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Immie wrote on 2010-11-01 13:20
Yeah, we're running on pretty limited footage when it comes to PvP. :no!:
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Valedrel wrote on 2010-11-14 19:35
In regard to pvp, so far we are accustomed to, stunning a boss and then proceeding to beat them with smashes. So far i haven't seen a character get stunned, they fall on the ground and get up in about 2 seconds, its not a very large window for anything. At the same time, there has to be is a very large nerf on damage. There has to be some new form to calculate damage, because we all overkill enemies and the damage reaches the thousands, meaning that almost any hit will result in some major damage. one combo and your enemy is dead. I havent seen any videos of pvp but it just seems like a crazy idea, as noone will be on equal ground.
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Teaberry wrote on 2010-11-14 23:02
Most games change the damage equations and/or scaling when it comes to PvP, I doubt this game would be any different.
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Silk wrote on 2010-11-14 23:12
just my 2 cents but i dont think this game will be really any good pvp wise (capture the flag LOL ) seriously it might be fun, but theres plenty of pvp games out there, i think saying this game has pvp will be like saying DDO has pvp ....
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PandaSong wrote on 2010-11-14 23:13
I think the pvp will be interesting. Though Fiona's Heavy Stander is going to be a pain in teh arse.
(And Tea ;~; I miss you!)
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Gotejjeken wrote on 2010-11-15 01:24
What's wrong with CTF? It fits the game perfectly, as it is obviously light on timings (for the most part), and any 'skill' based combat would heavily favor Fiona as she has that shield.
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Singleuseonly wrote on 2010-11-15 05:35
Quote from Valedrel;215034:
In regard to pvp, so far we are accustomed to, stunning a boss and then proceeding to beat them with smashes. So far i haven't seen a character get stunned, they fall on the ground and get up in about 2 seconds, its not a very large window for anything. At the same time, there has to be is a very large nerf on damage. There has to be some new form to calculate damage, because we all overkill enemies and the damage reaches the thousands, meaning that almost any hit will result in some major damage. one combo and your enemy is dead. I havent seen any videos of pvp but it just seems like a crazy idea, as noone will be on equal ground.
Imagine if there wasn't a nerf... you get would speared, eat a combo and die.
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Hiccup wrote on 2010-11-15 05:35
Quote from Valedrel;215034:
In regard to pvp, so far we are accustomed to, stunning a boss and then proceeding to beat them with smashes. So far i haven't seen a character get stunned, they fall on the ground and get up in about 2 seconds, its not a very large window for anything. At the same time, there has to be is a very large nerf on damage. There has to be some new form to calculate damage, because we all overkill enemies and the damage reaches the thousands, meaning that almost any hit will result in some major damage. one combo and your enemy is dead. I havent seen any videos of pvp but it just seems like a crazy idea, as noone will be on equal ground.
[video=youtube;fSOQXBDB5KI]http://www.youtube.com/watch?v=fSOQXBDB5KI[/video]
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risend wrote on 2010-11-15 12:46
Based on what he says, in description of the video the teams are random? So that throws out pretty much any attempt to guild pvp? Reminds me of solo queue in LoL, don't know what you going to get on your team O.o