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Alrinia wrote on 2011-11-06 09:33
I'm debating whether or not to replace the 3 Disciple's ES's I have on my wonderland armor with well-balanced (scholar's, enduring, disciple's x3 are the prefixes I currently have). Is the loss of 33 int and 3 crit resist for 6 atk spd, 3 bal, 3 crit, and 15 agi worth switching over from Disciple's to Well-Balanced? If that's too much of a loss, then what if I were to do something like 2 Well-Balanced and 1 Disciple's or 1 Well-Balanced and 2 Disciple's. I don't care that Well-Balanced is a r9 scroll (enchant runes >_>). I'm mainly doing this so that I can have 25 atk spd+ on my Raider's scythe since it's currently sitting at 22 atk spd. So yeah thanks for the feedback.
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RebeccaBlack wrote on 2011-11-06 09:42
I'm a staff Evie so don't take what I'm saying too seriously, wait for someone more experienced to come in.
But imo, 6 attack speed, 3 balance, some crit and agi will be way worth more to you than a bit of critical resistance. The int isn't even worth mentioning because the attack speed and balance outweigh it by quite a large margin.
I suppose if you need the defense then crit resistance may be of use to you. Then again, the speed alone will likely help, too. Unless you're desperately struggling to stay alive and it isn't a result of you not quite having enough time to get your swings in, I can't see any reason at all that you'd choose Disciple's over Well-balanced. Seems like a straight up upgrade to me and one worth switching to, at that.
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Alrinia wrote on 2011-11-06 10:07
I'm also a staff Evie but I've recently started using scythe more since it's more fun than staff. Also, it's much easier to solo glas with scythe than staff in my opinion which is why I want more atk spd since it needs to be decently high for you to be able to land bloodly thread on him and stuff. As for the - crit resist, I really don't care about that it's only 3% after all. I just listed it just for the positives and negatives.
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Invertex wrote on 2011-11-06 10:59
There may be better ways to go around getting that attack speed.
First question of mine is do you have Significant on everything (or at least an accessory prefix)? If not, they cost about 8m or so on the Nexon forums, and they can easily reach 85%-100% success rate, meaning that you won't need enchant runes. For a quick cost comparison, 5 Dye Amps cost 7900 NX, an Enchant Rune costs 8900 if I remember correctly. You can easily make a 10m profit or so with 5 dye amps, so the cost would be equal if you were to do that. 5 Significants give you a boost to your attack and 5 attack speed total.
Second thing I want to know is what enchants you're using on your Scythe. There may be some better sacrifices to be made here first. (Also it's safe to say that your scythe is +10, right?)
But 33 Int is only about 66 Magic Attack (I think), which is very minor and I would consider it worth giving up. But there might be some other places to spend your money before you go r9 Enchanting.
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foreignreign wrote on 2011-11-06 15:43
Well-Balanced is well worth it for Scythe.
Not so much staff though. At least, if we're only talking Force vs. Well-Balanced (assuming you don't want to take the risk of going 2 r9 enchants on one armor), then Force is the better option for staff.
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Alrinia wrote on 2011-11-06 18:44
First of all, thanks for the feedback. Secondly, as asked by Invertex, my scythe is a +10 Intense DP Raider's Scythe. I don't have significant on all of my accessories but I did have it on 2 of them an there's really only 1 more accessory I'd put it on. Also, from what I've read in this thread, it seems as though Disciple's is worth giving up for Well-Balanced. I already have force on all of my gear so I don't need to worry about that. Also what you mentioned about the dyes is also interesting and I guess I could consider that.