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tai wrote on 2011-10-14 07:36
Anyone find any changes in this patch that are not listed in the official
Bug Hunt Update post?
here are some things I've noticed that seem to be intentional changes:
- the hide interface button now has three modes, and the fully-hidden mode now also hides the "You have been incapacitated" message
- throwing boss weapons rarely does damage to other players, and if it does it is miniscule
- assists are kicked before the stats screen, and thus are also unable to save screenshots
- [S]the shortcut path up the hills in one of the prairie/fomorian base maps is now blocked[/S]
- quests now show exp as an icon, like with gold and item rewards
- equipment now show their colours in their mouseover description
- various equipment model changes
- staff focus skills tweaked?
- clothes on other players load faster/instantly
- player titles appear in-town
- fashion items breakable in-battle
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Royale wrote on 2011-10-14 22:40
raid bosses got buffed i believe,Titan and Ingkells now has [S]painful[/S] new combos
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Invertex wrote on 2011-10-14 22:45
Quote from Royale;620543:
raid bosses got buffed i believe,Titan and Ingkells now has [S]painful[/S] new combos
Really? I stopped doing any raid besides Glas, but I might have to play these again now just to see what's new.
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sakraycore wrote on 2011-10-15 06:09
Magic arrow, fireball, blind arrow, both mines etc got their animations nerfed.
People actually appear with their clothes now in town
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tai wrote on 2011-10-15 09:53
Quote from sakraycore;621221:
Magic arrow, fireball, blind arrow, both mines etc got their animations nerfed.
People actually appear with their clothes now in town
nerfed in what way? i havn't noticed and difference in the staff skills. Is it just visual, or does it affect gameplay (timing, cooldown, etc)
and i've always had people appear with their clothes in town o.o
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Archibald wrote on 2011-10-15 14:01
ingkells seemed harder last night. the rest not really different.
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MareneCorp wrote on 2011-10-15 14:05
Quote from tai;621342:
nerfed in what way? i havn't noticed and difference in the staff skills. Is it just visual, or does it affect gameplay (timing, cooldown, etc)
and i've always had people appear with their clothes in town o.o
But for people like me I guess, it always took a minute before their clothes showed up, now it's instant.
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tai wrote on 2011-10-15 17:36
ah yes. I did notice that they were loading faster. Akthough perhaps that's why some people are getting memory errors? (my guildie crashed shortly after visiting channel 1)
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xJac wrote on 2011-10-17 01:11
short cut in prairie entrance is still available (the one in fleeing gnoll king).
Maybe you are talking about a different one?
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foreignreign wrote on 2011-10-17 03:21
Here's a random one:
Broken Feather skirt's broken model has been changed so that none of the transparent cloth part is there upon breakage.
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xJac wrote on 2011-10-17 04:15
ice blast cast faster, slightly bigger visual range (not sure about actual range, if it also hits target outside of the range, then yes, it also increase).
firebolt travel faster, and also longer range.
ice spears' the same, no change.
blind arrow travels faster, not sure about range (both are still very epic distance).
magic arrow shoots longer, but it seems like the width decreased. (need someone to confirm on this, it could just be my imagination).
I didn't notice any new combo from raids either.
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foreignreign wrote on 2011-10-17 04:43
I think your points about Blind/Magic Arrows are a bit hard to see because they decreased the size of the Magic Arrow effect. So Blind Arrows might just look like they're traveling faster since they're smaller now.
idk if that is the case though since I really don't pay attention to my spells anymore. I just fire and forget.
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tai wrote on 2011-10-17 05:53
Quote from xJac;623606:
short cut in prairie entrance is still available (the one in fleeing gnoll king).
Maybe you are talking about a different one?
ah, we tried the one in formorian base and it didn't work. yet to try it with fleeing gnoll king.
Quote from xJac;623867:
ice blast cast faster, slightly bigger visual range (not sure about actual range, if it also hits target outside of the range, then yes, it also increase).
firebolt travel faster, and also longer range.
I haven't noticed the actual attack speed, but i feel like i can jump out of a cast sooner than before. But that might also be because i gave another + to my weapon. I thought it was unanimous that staff Evie is OP, so those are very surprising changes.
was the mana amber + grab combo there before the patch? (using an ambered evie as an environmental object so a smash grab can restore HP) my guildies and i only discovered it yesterday.
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xJac wrote on 2011-10-17 22:35
evie in amber is treated as an object, so it should be there from the beginning.
the fomorian base shortcut never exist in the first place, or maybe there was, but I just can't pull it off before. (I can pull off the shortcut in fleeing all the time)
I think magic arrow do shoots longer though (as in travel further before it disappear).
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Lovene wrote on 2011-10-17 23:52
-Mine bomb's blast radius increased
-Fashion items (e.g. Homebound set) are now breakable in battle. I hear they're fuse-able too.