This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
Claudia wrote on 2011-01-24 19:30
So TL;DR: I'm bored of Ciar Beginner and could use a dungeon to run.
I'm only level 13 on my new Giant, but i'm dual-wielding Iron Maces [200+ dmg from the occasional non-crit smash but my balance sucks, so let's say ~50dmg a hit], so damage shouldn't be an issue.
I've heard that there's a variety of dungeons I can run, but which ones are advised? I've heard Rabbie, Rundal, Math, and Barri. I hate Barri with a passion, and i've only run Rabbie once. [Not counting when I tried running Math on my first character at level 8 around G1... ;Spy].
I'm not strictly in it for the money or drops, but those would be nice. I'm mostly looking to run some dungeons for fun [and to get a hang of fighting monsters that aren't OMGRAEGQUIT hard.]
-
Chromatic wrote on 2011-01-24 19:47
Rabbie should be easy enough for you. Single aggro, mobs are rather stupid and fall easily for magic counter
Math sucks, don't run it unless you're after leather. Multi archer aggro, lame drops, etc
Barri, yea. For your lv it's understandable. Barri boss is the strongest of all normal dungeon versions
-
Claudia wrote on 2011-01-24 19:49
Hmm, I don't generally use Magic, but I might learn Icebolt then...But yeah, I enjoyed that one time I ran Rabbie. :')
-
RowanEos wrote on 2011-01-24 19:50
Yeah, Rabbie's a good practice dungeon because of the simple aggro...and the massive attack power that the skeletons have provide incentive to learn how to not get hit. >|
Once you master Rabbie, Rundal's much the same, except with more mixed rooms, and thus the possibility for more multiaggro.
-
Chromatic wrote on 2011-01-24 19:51
For magic counter only rF ib/lb is needed. it's just to make enemies charge at you without any skill. Oh and don't rank counter, waste of AP. Get wm 1st
-
Claudia wrote on 2011-01-24 19:53
Hmm, icic. Gracias.
Yeah, I still need rF Icebolt. :') rB WM though, just need AP. [as always]
-
arklian wrote on 2011-01-24 22:23
Math is a very good dungeon for training wm when you can 1 hit them with wm. Multi strong kills ftw. I ran math when kobolds were still strong to me for wm. If you have a pet it is great since most pets can own kobolds.
-
Akemii wrote on 2011-01-24 22:49
How can you play in Alexina? Come to Ruairi :D
-
Claudia wrote on 2011-01-24 22:53
Quote from Pride;303181:
How can you play in Alexina? Come to Ruairi :D
I moved back to Ruairi. ;D I saw you added me on my elf that I don't play LOL.
But add Cherrin!