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Bakuryu wrote on 2010-11-06 01:47
Greetings Mercenaries,
Daylight savings change is happening this weekend, and we will be performing maintenance on Sunday to reflect the changes for Vindictus.
Game maintenance will last approximately two and a half hours. Remember to move your clocks back (2 AM will become 1 AM).
Thank you for your patience, and we apologize for the inconvenience.
-Time-
Pacific: 1:00 AM PDT ~ 2:30 AM PST, Sunday, November 7th, 2010
Eastern: 3:00 AM EST ~ 5:30 AM EST, Sunday, November 7th, 2010
-What-
Vindictus Game Servers will be unavailable
-The Vindictus Team-
Scheduled Maintenance - 11.07.10
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TA wrote on 2010-11-06 02:20
Hopefully they fix seal exchange...
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Arsik wrote on 2010-11-06 02:22
Quote from Tasha;205905:
Hopefully they fix seal exchange...
I'd much rather them fix the Marketplace/NX Depot bug where characters with recycled names can't access them. I'm getting a little desperate in the lack of inventory space. :/
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EndlessDreams wrote on 2010-11-06 02:29
The maintenance would only address the time change. It is unlikely to change anything else.
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Arsik wrote on 2010-11-06 02:37
Quote from EndlessDreams;205911:
The maintenance would only address the time change. It is unlikely to change anything else.
Regardless, I'd much rather have Nexon fix the bug for characters with reused names than a "bug" that apparently is normal when you look at the Korean version. :/
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TA wrote on 2010-11-06 04:47
Hey, I depend on those 10 tokens a day.... I'm getting jipped for 60 tokens a week. That means it's worse off than it was originally!
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SoDevious wrote on 2010-11-06 15:23
Quote from EndlessDreams;205911:
The maintenance would only address the time change. It is unlikely to change anything else.
Yeah which is why I don't like the fact that it takes 2 and a half hours to roll back some clocks.
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PandaSong wrote on 2010-11-09 00:07
Did anyone else notice that the seals were given an hour earlier then they were supposed to be? >_>; I thought this was supposed to address the time change?
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Osayidan wrote on 2010-11-09 01:31
Quote from SoDevious;206229:
Yeah which is why I don't like the fact that it takes 2 and a half hours to roll back some clocks.
They have to keep the game inaccessible for the period of time transition to avoid "time traveling" to occur. It's the same thing I explained in my thread about daylight savings in the mabination discussion section and was too lazy to do for this website.