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User495 wrote on 2010-12-09 02:33
Quote from Phunkie;241093:
Now we can all roleplay as Gallantmon from Digimon!
[Image: http://sp8.fotolog.com/photo/24/2/80/digital_family/1273431396071_f.jpg]
Lolno, but seriously. This is awesome!
LANCE CHARGE!!
[Image: http://www.mspaintadventures.com/extras/ps000040_2.gif]
:thumb:
but OMG LANCES :QQQQQ
and I guess Lance Counter/Charge is meant to mimic how a lance should actually affect those skills, but for whatever reason they just couldn't modify those skills to produce the same affect when equiping a lance so they just make new ones (Mabi trying to be realistic-ish)
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NotAnElf wrote on 2010-12-09 02:37
Quote from Sevian;241664:
:thumb:
but OMG LANCES :QQQQQ
and I guess Lance Counter/Charge is meant to mimic how a lance should actually affect those skills, but for whatever reason they just couldn't modify those skills to produce the same affect when equiping a lance so they just make new ones (Mabi trying to be realistic-ish)
Or they wanted to make you waste more AP.
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Taliya wrote on 2010-12-09 02:39
Humans are forced to walk as well.
The lance sorta collapses when you put it in your sub. So this is what I understand so far. There's lance charge, lance counter, and lance mastery. You can't use normal charge or counter. Lance counter loads extremely fast for giants, but it has a time limit and cool down. The lance charge hit everything in your path as Khenta
showed, but it activates a cool down as well for both charges. So no switching weapons double charge shenangins.
EDIT:You can normal charge with lances. :x
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Xemnas wrote on 2010-12-09 02:41
I thought this thread was presenting a new version of Nao in KR test, but lances are cool too. I'm mostly excited for the charge uncap.(if it's true)
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Taliya wrote on 2010-12-09 02:45
You can normal charge with lances. :x
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jaws908 wrote on 2010-12-09 02:46
Curious on damage %'s for charge/counter w/lances :o Also with all the hype aimed at lances, is there anything else added that's being overlooked?
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Shanghai wrote on 2010-12-09 02:47
They seem more Giant-oriented since Humans and Elves have to walk while using it. That's good I guess, considering how gimped Giants still are at times.
@Jaws: Uncaps on certain life skills. I forgot though. Check the OP.
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Phunkie wrote on 2010-12-09 02:53
Glad Giants get somewhat of a good weapon.
Though seriously, they couldn't just edit Charge to hit all enemies in the path at Rank 1 or something?
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jaws908 wrote on 2010-12-09 02:55
Yeah I read about the uncaps ;) I meant besides those two things I guess XD And Yeah I totally agree, this is giant oriented. I cant see it being overly practical for humans. If the cooldowns/loadtimes arent horrible, maybe good for melee elves.
If they're egoable I can see a bunch of "pro" human players egoing them thinking it'll be great and then later realising the functionality is vastly limited -cough- two hand swords -cough-
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Taliya wrote on 2010-12-09 03:14
Huh, can't use defense either. Going to have to test lance counter vs magic and arrows.
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jking012 wrote on 2010-12-09 03:23
epic lances is epic.. and @comment about the class system being fked up by whiners = I agree
cant wait to try em out :P (lances)
and @ comment about (can't you hit something b4 it hits you?)
i would assume so as if some 1 charges you and your not stunned you could hit them b4 they hit u (so no more reliability on luck/ internet connection to possibly stop a charge :3
I would like to see some of the upgrades for lance to so call "Pierce" more %
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Lan wrote on 2010-12-09 03:24
[video=youtube;rMm7kDGJ0aQ]http://www.youtube.com/watch?v=rMm7kDGJ0aQ&feature=sub[/video]
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Arsik wrote on 2010-12-09 03:30
Quote from Lan;241744:
[video][/ video]
Eh, honestly expected a Dragoon-esque Jump Attack where you plunge the tip of the lance into the enemy. :/
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Lan wrote on 2010-12-09 03:35
Quote from Cruril;241747:
Eh, honestly expected a Dragoon-esque Jump Attack where you plunge the tip of the lance into the enemy. :/
We'll we can't really jump that high, unless we sky dive from our dragons :3
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Sinned wrote on 2010-12-09 03:37
Human wielding:
http://img192.imageshack.us/img192/8448/asdasdadl.png
Humans are slowed to a walk and it's really useless except for the charge which GOES THROUGH counterattack
Lance Counterattack deactives after a bit if not used
Really impractical when something is moving around because of the annoying distance management to attack
Elves cannot use lances
If anybody else hasn't seen new character customization screen:
http://img228.imageshack.us/img228/840/fsdfsf.png
Edit - Giants can use both charges while human can only use 1 because of lack of shield