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User495 wrote on 2012-02-24 17:57
[video=youtube;ZvbJjqkQVk8]http://www.youtube.com/watch?v=ZvbJjqkQVk8&list=LLRxzwU4dNCLDLBZgdxMFjug&index=2&feature=plpp_video[/video]
I didn't like how the border looks, unless the guy is gonna fix that, but judging by the way his videos are it doesn't seem like he would update it
[video=youtube;DG1azLjKyzE]http://www.youtube.com/watch?v=DG1azLjKyzE&feature=channel_video_title[/video]
and then there's this one that I just like the look of, but using it ingame isn't quite as cool as the video made it out to be, but is still an epic almost like a finisher move to use on Dragons (anything not a boss, is abit of a waste, but it's still super fun to use for me)
also not good to use in enclosed spaces
and not too sure if this one is also from Type-Moon or not
edit:
[video=youtube;M4vScJErLYA]http://www.youtube.com/watch?v=M4vScJErLYA&feature=channel_video_title[/video]
hngggh Aionion Hetairoi O:
the guy could definitely improve the mods alittle more though, but still the best stuff I've seen so far
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BobYoMeowMeow wrote on 2012-02-24 18:01
oh man the melee combat in Skyrim is terrible *w*
always had trouble hitting someone in third person
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User495 wrote on 2012-02-24 18:03
Quote from BobYoMeowMeow;785609:
oh man the melee combat in Skyrim is terrible *w*
always had trouble hitting someone in third person
oh I always thought alot of the combat is kinda situational, like I use 2H weapons in 3rd person usually, while 1H and bows 1st person
but then again they did say the Elder Scrolls have always been made for a "1st person experience" or something like that
and only when after I found these vids did I realize a combat mod was made for Oblivion that made the combat like Devil May Cry's which seems awesome, at least for 3rd person, sounds like hell in 1st person though xD
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Chiyuri wrote on 2012-02-24 20:28
Second video remind me of Danmakus...
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Excalibur wrote on 2012-02-24 20:30
The Oblivion Devil May Cry mod was terrible, all it did was replace attacking animations and moving animations, I wish it did something like a combo system or mid air, but that would require some serious scripting and not just experience in creating models and animations.
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RegisNex wrote on 2012-02-24 21:05
If only i knew what you guys were talking about XD. and melee alright but i don't play skyrim often
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Cheerios wrote on 2012-02-24 23:58
2nd vid looks like caster, so yea its related to type-moon
[Image: http://puu.sh/iclN]
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User495 wrote on 2012-02-25 08:39
Quote from Cheerios;785818:
2nd vid looks like caster, so yea its related to type-moon
[Image: http://puu.sh/iclN]
ooh ok, yeah I don't think I've seen Caster do that before
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Conor wrote on 2012-02-25 09:03
oooomggg if only i still had skyrim installed...
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User495 wrote on 2012-02-25 13:38
updated the first post with a new vid the guy uploaded
Aionion Hetairoi: Rider's Noble Phantasm :Q
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Lan wrote on 2012-02-25 13:58
Wish they would be a little more polished :3
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User495 wrote on 2012-02-25 14:37
Quote from Lan;786563:
Wish they would be a little more polished :3
ikr, I was thinking that too, which is why the only one I use is Hecatic Graea
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Morrigan wrote on 2012-02-25 19:08
It's kind of cool how he pulls the dragon into a seperate area, into Sovengarde to fight it.
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neokiva wrote on 2012-05-31 22:33
Quote from Seviraph;786269:
ooh ok, yeah I don't think I've seen Caster do that before
yeah its not caster that does this, it's archer/emiya shirou's noble phantasm/reality marble, unlimited blade works
all three variations, the "trace on" flying blades, the hail of blades and finally the full reality marble.
i do wish tho that the mod was closer to the original (floating cogs smoke and flying swords at hand commands ^^)
Quote from Morrigan;786630:
It's kind of cool how he pulls the dragon into a seperate area, into Sovengarde to fight it.
actually unlimited blade works is were the dragon is pulled into a reality marble which imprints the users own imagined terra onto the world to make it reality.
its from type moon visual novel fate/stay night