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Zack wrote on 2010-06-08 19:48
I'm mostly focusing more on the Elf Re Balance.
What does it do?
Is it good or bad?
Do any skills change?
I suppose I could just wait until tomorrow to find out but it's just bugging me D:
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Juno wrote on 2010-06-08 20:17
For some reason, they give elves the ability to have better accuracy on moving targets with their ranged attacks...because it wasn't good enough already.
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Shanghai wrote on 2010-06-08 20:19
Something about increasing your aim rate from 84% to 92% when you're walking(could be the other way around, where you're stationary and the formor is walking), I think. FS gets uncapped.
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Fumy wrote on 2010-06-08 20:20
# If the opponent is walking, max aim meter is 90%(92% in G10S2).
# If the opponent is running, max aim meter is 80%(84% in G10S2).
Maybe they'll fix FS so you can teleport while aiming again^^
Btw its all about the skills so just check wiki for the skills :o
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Hiccup wrote on 2010-06-08 20:21
Moar hax!
[Image: http://www.cute-factor.com/images/smilies/ali/ali_032.gif]
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Blassreiter wrote on 2010-06-08 20:26
Elves just get what Fumy just posted.
Giants get : uncapped Stomp with it having .8 seconds load time from ranks F-A, .6 seconds from ranks 9-6, .4 seconds from ranks 5-1/Wind Guard gives only +5 more defense (not even a buff IMO, useless thing to do), also it is possible to use Windmill during WG/Javelins can stack up to 50 now (this is also useless for the reason being that in G12S2 Throwing Attack has a 25 second cooldown so you will never be able to use all 50 Javelins, it will take roughly 22 minutes to use all 50 Javelins with the 25 second cooldown while spamming Throwing Attack).
Ironically, Giants get more rebalancing but they're basically useless balancing with Stomp being the exception.
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Zack wrote on 2010-06-08 20:26
Alright thanks :)
I'm just glad to see the damage isn't decreased.
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Phunkie wrote on 2010-06-09 03:58
Wait, has G12S2 been released for Korea anyway? I went on the Mabinogi website and they have no update video, like they usually do.
Is the Giant renewal stuff still in the test server? 'Cause 25 s cooldown for Throwing Attack is ridiculous.
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December wrote on 2010-06-09 12:26
Quote from Blassreiter;57738:
, also it is possible to use Windmill during WG/Javelins can stack up to 50 now (this is also useless for the reason being that in G12S2 Throwing Attack has a 25 second cooldown so you will never be able to use all 50 Javelins, it will take roughly 22 minutes to use all 50 Javelins with the 25 second cooldown while spamming Throwing Attack).
Uhh well the rank 1 throwing attack changes from 10~70dmg to 900% which is pretty good