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Cathaoir wrote on 2011-06-25 19:24
Quote from radionoise;489610:
From what I heard, it's not even good at killing Arc Lich anymore since the field boss buff, but this might just be a rumor.
It's not. I did an Arch Lich run with only Mirage at r1, and I couldn't kill it. Bomb-steeds (suicidal or not) and r1 life drain are the only two ways that would actually work.
Quote from Royale;489634:
it was never good at killing arch lich unless you have 3 elves with rank 1 spamming it
Not even then. One elf's Mirage would simply overlap another's. The shock damage from Mirage does not stack, as in you cant have 3 different shots doing 3 different shock damages at the same time.
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Royale wrote on 2011-06-25 21:38
Quote from Cathaoir;489699:
Not even then. One elf's Mirage would simply overlap another's. The shock damage from Mirage does not stack, as in you cant have 3 different shots doing 3 different shock damages at the same time.
its about keeping the shock effect up, not about stacking., it takes about 8~9 min to kill arch lich if you can keep the shock damage up all the time, which is just about enough time on sundays.
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Navy wrote on 2011-06-26 01:38
all of this can be found on the wiki.
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Ryoko wrote on 2011-06-26 02:13
Quote from Royale;489634:
it was never good at killing arch lich unless you have 3 elves with rank 1 spamming it
The only decency it has at Arc Lich is probably when you have spawn lag and the Bomb Steeds stop being responsive.
When writing a guide, it's probably best to write from your own experiences.
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Shironi wrote on 2011-06-26 03:04
The best use of mirage missile is trolling PVP.
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Justified wrote on 2011-06-26 03:10
Quote from Royale;488786:
its the fastest way to rank party healing, and possibly healing
No, Windmill is faster.
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Royale wrote on 2011-06-26 03:47
Quote from Justified;490482:
No, Windmill is faster.
how so? mirage can take away 700~ hp in 15 seconds, wm takes the full hp bar in 1~2 mins?
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SUNFLARE wrote on 2011-06-26 03:53
Personally I like Mirage for Training Healing and For Training WM
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Justified wrote on 2011-06-26 04:06
Quote from Royale;490551:
how so? mirage can take away 700~ hp in 15 seconds, wm takes the full hp bar in 1~2 mins?
Windmill in PvP will take away 500-3000 HP on 1-6 party members in 2 seconds. (13 if you include pets)
Mirage also cannot send players into Deadly, while Windmill can.
Mirage also causes wounds, while Windmill doesn't.
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SUNFLARE wrote on 2011-06-26 04:11
Mirage Enemy Mobs in Rabbie etc in CLusters Drain theier HP Go into Mob Use WM = Fast Training and Less WM
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Zeo wrote on 2011-06-26 04:15
Quote from Justified;490599:
Windmill in PvP will take away 500-3000 HP on 1-6 party members in 2 seconds. (13 if you include pets)
Mirage also cannot send players into Deadly, while Windmill can.
Mirage also causes wounds, while Windmill doesn't.
Mirage can cause players to go deadly, and windmill also can cause wounds depending on your injury rate.
But imo, having people touch the flaming sword is fastest and most efficent way to train Party Healing.
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Justified wrote on 2011-06-26 04:21
Quote from Zeo;490624:
Mirage can cause players to go deadly, and windmill also can cause wounds depending on your injury rate.
But imo, having people touch the flaming sword is fastest and most efficent way to train Party Healing.
Mirage shock doesn't go past 0 HP.
Windmill never causes wounds.
Elsinore is only faster if [A. you all somehow have ludicrous HP, over 3000] and/or [B. you have no friends with even mediocre melee damage of 100 max and rN Critical].
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Royale wrote on 2011-06-26 04:39
Quote from Justified;490633:
Mirage shock doesn't go past 0 HP.
Windmill never causes wounds.
Elsinore is only faster if [A. you all somehow have ludicrous HP, over 3000] and/or [B. you have no friends with even mediocre melee damage of 100 max and rN Critical].
you don't actually need to be in deadly for party healing, having only about 10% hp counts for the deadly training
and each mirage shot lets you use party healing 7 times
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Justified wrote on 2011-06-26 04:50
Quote from Royale;490669:
you don't actually need to be in deadly for party healing, having only about 10% hp counts for the deadly training
and each mirage shot lets you use party healing 7 times
Mirage doesn't do enough damage to bring players down to <10% HP in one tick. At best PHeal will only be used 3 times.
And again, Wounds. Either waste Wound pots or waste time Bandaging.
Deadly means that PHeal will take more than one use (up to 6 uses at Rank 1) to bring players back to full HP. In one instant hit from Windmill, this is vastly superior to Mirage.
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SUNFLARE wrote on 2011-06-26 05:17
Yus but you can Do Mirage in Dubby and Do Mass Splash While Wm has a Set Radius