Quote from Joker;499316:
.... you were stuck in the white area too? Its completely white and because theres no texture once you start running or walking you can't stop theres no coding that says when left click is let go you stop... (or you could look at it from the point of X and Y's there are none so you never hit the destination clicking in front of you to us is like clicking to an infinite range to the game lol)
Not stuck. I know how to navigate it. But yeah, the area where there's no ground.
The game directs your character to the field point specified. Basically, your click specifies a location with a coded 'line' that originates from your cursor. This way, you can climb mountains and such. While off in the void (as I refer to it), there is no 'floor' object to interrupt that line, so the line stretches to its full length, and specifies an X-Z coordinate to travel to. Since it stretched so far, it's essentially the same thing as clicking
really far away from your character. Because of this, a single click while in the void will leave your character running for quite some time, but it will eventually stop.
For navigational purposes, you can halt your character early by having your character perform another animation (Swap weapons, sit, gesture, etc.), and you can change directions by redirecting your camera. Your character will run in the direction your camera is facing when you click.