgUVP-HRa0]http://www.youtube.com/watch?v=RAgUVP-HRa0&feature=related[/video]
Not again >>
Windmill lock failed near the end though.
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Xemnas wrote on 2010-10-06 12:07
Quote from otaku998;177062:
Not again >>
Windmill lock failed near the end though.
you guys really WMed it to death through 200k hp?
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otaku998 wrote on 2010-10-06 12:19
Quote from Xemnas;177066:
you guys really WMed it to death through 200k hp?
Just in case, the video in the previous post is not my video(and ofc all of this, obviously), so i don't know how it went after that, but does seem like till the video end, they took about more than half of its hp by wm + spear of light
Just showing it is possible to Wm lock that thing, which i don't really like , don't ask why lol. Though let it roam free and the battle will be pretty crazy in a bad way
[video=youtube;-A40QTRuLCM]http://www.youtube.com/watch?v=-A40QTRuLCM&feature=related[/video]
Also play dead doesn't work with this boss, it will still attack you regardless
[video=youtube;W-KKNMn2Q-o]http://www.youtube.com/watch?v=W-KKNMn2Q-o&feature=related[/video]
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Xemnas wrote on 2010-10-06 12:42
Quote from otaku998;177067:
Just in case, the video in the previous post is not my video(and ofc all of this, obviously), so i don't know how it went after that, but does seem like till the video end, they took about more than half of its hp by wm + spear of light
Just showing it is possible to Wm lock that thing, which i don't really like , don't ask why lol. Though let it roam free and the battle will be pretty crazy in a bad way
Also play dead doesn't work with this boss, it will still attack you regardless
That lich is one BAMF. He kills everyone even if they play dead and doesn't afraid of anything.
Brings up the question of how the heck to kill it without getting killed in the first place.
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otaku998 wrote on 2010-10-06 12:44
Ya well, you see, no choice but to Box windmill him till death, that or you die, it seems even with that, sometimes he still has a chance of pulling an attack during our wm-locking to kill all of us. Wm reset his aggro and his casting anyway.
[video=youtube;3DlcFH4so1A]http://www.youtube.com/watch?v=3DlcFH4so1A&feature=related[/video]
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Phanterz wrote on 2010-10-08 02:00
youtube.com/user/lycaist
^Has about 10 videos in peaca INT
[video=youtube;QmX63R8abV8]http://www.youtube.com/watch?v=QmX63R8abV8&feature=related[/video]
The ghasts just look retarded in this vid anyway.
I saw flame burst being used on moths and ghosts. No frozen blast though.
Boss = wm spam with golems.
Also, it seems like you can use IS+WM on the ghasts.