Quote from Transcendence;31796:
:o. I've put that into mind. 290 P is with r1 CM after all. I calculated that I can get down to 20-30 HP without losing any prefixes (which are the main source of max damage enchants).
Skillset: r1 WM, Smash, CM, Critical, r9 Defense. (Skills that matter xD)
You can get -275 HP without a large sacrifice in damage.
Weapon : Demi Lich / Destruction (-140)
Hat : Wolf Hunter /
Thief (-15)
Clothing : Victorious /
Thief (-15)
Gloves :
Maltreat /
Thief (-30)
Shoes : Diamond /
Thief (-15) [Edit: Giants can't use Raven boots either, duh!]
Accessories : Corundum /
Thief (-30)
Maiz Title (-30)
5 Thief enchants = -20 Damage compared to Tragic
1 Thief enchant = -6 Damage compared to Peaceful
1 Maltreat enchant = - 1 Damage compared to Victorious (Giants can't use Wooden Needle)
Only a loss of 27 Damage.
Plus, if you use Deadman enchants, that's an additional 0-30 HP knocked off, at the sacrifice of the Luck. -305 total without sacrificing any +Damage Prefixes.
In the end, it seems more like 10-15% loss. Nowhere near 30%.
Although, if I played a Giant I would take advantage of their tanking ability, since they can actually pull it off.