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MareneCorp wrote on 2011-10-19 23:14
I guess undercutting screws up the economy for the HIGHER CLASS players, but makes it better for the lower class players.
Equality, anyone?
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Archibald wrote on 2011-10-19 23:19
Quote from MareneCorp;627373:
I guess undercutting screws up the economy for the HIGHER CLASS players, but makes it better for the lower class players.
Equality, anyone?
How exactly is that line between high class and low class delineated?
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MareneCorp wrote on 2011-10-19 23:21
Quote from Archibald;627381:
How exactly is that line between high class and low class delineated?
Poor people get what they want, rich people get less money.
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Archibald wrote on 2011-10-19 23:27
Quote from MareneCorp;627386:
Poor people get what they want, rich people get less money.
Sounds like a political discussion between mob mentality and free economics. But I don't see the correlation.
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Spartaaaaa wrote on 2011-10-19 23:51
Quote from MareneCorp;627386:
Poor people get what they want, rich people get less money.
"Rich people" aren't any more entitled to high prices for their goods than anyone else is.
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Excalibuurr wrote on 2011-10-20 00:06
I really hope there will be an undercut for those glas pants. REALLY badly. As for the effects of undercutting, the rich players will probably get their asses kicked by this.
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tai wrote on 2011-10-20 00:16
Glas pants have been dropping on west since new patch. You sometimes see them below 20m.
I often undercut significantly when prices are way higher than they should be (such as in my OP) and i want them to sell fast to take advantage of the price fluctuation. Otherwise I'll usually price things just before a big 'wall'. (e.g. say lowest price for an item is 10k, and someone listed 50x for 15k, I'll price at 14k ish)