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pinoyboi wrote on 2010-07-13 07:41
What AI is the ice campa and how do u get it?:punch::punch::srsly?::srsly?:
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Pocoyo wrote on 2010-07-13 12:43
I would believe it to be called the Ice Camp AI and you would get it by either making it or getting it from someone. I cannot give you the link to the Ai though.
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Cannibal wrote on 2010-07-13 13:20
[code]<rules>
<rule name="ib">
<conditions>
<condition name="skill_preparable" pet_skill="icebolt"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="all"/>
</rule>
</rules>
[/code]
You asked for it. You didn't, however, ask how to use it. 8D
I take no credit.
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Pocoyo wrote on 2010-07-13 14:25
Quote from Saani;91693:
[code]<rules>
<rule name="ib">
<conditions>
<condition name="skill_preparable" pet_skill="icebolt"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
<cmd name="stack_skill" stack_magic="icebolt" charge="1"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="all"/>
</rule>
</rules>
[/code]
You asked for it. You didn't, however, ask how to use it. 8D
I take no credit.
Muahaha Saan you are so mean to the lil' kiddies.
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pinoyboi wrote on 2010-07-13 21:08
ty :D and i know how to use it
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pokekidx wrote on 2010-08-07 06:50
Mind if i use it..?
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Cannibal wrote on 2010-08-07 18:27
It isn't mine, I didn't take credit. Its on the open net for anyone to use.
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Mario wrote on 2010-08-27 18:27
dude, you don't have it.. I know that...
Quote from Kyle;91675:
I would believe it to be called the Ice Camp AI and you would get it by either making it or getting it from someone. I cannot give you the link to the Ai though.
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Rose wrote on 2010-09-05 13:47
Quote from Mario;138593:
dude, you don't have it.. I know that...
Are you sure? Just because he never said he DID have it, doesn't mean he DOESN'T have it :D
Oh, and i'd recommend switching Ice Bolt to Lightning or Fire, lots of people (Especially in Ruari) are Ice Enchanted.