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jking012 wrote on 2011-01-14 21:16
Quote from Zid;290371:
Ahahaha...
They left out Bolt Composer on the Magician page.
They actually didnt well.. not in so little words... they tell you in smaller print down below on the magician area
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Blassreiter wrote on 2011-01-14 21:20
Giant Ranger=No Cooldown Throw Please?
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Zeo wrote on 2011-01-14 22:01
Lol... you guys freak out too much... they won't make you restricted to only skills. They also will let you learn all skills from G13 no matter what class you choose.
If NA Nexon is going to choose the old class job.. Nexon need to prepares to be nuked by 80% of the users.
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Dixon wrote on 2011-01-14 22:02
>Implying changing the job system in the way described would be a bad thing
Quote from Zeo;290442:
Lol... you guys freak out too much... they won't make you restricted to only skills. They also will let you learn all skills from G13 no matter what class you choose.
If NA Nexon is going to choose the old class job.. Nexon need to prepares to be nuked by 80% of the users.
Ugh, this isn't what Vejosa is trying to point out here. Based on how it's worded, nobody with a brain is 'freaking out', instead noticing that this appears to be a happy medium between the ridiculous appeasement of KR and the pretty bad initial test.
The most that one can read into this is that Non-Life Skills G13 onward may be class-locked.
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BizarreJuju wrote on 2011-01-14 22:20
Let all just wait till G13 comes out and see if NA set Destiny like KR or "totally NA original". Then we can start our big list of nonos. Im not worried, I just want G13 like now XD
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Deitylight wrote on 2011-01-14 22:21
Seems like class locked skills which i doubt will be the case but if so it doesn't effect me in anyway.
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Phunkie wrote on 2011-01-14 22:22
Nah, I'm pretty sure we get KR's model. We always do.
I wouldn't worry.
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Deitylight wrote on 2011-01-14 22:23
Quote from Phunkie;290470:
Nah, I'm pretty sure we get KR's model. We always do.
I wouldn't worry.
I still stand by my statement on be more worried about whether the game will be playable or not.
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Moppy wrote on 2011-01-14 22:26
It's not that bad if I can't access the non-Knight skills IMO. It kinda sucks that I can't get awesome alchemy damage boosts but at least this will force me to prioritize on Melee.
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Arsik wrote on 2011-01-14 22:27
Yea, people are reading too much into it. Sure, it's understandable, since Nexon isn't exactly known for how good they write things out. When they say special skills, they don't mean that it's exclusive to that class, they're saying that those skills are related to each respective class. As far as I can tell, Leap Attack (or Assault Slash, which is awesome, since we finally got Assault) isn't a magic, alchemy or range skill, it's a melee skill, meaning that it goes with the class that specializes in melee, the Knight destiny. Same thing with those other skills. They just listed the new skills and what branch of combat that they relate too.
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Zeo wrote on 2011-01-14 22:30
Quote from Arsik;290480:
Yea, people are reading too much into it. Sure, it's understandable, since Nexon isn't exactly known for how good they write things out. When they say special skills, they don't mean that it's exclusive to that class, they're saying that those skills are related to each respective class. As far as I can tell, Leap Attack (or Assault Slash, which is awesome, since we finally got Assault) isn't a magic, alchemy or range skill, it's a melee skill, meaning that it goes with the class that specializes in melee, the Knight destiny. Same thing with those other skills. They just listed the new skills and what branch of combat that they relate too.
Exactly what I'm trying to say... Plus I doubt NA Nexon actually would try to change the features for Classes system knowing that they are too lazy to change the programs and etc.
Plus... I'm more worried about the lag, like Deitylight said.
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Phunkie wrote on 2011-01-14 22:31
Again, remember, they go to their KR developers to fix bugs and glitches.
They would never change an important feature like the Class one, after it was edited in KR. They're really just too lazy.
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EndlessDreams wrote on 2011-01-14 22:46
It doesn't say anything about anything being restricted.
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gentrone wrote on 2011-01-14 23:32
I wish specific skills were Destilny-locked, it would make the game better; however, that's just a mistranslation by Nexon.
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Iyasenu wrote on 2011-01-15 00:10
I still think it's kind of funny.
Everyone knows about the Knight, the Magician, the Archer, and the Alchemist.
And most other know about the currently-cancelled Merchant.
But I was looking in the pack files and I saw two other classes.
The Adventurer (well everyone knows about that too xD).
And then one I'd never heard of. Called the Bohemian. xD
Weird, huh.
Anyways, I'm just waiting for G13 to come. xD
I hope they don't mess up something during the patching and cause things to stop working temporarily...
Remember what happened that one time...
... What WAS it that happened before? I can't remember... something bad happened when G12 came out, didn't it?