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gentrone wrote on 2010-12-08 19:27
As I said, it's not for gamers.
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Kueh wrote on 2010-12-08 19:31
Doesn't that go against having no frontiers?
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gentrone wrote on 2010-12-08 19:35
Who knows, maybe someday it will be possible to play games like Mabinogi in a browser, that's what makes the Citrix announcement so exciting.
And a game=/= the web.
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Kueh wrote on 2010-12-08 19:42
Web gaming = the web.
I only meant that google is really driving for universiality, but they cut themselves out of one of the largest sources of traffic by not supporting games. Maybe it will support games when it comes out though.
I think cloud software would open up so many tons of possibilities for gaming.
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gentrone wrote on 2010-12-08 19:54
Well they are trying but with crappy game apps like those in Facebook. It's not really Google who should worry about creating games for the browser but developers like DevCat or Blizzard. Google is just building a platform, so big gaming companies should start worrying a little bit more.
Did you like Age of Empires?
This is an example of how much it's changed. Apparently you won't need to download anything.
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TA wrote on 2010-12-08 20:04
It's most of it for a lot of us here. x_X
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Axx wrote on 2010-12-08 20:12
I did notice that for nearly everything that you can do on the web, Google has or is launching it's own service for. About the only thing they have left to do is provide Googlectricity to power all of your web browsing needs, and then everything will have the Google brand stamped on it.
And while cloud storage might be the technology of the future, I don't see it used for more than backup and redundancy. Too many things can go wrong to have all your corporate information stored off-site.
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Zid wrote on 2010-12-09 16:48
Quote from Whyrainfalls;241141:
Web gaming = the web.
I only meant that google is really driving for universiality, but they cut themselves out of one of the largest sources of traffic by not supporting games. Maybe it will support games when it comes out though.
I think cloud software would open up so many tons of possibilities for gaming.
http://www.onlive.com/#1
http://www.onlive.com/corporate
Cloud gaming (both
single and multiplayer) has been publicly pioneered into for a year already. And it's been in development for 7 years before announcement.
If gaming can be done via cloud computing, I don't see why not for Photoshop and other memory-intensive programs right now.
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BobYoMeowMeow wrote on 2010-12-09 23:44
crappy games >:3
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Osayidan wrote on 2010-12-10 01:48
This is an old technology that is getting revived. Think back to terminals, bunch of crappy boxes connecting to a powerful central server in a company.
It's growing really fast now, at work we're going to be completely redoing our business models to adapt to this technology. In about 5 - 10 years you won't have operating systems like Windows anymore. Even windows is phasing out it's traditional licensing for cloud based operating systems and virtualization.
The only real barrier left is the connectivity speeds for internet. This is impossible if end users don't have high bandwidth, unlimited data transfers. The technology to play video games out of the cloud already exists, and it could be done right now if it was profitable, but it isn't since no one has access to it.