This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
casshem wrote on 2011-03-14 22:56
No one cared to save the PDF?
:pissedoff:
-
Transcendence wrote on 2011-03-15 01:43
Updated!
-
Navy wrote on 2011-03-15 01:48
Giants have incredible melee
however, personally, I like to mix it up a bit.
Mageing is possible, but not probable.
So I'll stick with my elf and human, and just use my giant for lifeskills
-
gundamweed wrote on 2011-03-22 06:09
This is real good, though I just have one question. You mention a 312% multiplier in wm damage in your final notes, where does that come from?
-
Transcendence wrote on 2011-03-23 04:23
Quote from gundamweed;380731:
This is real good, though I just have one question. You mention a 312% multiplier in wm damage in your final notes, where does that come from?
312% from G14's 6th R-Type Upgrade (for 2handers) :P.
-
gundamweed wrote on 2011-03-25 01:57
well alrighty. It'd be nice to see one of these done for elves.
-
Transcendence wrote on 2011-03-25 05:36
Quote from gundamweed;380731:
This is real good, though I just have one question. You mention a 312% multiplier in wm damage in your final notes, where does that come from?
Oh sorry, I read your question wrong, 312% is critical damage multiplier for any type of attack. WM multiplier is still 250%, but critical multiplier multiplies that 250% by 312%.
-
casshem wrote on 2011-03-25 13:49
I'd like to see an upgrades list for the weapons you used in your calculations.
-
Transcendence wrote on 2011-03-25 23:50
All weapon upgrades are listed on the wiki: max damage oriented (except for the maces: 1-77 route with 12% critical).
-
Navy wrote on 2011-03-26 06:20
this makes me want to work on my giant now.
thank you
-
casshem wrote on 2011-03-26 15:25
Quote from Transcendence;384336:
All weapon upgrades are listed on the wiki: max damage oriented (except for the maces: 1-77 route with 12% critical).
What's wrong with 238 maces? You can just slap on Stiff to fix the 0% crit.
-
Transcendence wrote on 2011-03-26 16:20
Well of course there's nothing wrong with different preferences in upgrade paths, but I focused the enchant/equipment section to be on Max Damage. 1-78 yields 10% critical (with Stiff), however 1-77 yields 12% critical AND possible +12 max damage from dual-wield Wolf Hunter enchants (over Stiff). Thus, the 1-77 route yields 11 more max damage and 2% more critical (albeit at the cost of lower balance which is not that significant at sub-1k total level).
-
casshem wrote on 2011-03-26 19:22
Last nub question: Why is lower balance not that significant sub-1k?
-
Transcendence wrote on 2011-03-29 05:06
Well, maces come with pretty good balance (even with 1-77 route) and with base dex just from leveling, you should be fine
-
Transcendence wrote on 2011-04-26 02:23
Updated!