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JunradoHonguh wrote on 2012-06-12 16:15
Support shot -> swap -> Charging Strike -> then any combo. :3
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Cecirox wrote on 2012-06-12 22:58
Spam Counter. Done. LOL I keed
4 punches Focused Fist. Two punches somersalt. 1 punch pummel. Walk up to them 3 punches charging strike. Shoryuken!!! Then I dropkick :) then I ice counter then start allllllllll over again <3 when the cool downs reset. Really messes up when pd hits :(
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Maiqtheliar wrote on 2012-06-12 23:29
focused fist > uppercut > dropkick > charge or assault slash > charging strike > triple kick > punch em til they die > REPEAT
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Cuathal wrote on 2012-06-13 00:25
Ideally, I'd love to go like this:
Focused Fist -> Chain (Rapid) Cancel -> Tumble -> Charging Strike -> Normal x2 -> Spinning Uppercut -> Pummel -> Tumble -> Respite
But of course, that's just not possible. It'd look cool as hell though. Just not possible.
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Racky wrote on 2012-06-13 01:29
X = Normal attack(s), does not work well with heavy stander
-> (nothing) = anything you want
X -> Focused fist -> Spinning Uppercut -> Drop Kick -> Charging strike -> X -> Somersault Kick -> Pummel
Charging is great after Drop Kick
Has extra Normal attacks for additional damage.
X -> Counter -> Charging Strike ->
(X) -> Chain 1 -> Spinning Upper -> Drop Kick -> Tumble ->
Chain 1 -> Spinning Upper ->
Designed to take advantage of the 30sec Def and Prot debuff by using other skills
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KizuUrei wrote on 2012-06-13 03:49
charging strike -> screw upper -> focused fist -> surersault kick -> pounding -> charging strike -> focused fist -> screw upper -> drop kick ->(week point) AS -> smash -> charge -> smash ->(/week point) charging strike -> sumersault kick -> focused fist -> screw upper -> pounding.
to do it just max out the stall between your fighter skills (even adding a punch or two is fine)
also the melee bridge is probably giant only.
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Looka wrote on 2012-08-02 04:45
I do: Charge->Spinning uppercut->Pummel-> Tumble->hold charged fist until the enemey catches up->the spin kick thing-> drop kick. You can charge again after that again. Lol.
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revdb wrote on 2012-08-02 05:01
I like using bard buffs first, then:
(with instrument) 2 hits plus dischord, switch to knuckles, smash while enemy is stunned from dischord, counter, focused fist, spin kicks, pummel, dash punch into them, uppercut, dropkick, switch to instruments and repeat while waiting for combos to cool down
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Ello wrote on 2012-08-02 05:07
[SPOILER="Spoiler"]Charge>Uppercut>Dropkick>Dischord>Full charge focused fist>Kick>Smash>Charge>Uppercut[/SPOILER]
[SIZE="2"]1hitcombomostofthetime[/SIZE]
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Mentosftw wrote on 2012-08-02 05:20
Lance charge -> N+Smash -> Assault Slash -> Charging Strike -> Spinning Uppercut -> Smash -> Tumble -> Lightning Bolt -> Lance charge -> Focused Fist (full charge) -> Somersault Kick -> Dropkick -> repeat.
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Realtor wrote on 2014-10-28 17:34
[Icebolt] usally tricks to person to charge right away and i then quickly switch to counterattack>assult slash>charge>drop kick>counter>assault slash>windmill>smash>etc :D
for troll reasons i use puppeteer and spam snare and wire pull and use chargeing strike haha XD
>windmill>assultslash>chargeing strike>dropkick>tumble>AR>magnum shot>firebolt>repeat