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nitemare wrote on 2010-11-03 14:12
Mabinogi was one of my faverite online game and I spent so much time on it. When i leaved from it, my total level was above 1000 and new class the elves was coming out. Actually, I played it at Korean sever from Seattle-the connetion was not good and it was really hard to fight in dungeons. However, it was not only hitting and killing games, but also some technique(low level with excellent skill could play almost instances) and many creative activities were there!
My second one was World of Warcraft. I got lvl 80 warrior as a tanker and lvl 80 Hunter for dps. I love the huge area to explorer and many many many quest and contents to enjoy! Also, hitting level cap was not the end, but it was kinda new beginning!
First time I saw the video of "Mabinogi Heroes", I was very excited. I just started about 2 weeks ago, and I got two finonas (lvl 34 and 35) and two evies (lvl 32 staff and lvl 19 prepared for scythe). I had to delete my lvl 20 lann for scythe. /cry
Any way, to get to the point, I love Vindictus very much about action and control, especially Fiona! I love her. However, lack of contents and in-game-community are little bit disappoint to me. Most battle are very short. The groups are gathered instantly and discharged very quickly. Without field, we run into battle and come back to town. too much focus on action?
Mabinogi Heroes, which is Vindictus in Korean, have level cap of 68 and new episode is coming out with new skills. Also, the new class (Karok as a barbarian ?) is almost ready.
Oh, if you had to pay for Vindicuts about $15 per month, would you like to play it?
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Taycat wrote on 2010-11-03 14:50
Er...
This textwall makes no sense.
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ionexx wrote on 2010-11-03 15:49
easyly said, i could said i have 4 lvl 38 fiona on 1 id
ur wall of text, is meaningless and a waste of time
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Ruquion wrote on 2010-11-03 16:02
Quote from nitemare;202827:
The lack of contents and in-game-community disappoint me.
Most battles are very short, and groups are gathered and broken up quickly.
We just run into battle and go back to town. Is there too much focus on action?
if you had to pay for Vindicuts about $15 per month, would you like to play it?
I'm guessing that this is the main point.
IMO, if you have to pay 15 dollars a month, I'd rather play another game. There are plenty of games which have a similar playstyle in Korea.
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Gotejjeken wrote on 2010-11-03 16:14
Well, despite the rambling, I think TC missed the point of the game. You really shouldn't have two of each character, as their weapon choices are not mutually exclusive, you will end up using both at some point. Also since AP is practically infinite, you can max both in due time anyway, so all that time you used getting another character (and no offense, but you must have a LOT of free time), could have been used to AP grind both skill sets on one character if you are that determined.
Also, no one in their right mind would pay monthly for this game, even a one time purchase would be asking too much, there is simply not enough content at this point. Groups are formed and broken up quickly as there is nothing to do, there is really no need for the Guild system even at this point as most things can easily be done by yourself. Until we start getting harder / longer raids, no one is going to take grouping seriously. As it is now, Vindictus is a single player game with a co-op element, not an MMORPG.
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Ruquion wrote on 2010-11-03 16:19
Quote from Gotejjeken;202894:
could have been used to AP grind both skill sets on one character if you are that determined.
^ Implying you can AP grind without spending hundreds of dollars.
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sakraycore wrote on 2010-11-03 16:53
I might pay $15 if Nexon got some actual servers lol instead of this worthless P2P thing that is not even P2P done right.
Proper P2P ala Gunz means 2 people in the same room (connected via LAN) should be getting 5 bars to each other no matter what.
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Darkwolf30 wrote on 2010-11-03 16:57
Quote from sakraycore;202946:
I might pay $15 if Nexon got some actual servers lol instead of this worthless P2P thing that is not even P2P done right.
Proper P2P ala Gunz means 2 people in the same room (connected via LAN) should be getting 5 bars to each other no matter what.
Or 2 people only a few hours apart >.>
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nitemare wrote on 2010-11-03 17:08
You really shouldn't have two of each character, as their weapon choices are not mutually exclusive, you will end up using both at some point.
The reason I'm playing two characters of one class is that I don't think playing this game by long term. :D
With the lvl cap, just trying another skill tree or style is fun.
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Taycat wrote on 2010-11-04 15:41
Quote from Ruquion;202882:
I'm guessing that this is the main point.
IMO, if you have to pay 15 dollars a month, I'd rather play another game. There are plenty of games which have a similar playstyle in Korea.
Private servers.
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Cucurbita wrote on 2010-11-04 15:46
I would pay 15 dollars a month if they started acting like a real mmo service.
Seriously, they don't deserve my money right now.