I have 70+ AP, and about 10 more if I can push my level up to 50 within this RB. My skills listed here are unchanged. Everything that needs to be ranked, like windmill 1, refine 1, etc, has been ranked.
Lifeskills-wise, I was considering blacksmithing, but that requires too much dedication. My enchanting training is still not finished yet (and I count that as a lifeskill which I'll just give a little of my time whenever people need to get things enchanted), and all the skills that I was considering take up too much AP. Initially, I wanted to get Thunder to R6, and probably finish up FH and AR, but I have a few problems...
- Thunder - I don't spend too much time doing exploration and I can always get mana herbs at first stop. I can get to level 16-18 exploration in one day, which is fine to me. Rank 9 Thunder seems to be enough for me.
- FH - Too much AP, and I don't know how significant the damage increase will be at Rank 5. It feels like forever to get to R1.
- AR - I don't use this skill anymore after I've learnt Thunder. Thunder solves the rafting problem for me. AR and range in general is very troublesome to use with high latency, which is why I don't use it much anymore. Except for boss room in Ciar Adv whenever I go with friends. I can't solo or I'll just die a lot (and it's too slow).
I have figured out that my time will just go into making HW, both to sell and use, pushing exploration to 18-ish and then joining people in parties with high exp rates. I won't bother too much with lifeskills or other extremely difficult skills in the future. Blame it on enchant training, and I don't regret it.
I play mostly for fun and I'm not really interested in power, which is why I need to find a fun skill to learn that will also be useful and great for party play.
I'm intending to party alot in the future. I shall find a new guild with good people if random parties are too troublesome to find. I really dread to go back to the days of soloing missions.