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Wing wrote on 2011-02-24 13:58
Some of the most common feedback we’ve heard about Mabinogi from players when starting out is that the game is simply too hard or too different from the other types of games players are used to out in the world. We’ve heard these concerns and wanted to make the beginner experience a little friendlier to new players who are just getting started in their Fantasy Lives.
Thirteen Nao SoulstonesThe first thing we’ve done is added three more Nao Soulstones to a starting player’s inventory. While it may not seem like much, those three additional stones can make the difference in a beginner completing a dungeon, or suffering the harsh consequences of being knocked out in battle and having to start from the beginning.
[Image: http://i56.tinypic.com/oif142.gif]
Free Skill ResetsWhen starting out in Mabinogi, a player may often be blown away by the amount of skills in the game, attempting to acquire as many as possible in the early levels. While it is commendable that a new player would want to learn as many skills as possible, sometimes we make mistakes that we wish we could erase. Duncan, the village chief in Tir Chonaill, now has the ability to reset all trained skills to skill level F. This is not only a great way of amending mistakes in training skills, but will also allow beginners to try out different types of skill sets, from Archery or Alchemy to Magic or Life Skills. Duncan’s free skill resets will be offered until the account reaches a cumulative level of 100.
[Image: http://i56.tinypic.com/2yvm1pw.jpg]
Daily RebirthsMany new players may also be unfamiliar with Mabinogi’s rebirth system. Because Mabinogi is generally thought of as a skill-based game, in the grand scheme of things, levels are not too important. Many players are far more interested in advancing the ranks of their skills than gaining a cumulative level. To encourage new players to gain as much Ability Points as they can, accounts that have a cumulative level under 100 may rebirth for free every 24 hours. Non-beginner players must either wait until their characters age to 20 or rebirth weekly so long as they are in possession of a Character Card. A daily rebirth allows new players the chance to gain as many AP as possible in a small amount of time, while at the same time acquainting them with the Mabinogi Rebirth System. Similar to Duncan’s skill resets, daily rebirths will be offered to a beginner account until it reaches a cumulative level of 100.
[Image: http://i53.tinypic.com/2s1ujq9.jpg]
Free 7-day Thoroughbred Horse PetAnother common point of feedback we’ve received about Mabinogi is the sheer amount of travel that is needed to do in order to complete quests, especially when a player embarks on one of Mabinogi’s mainstream stories. To address this problem, we have placed a free Thoroughbred pet card in every new player account that is below cumulative level 100. The Thoroughbred is an excellent and speedy mount and is sure to whisk players along in their travels across Erinn. However, the free Thoroughbred's inventory has been disabled and pet will expire seven days after it is created.
[Image: http://i56.tinypic.com/f9e5h1.jpg]
With all the great new features added for Beginner Service in Mabinogi, there has never been a better time to start!
http://mabinogi.nexon.net/News/View.aspx?boardNo=101&contentNo=00B4k
:awesome:
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Kept wrote on 2011-02-24 14:53
It took me 13 weeks to get my total to 100...
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Sleeperdial wrote on 2011-02-24 14:54
I was cool with it until I saw this.
Quote from Nexon:
Daily RebirthsMany new players may also be unfamiliar with Mabinogi’s rebirth system. Because Mabinogi is generally thought of as a skill-based game, in the grand scheme of things, levels are not too important. Many players are far more interested in advancing the ranks of their skills than gaining a cumulative level. To encourage new players to gain as much Ability Points as they can, accounts that have a cumulative level under 100 may rebirth for free every 24 hours. Non-beginner players must either wait until their characters age to 20 or rebirth weekly so long as they are in possession of a Character Card. A daily rebirth allows new players the chance to gain as many AP as possible in a small amount of time, while at the same time acquainting them with the Mabinogi Rebirth System. Similar to Duncan’s skill resets, daily rebirths will be offered to a beginner account until it reaches a cumulative level of 100.
[Image: http://www.meh.ro/original/2009_10/meh.ro2778.jpg]
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Navy wrote on 2011-02-24 15:35
Quote from Sleeperdial;349010:
I was cool with it until I saw this.
[Image: http://www.meh.ro/original/2009_10/meh.ro2778.jpg]
I feel like starting over my ruairi char now...
also wing : you're suppose to give a source
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Kyreffer wrote on 2011-02-24 15:37
I like the whole skill reset thing.
Don't you have to post a link to the site the information was taken from though?
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Wing wrote on 2011-02-24 15:47
Quote from Naked;349050:
I feel like starting over my ruairi char now...
also wing : you're suppose to give a source
Sorry forgot :P.
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Taycat wrote on 2011-02-24 15:55
Interesting.
Wish I'd joined mabi now instead of 3 years ago.
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Subete wrote on 2011-02-24 16:07
Quote from Sleeperdial;349010:
I was cool with it until I saw this.
[Image: http://www.meh.ro/original/2009_10/meh.ro2778.jpg]
Choo choo.
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Mike wrote on 2011-02-24 17:07
I'm sooooo taking advantage of this >:D
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Shirayuki wrote on 2011-02-24 20:06
I should make a (new)Giant on Ruairi now :(
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abc33kr wrote on 2011-02-24 20:12
affirmative action in my mabinogi?
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Loopster wrote on 2011-02-24 21:12
Of course, giving newbies yet another advantage. In fact, all of the current players should some bonuses like skill resets and Nao stones (just a little bit, not permanent).
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Crimmy wrote on 2011-02-24 21:57
Quote from Loopster;349378:
Of course, giving newbies yet another advantage.
Of course. It's how businesses run. Pulling in more potential players pulls in more potential profit. There's no profit in rewarding long-term players because they're going to spend anyway.
It's nice for the newbies and I'd like for Nexon to be nice and reward us older players too but it's not going to happen. At least we'll see some newer people, I guess.
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Lan wrote on 2011-02-24 22:13
Quote from Crimmy;349450:
Of course. It's how businesses run. Pulling in more potential players pulls in more potential profit. There's no profit in rewarding long-term players because they're going to spend anyway.
It's nice for the newbies and I'd like for Nexon to be nice and reward us older players too but it's not going to happen. At least we'll see some newer people, I guess.
They said they're considering giving old members things :3
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Wing wrote on 2011-02-24 22:15
Quote from Lan;349490:
They said they're considering giving old members things :3
Like what? :3