Quote from radionoise;637628:
AR does not outclass elven ranged attack even after the buff o-o... both are still largely useless compared to magnum, anyway.
Aim speed metalwear only affects normal ranged attacks (not AR even if it's a light ranged skill) so elven range's one weakness of slower aiming can be erradicated.
That's why it's important to combine Human range with some other skillset. You can start with a powerful Crash Shot/Windmill and follow up quickly with Arrow Revolver. I wish I could find the video of that player on KR Mabinogi who solo'd Shadow Cast City Hard in nearly four minutes flat with an R-Type Arbalest and the Sword of Elsinore + Spirit Bastard Sword.
I also disagree that Elven Ranged Attack outclasses Arrow Revolver. The purpose of these skills is to provide a fast and reliable alternative to the harder hitting options, which will be Crash Shot half the time. While you can use metalwear upgrade slots to improve the accuracy of Ranged Attack, no such buff is needed when using Arrow Revolver as it's already incredibly accurate (though the aim duration of both skills at close range is negligible anyway).
Arrow Revolver now sports similar DPS when compared to Ranged Attack (as two extra refire counts obviously drops AR down from 690% to slightly below the 666% DPS of Ranged Attack) , while being more accurate in situations outside of point-blank range.
Anyway, that's the pointless stuff. The really important things are mounted combat (though it's generally only valuable when solo'ing certain missions for experience, i've yet to see serious mounted combat in party play) and the DPS of Elven Magnum Shot. I can only offer a single argument versus Magnum Shot.
He asked when Human Ranged Attack becomes effective, not efficient. With the same base damage, a Human can pretty much do anything an Elf can...though it will take said Human more time to do it.
Unlike most people, I don't feel that Human range is a gimped build. Especially as metalwear upgrades make anything with Crash Shot a killing machine.