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Phunkie wrote on 2010-12-30 18:08
Rest
First Aid
Campfire
Musical Knowledge
I know of those 4.
How about Mana Shield?
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Sinned wrote on 2010-12-30 18:38
Should be still capped, they still have 2 (and a half since g14 isn't complete yet iirc) generations to uncap skills during the "life skill" chapter
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Phunkie wrote on 2010-12-30 18:42
Ah and also Cooking and Composing.
All of those 7 skills are still capped.
Crazy! Only a few left. haha
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Dixon wrote on 2010-12-30 18:43
Composing
Musical Knowledge
Campfire
Rest
First Aid
Cooking
Mana Shield
Meditation
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Zid wrote on 2010-12-30 18:46
There's also Evasion and Sharp Mind.
Evasion, I can see uncapped probably next season or generation.
Sharp Mind, eh... What can they really do with it? Even Support Shot was easy to figure out what it could do.
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Dixon wrote on 2010-12-30 19:02
Quote from Zid;268931:
There's also Evasion and Sharp Mind.
Evasion, I can see uncapped probably next season or generation.
Sharp Mind, eh... What can they really do with it? Even Support Shot was easy to figure out what it could do.
Well, having it stop failing is one thing. They could renew it (See: Support Shot treatment) with new additional functions as well.
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Meikeru wrote on 2010-12-30 19:33
Well what could they add to change Sharp Mind?
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starpaw7 wrote on 2010-12-30 19:54
Quote from Meikeru;268953:
Well what could they add to change Sharp Mind?
I would think at higher ranks would increase the success rate of seeing the skill :what:
It would be nice to see what skill a Golem is loading before they spam Stomp to death, or if something is loading Counterattack before I lag
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NotAnElf wrote on 2010-12-30 21:23
Quote from Meikeru;268953:
Well what could they add to change Sharp Mind?
Higher ranks reveal additional clothing of the person playing the char.
Master allows you to see them naked.
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User495 wrote on 2010-12-30 21:56
the idea of seeing the down gauge after ranking Sharp Mind would've been nice instead of seeing it all the time no matter what
or seeing Boss HP
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Kaeporo wrote on 2010-12-30 22:11
Sharp Mind: (r9)
- Allows players to view the maximum and current health of monsters not considered "boss"
Sharp Mind: (r5)
- Allows players to view detailed information (stats/skills) of other players with less combat power
- Allows players to view detailed information (stats/skills) of monsters not considered "boss"
Sharp Mind: (r1)
- Allows players to view the hidden equipment of other players with less combat power
- Allows players to view the item drops of monsters not considered "boss"
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starpaw7 wrote on 2010-12-30 22:26
Quote from Kaeporo;269104:
Sharp Mind: (r9)
- Allows players to view the maximum and current health of monsters not considered "boss"
Sharp Mind: (r5)
- Allows players to view detailed information (stats/skills) of other players with less combat power
- Allows players to view detailed information (stats/skills) of monsters not considered "boss"
Sharp Mind: (r1)
- Allows players to view the hidden equipment of other players with less combat power
- Allows players to view the item drops of monsters not considered "boss"
You can see what they will drop before they are knocked out? :blood:
Though by the seeing the Health of the monsters; do they mean actual numbers since we can already see their bar :what:
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Iyasenu wrote on 2010-12-30 22:34
Quote from Phunkie;268925:
Ah and also Cooking and Composing.
All of those 7 skills are still capped.
Crazy! Only a few left. haha
[SIZE="7"]
KYOO[/SIZE]
[SIZE="7"]FREAKING[/SIZE]
[SIZE="7"]
KYOO[/SIZE]
Here's hoping for G15 uncapping Cooking.
/fume
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MikeHo wrote on 2010-12-31 00:46
for the sharp mind thing maybe add the ability to read CP.
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Dracius wrote on 2010-12-31 00:53
Wind Blast