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Ghost wrote on 2010-04-24 23:15
I have over 200 dex (er.. 260 or something, cant remember o_o) and I'm thinking of doing something else and the first thing that came to mind was ranking my rB defence to r1.
Any suggestions :D?
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Mrlucky77 wrote on 2010-04-24 23:28
If you dont have windmill, crit, or smash to rank 1, get them up in that order.
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Caramelldansen wrote on 2010-04-24 23:58
You should rank range! All that dex is great for a ranger :3
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Senbonzakura wrote on 2010-04-25 00:45
Definitely get archery skills if you haven't done so. :3
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Yogurticecream wrote on 2010-04-25 01:04
Skill list please thanks.
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Kazuni wrote on 2010-04-25 01:05
Quote from Yogurticecream;17852:
Skill list please thanks.
Yupyup, Nation needs more info.
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Ghost wrote on 2010-04-25 01:18
Quote from Yogurticecream;17852:
Skill list please thanks.
er.. my bad
Combat tab - everything but defence and counter (too lazy to train counter >.<)
didnt do magic yet..
r1 prod, rA weaving, r1 refine, r8 metallurgy, r9 first aid, rB music playing and the rest rF or novice
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Yogurticecream wrote on 2010-04-25 02:33
Everything R1 in combat tab?
If you have not completed G8, you should get your Animal Taming to RC first. (CP issues)
Otherwise you can do anything.
Go ahead with defence if you feel like it. If you are planning to do another branch of skills, it's best to also start looking into the bigger -CP equips like Abysmal.
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Chillax wrote on 2010-04-25 04:22
I think you should throw in Icebolt or Lightning Bolt in there. Personally, I'd rank Lightning Bolt and Firebolt, since they're nice to have.
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Trigger wrote on 2010-04-25 19:25
I suggest you complete your combat skills, since lowly humans cannot possibly obtain magic of any real caliber.
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Chillax wrote on 2010-04-25 23:34
Quote from Trigger;18531:
I suggest you complete your combat skills, since lowly humans cannot possibly obtain magic of any real caliber.
Bolt spells are invaluable to meleers and rangers as stun before a Windmill or an AR, not as a way of killing enemies, like you're probably used to. They're also good for mid-range finishing blows.
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Syrphid wrote on 2010-04-25 23:46
Quote from Chillax;18823:
Bolt spells are invaluable to meleers and rangers as stun before a Windmill or an AR, not as a way of killing enemies, like you're probably used to. They're also good for mid-range finishing blows.
Agreed, r9 ib is one of my best moves.
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Okami wrote on 2010-04-26 01:01
Start ranking some magic :3
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Trigger wrote on 2010-04-26 01:16
Quote from Chillax;18823:
Bolt spells are invaluable to meleers and rangers as stun before a Windmill or an AR, not as a way of killing enemies, like you're probably used to. They're also good for mid-range finishing blows.
OOC: I was speaking in character. =P Cichol's magic is far beyond that of any player, as was shown in G1's ending cutscene, and he openly ridiculed Mores for thinking he was proficient in magic. That aside, it'd be pretty shocking if the original poster
didn't have some ranks in bolt magic already, which is why I recommended finishing the combat tab.
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bebepanales wrote on 2010-04-26 01:37
rank 1 def plz!! :D