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michelmoug wrote on 2010-11-15 06:59
Description
You can get human card for free at beginning and you can get free elf or giant card when you choose to support their race at G2.
Human
Description: Human do well in both long range and short range, major stat in Str, Int, and Dex. Better than elf in close combat.
Note: You can have 20 pet card and 20 mix of human,elf, and giant race
Story:
G1-G3 -->
Support Race:
Elf and Giant, can change support once a day, support race will get shop discount while opposing race's guard will attack.
Moving Speed:
Elf > Giant> humans
*Tested on 3 race in the slowest movement*
Equipment:
- Wear light armor and heavy armor and equipment that are widely available
- Duel sword
Pros:
-Can master many thing(at their best stat)
-Good defence - Can wear lots of armor
-Wield Double sword
Disadvantages :
-Moving speed
-Most skill ap cost quite high
-Lose out to other race in non-defense related specialization
-Overall use the most energy
Specific skills: Final Hit, Arrow Revolver, paladin/dark kngiht
Elf
Description: Best in Long range, horrible short-mid range, but can compensate by using skills. They are access to Secret stores, and spirit weapon.
Story:
Unavailable in G1-G3
Support Race:
Unless specified, human is the only support race.
Moving Speed:
-Elf velocity> Giant> humans
-Fastest in 3 races
-1.32 times faster than human
Equipment:
-Can't use duel sword
-Can't wear heavy armor, large helmet, foot guard equipment, etc. However one hand and feet is possible.
-Elf have it own kind of equipment.
Difference in skill:
Long Range
-Can run while preparing, but will be maintain at 50%
-Shoot two arrow at once
--If one miss, then other will miss
--If one arrow knock down, then second arrow is gone. (energy/mana will only cost 1 arrow in this case)
--If you change to defense before finish shooting (still cost 2 arrow)
- Magnum Shot is 1 sec faster than human
--Can use it while riding horse
Close Range
Normal Attack: No max damage rise, and str(dex) affect it weakly.
Smash: Longer prepare time
Defense: Less def rise
Counter attack: No increase in enemy min damage percentage
Windmill: Low minimum damage
Magic
-Use less AP than other race
-Ice spear use Less mana than human
Pros:
-Long range battle
-moving speed
-Less mana cost on Ice Spear
-Horse riding battle(With bow only) <-- Very good hit and run =)
Disadvantages:
-Close Combat
-low HP
-Can't equip Heavy armor (low def)
-Magic cost more Ap
Specific skills: Mirage missile, Hide, Beast transform
My note on elf skill table:
Elf Use WAY less Ap than other, but in exchange the skill is weaker and take a bit longer to cast.
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Moppy wrote on 2010-11-15 07:06
No gold selling.
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MrpewX2 wrote on 2010-11-15 07:15
...You forgot Giants j/k, also elfs use MORE Ap for the basic bolt magic skills and there range skills
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Kanam wrote on 2010-11-15 11:26
Quote from michelmoug;216061:
Note: You can have 20 pet card and 20 mix of human,elf, and giant race
This is false, apparently the limit is 80 characters (pet/human/elves/giant) total.
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Jando wrote on 2010-11-15 12:06
Elves also get more dex then humans. In both skills, aging and leveling.
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Archibald wrote on 2010-11-15 13:04
Quote from Moppy;216066:
No gold selling.
Oh you must haev deleted that. Also your video in your siggy makes me lag on every page you post in for me...
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Adelynn wrote on 2010-11-15 20:00
I think some bolding, underlinging, and better spacing will help this guide of yours. Also, as previously stated, some of your facts are wrong. I think a s a quickie guide to raced, it could actually be a pretty good one if you tuned it up, though.
Mentioning trans could help.
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Moppy wrote on 2010-11-15 20:24
Quote from Archibald;216172:
Oh you must haev deleted that.
Yep. :D
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Adelynn wrote on 2010-11-15 20:55
Moppy cleans the bad stuff, that's why Moppy is Moppy.
Anywho, a touch-up example?
Mabinogi:Race Guide
Description
You can begin with a human character for free at beginning and you can then get free elf or giant card when you choose to support either elves or giants. You must wait 24 hours between changing sides, but you can get BOTH the Elf and Giant Assistant Cards. These cards do not come with free premium looks like your first card does.
You can have up to 80 characters total. This includes all Human, Elf, Giant, and Pet characters/cards.
Human
Description: Humans do well in both long range and short range, major stat in Str, Int, and Dex. Better than elf in close combat.
Story:
G1-G3 -->
Support Race:
Can support both Elf and Giant, but not at the same time. can change support once a real-life day. Will receive discounts at either Filia (if supporting elves) or Vales (if supporting giants).
Moving Speed:
Elf > Giant> humans
*Slowest of the three races*
Equipment:
- Can wear clothing, light armor, heavy armor. Can dual-wield 1-handed swords. Cannot dual-wield blunts.
Pros:
-Can be proficient in melee, range, and magic; well-balanced
-Good deffense - Can wear lots of armor
-Dual-wielding
Disadvantages :
-Moving speed
-Most skill ap cost quite high
-Lose out to other race in non-defense related specialization
-Overall use the most energy
Specific skills: Final Hit, Arrow Revolver, paladin/dark knight
Elf
Description: Best in Range/archery-related combat, good for a mage character. Difficult beginning as a melee character.
Story:
G1-G3 unavailable.
Support Race:
Elves, cannot support giants.
Moving Speed:
-Elf velocity> Giant> humans
-Fastest of the 3 races
-1.32 times faster than human
Equipment:
-Can't use duel sword
-Can't wear heavy armor, large helmet, foot guard equipment. Can wield 1-handed sword+shield/1-handed blunt+shield.
-Elf-specific armor and weapons available.
Difference in skill:
Long Range
-Can run while aiming, but will be maintain at 50%
-Shoot two arrow at once
--If one miss, then other will miss
--If one arrow knock down, then second arrow is gone. (energy/mana will only cost 1 arrow in this case)
--If you change to defense before finish shooting (still cost 2 arrow)
- Magnum Shot is 1 sec faster than human
--Can use ranged attacks (including magnum, support shot, mirage missile) while riding a mountable pet, such as a horse, or ostrich. Cannot use range when flying on a pet.
Close Range
Normal Attack: No max damage rise, and str(dex) affect it weakly.
Smash: Slowest smash load of all 3 races
Defense: Less def rise
Counter attack: No increase in enemy min damage percentage
Windmill: Lowest windmill damage of the 3 races
Magic
-Ice spear use Less mana than human
Pros:
-Long range battle
-moving speed
-Less mana cost on Ice Spear
-Horse riding battle(With bow only) <-- Very good hit and run =)
-Hide
Disadvantages:
-Close Combat
-low HP
-Can't equip Heavy armor
-Magic cost more Ap
Specific skills: Mirage missile, Hide, Falcon Transformation, Final Shot
GIANT??
Really, really fast and dirty editing that isn't even done, but I have homework to attend to.
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Bankai231 wrote on 2010-11-15 21:02
This really isnt a guide. I can look this up and more by using the wiki.
If there was gold selling in this guide it was probably just a ploy to get gold selling in without being detected.
Edit: If this is a factual guide you shouldnt be putting opinions in. (Your first sentences)
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Cannibal wrote on 2010-11-15 21:04
Yeah, I agree with what Bankai said. As soon as I saw Moppy's post, I knew it wasn't serious.
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Okami wrote on 2010-11-15 21:30
Since this is bothering a few people, I'm going to go ahead and shut this down.
So with that being said.
/lock