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radionoise wrote on 2010-12-16 20:39
SCC HM is fairly easy if you have enough range/melee damage... Blaze, Fireball, Golems and Flame Burst are also good there.
As for my method, I just ride a thoroughbred for the entire mission and run to the center of every spawn... use Crash Shot, then walk to another enemy and use Crash Shot again. Generally, most mobs die from one critical CS and if neither attack crit I just clean up with Magnum or another CS.
The shadow ghost is also fairly easy by using mounted archery and having at least 106% crit, since you can simply magnum -> range -> magnum at point blank using the thoroughbred's speed to cover the gap... if you're lucky with critical magnums, it takes only a few seconds to kill. If your mount has 1 HP or is in deadly, you get knocked back and lose aggro if hit so it's a good way to tank it and other mobs.
As for the doppel itself, I just use Adniel if it's available (generally doesn't take more than 1/4 of the clone's HP in HM) or spam Crash Shot safely with an ego bow. After the clones are dealt with, I just turn on auto combat along with mana shield and spam the Magnum hotkey during Final Shot.
It takes about 7~8 minutes with my method (4~5 when the AI is lagging) and it's fairly safe to spam for extended periods of time.
I do know some humans who use endless DK under pot poison, while windmill spamming mobs and using pet stun + smash for the ghost and it works really great for most of the mission... although with all the pots in your inv you miss out on space to pick up gold and drops.
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Jando wrote on 2010-12-16 20:54
Smash + Firebolt spamming pet = bad times for the shad ghost.
And in all my runs I've done with Adniels horn which have been with others since I dont have it, have never taken any considerable amount of hp off the droppleganger.
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krpr wrote on 2010-12-16 20:59
real pros don't adniel doppel, waste of xp <:
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Zid wrote on 2010-12-16 21:01
Quote from krpr;249995:
real pros don't adniel doppel, waste of xp <:
Real pros know how to aim properly so that they can score Doppelganger finish. =3
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Fracture wrote on 2010-12-16 21:13
Chain Cylinder + Flamelocking is pretty devestating, along with Crashchaining and hearty abuse of Tower Cylinder.
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Aubog007 wrote on 2010-12-16 21:34
Or you can smashmill lock him with rank 1 shock. By the time shock is over all the clones should be dead. If he resummons. use another shock crystal. That's how i take care of the boss
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Justified wrote on 2010-12-16 21:43
Quote from Zid;249999:
Real pros know how to aim properly so that they can score Doppelganger finish. =3
Real pros know that Adniel will almost never win the finish on a Dopple.
And clones don't give any XP so there's no loss.
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Zid wrote on 2010-12-16 21:53
Quote from Justified;250048:
Real pros know that Adniel will almost never win the finish on a Dopple.
And clones don't give any XP so there's no loss.
Touche.
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Vejosa wrote on 2010-12-16 21:56
I just fireball each of the mobs from a safe distance, I can clear it pretty quick. I dragon horn + demigod spam the boss at the end.
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Aubog007 wrote on 2010-12-16 21:58
Quote from Justified;250048:
Real pros know that Adniel will almost never win the finish on a Dopple.
And clones don't give any XP so there's no loss.
remember if you spam SCC all day then sometimes you cant use Adniel. What then! (serious question which is why i use shock)
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Justified wrote on 2010-12-16 22:08
Quote from Aubog007;250067:
remember if you spam SCC all day then sometimes you cant use Adniel. What then! (serious question which is why i use shock)
I used to Windmill spam with pet play, but now I have R1 Fireball to take care of that issue.
Clones are pretty weak and their AI is extremely predictable, so as long as you can keep Dopple aggro on your pet (WM spamming still works) then you can clear the clones out easily as they only double-aggro. It's still easier to just nuke it.
Recent downgrades to my hardware and internet has reduced my run time from ~10 minutes all the way to ~16 minutes, so I don't spam it as much as I used to anymore.
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krpr wrote on 2010-12-16 22:09
Quote from Aubog007;250067:
remember if you spam SCC all day then sometimes you cant use Adniel. What then! (serious question which is why i use shock)
doubt it, after all each run takes around 15~23 mins to finish so by the time you get from one doppel to another one ingame day already passed
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Vejosa wrote on 2010-12-16 22:11
actually I run it pretty fast, and sometimes i'm unable to use Adniel, simple Shadow of spirit and Spear of light does the trick however.
What I normally do is I go near the dopple and load fireball, i'll make sure a pet is summoned with me, and then get the pet to target the dopple.
after dopple aggros my pet I launch the fireball to kill the spawns that it summons, and then proceed to shadow of spirit etc etc, it takes a few seconds.
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Aubog007 wrote on 2010-12-16 22:25
Quote from krpr;250081:
doubt it, after all each run takes around 15~23 mins to finish so by the time you get from one doppel to another one ingame day already passed
I know giants that run it in 10 minutes on average. 6-8 with trans. It's possible. They did it under level 3k too.
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Ailyene wrote on 2010-12-16 22:30
If you have a high ranked golem summoning and alchemy mastery, use forest golems. If you know how to smashmill well on your own character, do the same for your golem. The good part about this is you'll never even have a chance of dying on your character as long as you stay within a safe distance, and if you're good at smashmilling, your golem won't die until the time runs out.
Golem works great for the dopple clones too, if you don't have Adniel. And the dopple itself is easy as heck. Just smashmill and as long as nothing else is hitting it, it probably won't do a thing.
However, this way still takes me 10-15 minutes, so I'm not sure about how some people can solo it within 10 minutes. Crash shot perhaps?