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Klaius wrote on 2011-01-20 18:54
Anyone find it ridiculously annoying when someone smashes/windmills things out of a flame burst?
I'm okay with it if my flame burst only has one or two charges, or if the enemy is very close to dying, but...
Earlier, I was doing a stage mission and had a bunch of snow trolls in a nice line in my flame burst. They would've died, if not for that one guy who decides to windmill all of them away. Half of them proceed to aggro me and the other guy dies.
Again when the giant snow troll spawns - I fully charge a flame burst for a sure-kill and then the same guy goes and smashes it and they end up having a nice back and forth tennis relay.
Not only flame burst either, stuff like smashing enemies in Thunder standby, or the draining animation for Life Drain really gets on my nerves.
:mad:
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Ravendor wrote on 2011-01-20 18:56
I accidentally do this sometimes to alchemists. ;_; Usually its because I don't know they're about to use flame burst, and my lag is bad so when I try to cancel the skill my derpy human goes and does it anyway.
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Chromatic wrote on 2011-01-20 18:59
Dont you hate when you try and load crash shot to 99% and someone wms right before you shoot and make you hit 1~2 targets instead of 6?
yea, annoying
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radionoise wrote on 2011-01-20 19:01
Flame Burst, Crash Shot and Blaze have such great potential for party play... but they get disrupted too easily by an unacquainted party.
Quote from Chromatic;298259:
Dont you hate when you try and load crash shot to 99% and someone wms right before you shoot and make you hit 1~2 targets instead of 6?
yea, annoying
ALL MY HATE
But seriously, though, I'm not too used to partying with Blazers so I unintentionally get in their way too often... working on improving myself on this regard, though.
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Adelynn wrote on 2011-01-20 19:12
I get my aim frozen by smashers. Really, really annoying.
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TheTempest wrote on 2011-01-20 19:15
No remorse for crit-milling a mob before a person with low-ranked flame burst/crash shot try to get to it.
Also the reason why I dislike people using low-ranked Ice Spear. /impatient
Although I do take into consideration if they're damage could be better than mine. Then I'll take it easy and see what skills they use most.
Efficiency, man.
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Klaius wrote on 2011-01-20 19:21
Quote from TheTempest;298271:
No remorse for crit-milling a mob before a person with low-ranked flame burst/crash shot try to get to it.
Also the reason why I dislike people using low-ranked Ice Spear. /impatient
Although I do take into consideration if they're damage could be better than mine. Then I'll take it easy and see what skills they use most.
Efficiency, man.
I am completely fine with this. If they can actually kill mobs efficiently, then it's okay. You can OHKO these mobs? Fine with me.
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radionoise wrote on 2011-01-20 20:35
Quote from TheTempest;298271:
No remorse for crit-milling a mob before a person with low-ranked flame burst/crash shot try to get to it.
Also the reason why I dislike people using low-ranked Ice Spear. /impatient
Although I do take into consideration if they're damage could be better than mine. Then I'll take it easy and see what skills they use most.
Efficiency, man.
That's understandable, but a 400 max r1 Crash Shot will have more efficiency, specially if some mobs are outside WM range and it's HM enemies that won't be OHKO'd so easily. CS -> WM will almost always be better, anyway, since you get two AOEs at their full potential instead of just one and severely gimping the other.
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TheTempest wrote on 2011-01-20 21:00
Quote from radionoise;298304:
That's understandable, but a 400 max r1 Crash Shot will have more efficiency, specially if some mobs are outside WM range and it's HM enemies that won't be OHKO'd so easily. CS -> WM will almost always be better, anyway, since you get two AOEs at their full potential instead of just one and severely gimping the other.
Your first statement, I wasn't really referring to those situations...Rank 1 wouldn't be considered a low-ranked skill.
But, true enough on that last point you made, no matter how minuscule. A player should be able to adapt to changing party-play styles and what-not. Of course if you see someone charging Thunder, common courtesy would dictate you let them take the first strike and deal with the mess afterwards (If it doesn't already kill everything).
A lot of times it's not always the players at fault when it comes to "interrupting" certain skills and combos. I am guilty of windmilling or smashing a mob out of the line-of-fire for Flame Burst or Blaze. Timing is critical and if you count random lags in these occasions...it just sort of happens. No one can really predict what another player is going to do on a hair.
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Crimmy wrote on 2011-01-20 21:20
Quote from Ravendor;298257:
I accidentally do this sometimes to alchemists. ;_; Usually its because I don't know they're about to use flame burst, and my lag is bad so when I try to cancel the skill my derpy human goes and does it anyway.
I do this too sometimes. The lag makes me rage and feel bad.
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Kaeporo wrote on 2011-01-20 22:17
I hate people that Windmill tight groups of mobs right before I fire Crash Shot.
My skill does not knock back. I can spam it all day long and you'll be no worse off. Your skill, on the other hand, ****s everything up for me.
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radionoise wrote on 2011-01-20 22:52
Quote from Kaeporo;298383:
I hate people that Windmill tight groups of mobs right before I fire Crash Shot.
My skill does not knock back. I can spam it all day long and you'll be no worse off. Your skill, on the other hand, ****s everything up for me.
Actually, it does now... If the initial target survives, it will be pushed back (in a random direction? or perhaps it depends on the position of the fragmented enemies).
It makes perfect mob stunlock by two or more CS users more difficult, but it gives you a little more time to get your aim up and refire should the initial target survive. I haven't tested out CS on a natural shield enemy since the patch, but I'm hoping those get pushed back as well.
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Ailyene wrote on 2011-01-20 23:40
Yes. It annoys me to no end. I don't really mind if they do more damage than my flame burst, but most of the time, my flame burst is the one doing more damage soooo...
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Iyasenu wrote on 2011-01-20 23:52
Hahaha!
I came in here thinking my friend came to Nation and made a thread like this.
It's so funny cuz this was happening to him not too long ago.
I try hard to not get in the way of his awesome flame bursting, but just a while ago me and him brought a new person into the group (not Phunkie, he's awesome :thumb:) and she would keep smashing his flame burst targets. xD
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Cryosite wrote on 2011-01-21 02:12
I hate it when any newbie saves the mob's life from my attacks. The culprit I see most often is water cannon. Some nub alchemist thinks they're hot **** and throws a water balloon at something that was about to get launched and exploded. I know WC has the -potential- to do a lot of damage, but not single charge, and not full range, and not by someone who isn't even an RA yet or have any waterdrop enchants or even max damage enchants whatsoever and a stock cylinder.
I dunno. The first lesson I ever learned as a newbie when doing random parties, is that you don't "help" the other people. You attack your thing, they attack their thing. Once you learn that rule, and can manage to live through dungeons/missions, then you can start worrying about teamwork and combinations. But when you're with people you don't know, go back to the don't touch rule.
When did newbies stop having that rule beaten into their head from the beginning?