Quote from heretic304;268613:
I'll say it a different way then. When you use a sword, you'll notice that you are able to start your Guard, and then Heavy Stander, BEFORE you are able to start to move, attack, or dodge. Due to this fact, Heavy Stander is considered a cancel, since it shortens the time frame between attacks. When you use a hammer, however, you'll notice that the moment you are able start your Guard, and then Heavy Stander, is EXACTLY THE SAME as the moment you are able to start to move, attack, or dodge. Due to this fact, none of these can be considered a cancel.
No. Canceling is any action that interrupts the current animation frames and starts a different action with different animation frames. There is nothing special or different about heavy stander canceling compared to move canceling, dodge canceling, canceling into gliding fury, or whatever. Move canceling also shortens the time frame between attacks, as you are (work with me here) canceling out of the rest of her attack animation.
Just because the only way for sword fiona to cancel out of her attacks is by HSing doesn't give HS some magical, imaginary properties or special classification relative to other forms of canceling. They are all forms of canceling, regardless of the length of animation frames or how long it takes before you can cancel out of the animation.
Also, some of hammer fionas attacks can't be attack canceled out of into other attacks. Her honey bee sting single right click smash, for example. You can't just keep spamming right click, you have to move, dodge, hs cancel out of it or left click attack. You can't left or right click to cancel out of her LLLLR - you need to move, dodge, or HS cancel it. So you are actually wrong in some cases when stating that she can attack cancel out of her moves.
I hope you're not too confused by this or your head would probably explode trying to figure out all the canceling going on in say, a Devil May Cry or Bayonetta or Street Fighter combo video. Vindictus is pretty brain dead simple with its canceling system. This probably has something to do with mmo players not typically encountering real time action games, so they aren't exactly up on the specifics or definitions.
Edit w/ youtube link:
http://www.youtube.com/watch?v=vz78iPXhiBk
First attack you can see LLLLR, where I am mashing left and right click, but the attack isn't cancelled, because you can't left or right click cancel out of that smash. Second attack I do LLLLR except move cancel it, which works (dodge or hs cancel would also work). Third, I start mashing right click to use honey bee sting - note that it can't cancel into itself, so no canceling occurs. Fourth, I start using honey bee sting while holding a movement key, which move cancels out of it repeatendly, and finish by attack canceling out it by left clicking. Anyway, regardless of whether she's move, attack, HS, or dodge canceling, they are all forms of canceling.