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Transcendence wrote on 2012-07-20 06:16
http://freepdfhosting.com/6ad2649f69.pdf
So since the title Royal Alchemist has already been officially coined, I decided to rename this guide.:chin:
Anyways, open to suggestions and as you can see, it's far from done.:whoops:
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Spaghedeity wrote on 2012-07-20 06:29
You forgot that cowboy adds water damage, and you forgot tower cylinders in general. :D
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Owen wrote on 2012-07-20 07:48
Congrats on doing this guide.
Can add these:
Vine Ripple on Head
Vine Burning on Head
Lizard Ripple on Tidal Wave if you dont like the extra repairing cost. Same with Moist Wave.
EDIT: You should break your 666 Posts. It's not pretty :whoops:
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Tropacat wrote on 2012-07-20 07:48
Quote from Spaghedeity;913770:
You forgot that cowboy adds water damage, and you forgot tower cylinders in general. :D
>Haters
But really, Tower cylinders are powerful weapons too.
I can't view guide cause of the program needed.
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Transcendence wrote on 2012-07-20 22:28
Thanks guys for the input; I neglected to put in Water Damage for Cowboy and I'll do that asap. And for Tropa, the program needed to read it is just simply Adobe PDF reader :o.
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Tropacat wrote on 2012-07-20 23:18
I'll look at this once I'm done grinding.
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Noxctis wrote on 2012-07-21 01:47
Pretty. <3 I didn't think of using Earnest for those crit. I might start getting them. That's like.. 9% extra crit for me right there. I'm using Clover and Virgo as the suffix for more protection.
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Tropacat wrote on 2012-07-21 03:22
Ok, like what I'm seeing so far.
Cylinder enchantment suggestions...
Synergy Wave Tidalwave cylinder 40~54 Water <-- Moist makes repairs 36,790 per point.
Synergy Magma Volcano Cylinder 16~24 Fire
Frozen Hurricane cylinder 2 Time / 8 Angle
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Zyrus wrote on 2012-07-21 12:35
Whats the point of heated earnest? Flame Alchemist does not require extra crit.
The ultimate would be Heated Fierce. (good luck) with Heated Avenger being second, and heated Swarming and heated wild board next. Avenger and fierce are very limited so its hard to say those should be in the guide or not.
Same with the head. Oblivion flaming is stronger.
same on the chest. Explosive Ambush is stronger.
For hands spark swarming/wild boar.
so with your set you put in critical enchants (assuming those are for Heat buster?) instead of max damage.
31-73 in max damage is lost.
I guess the tradeoff isn't bad but I have never felt the need for crit as a flame alchy. So I guess thats my debate. Some of the other alchs here may disagree and love heat buster and want crit for it.
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Tropacat wrote on 2012-07-21 18:46
Quote from Zyrus;914525:
Whats the point of heated earnest? Flame Alchemist does not require extra crit.
The ultimate would be Heated Fierce. (good luck) with Heated Avenger being second, and heated Swarming and heated wild board next. Avenger and fierce are very limited so its hard to say those should be in the guide or not.
Same with the head. Oblivion flaming is stronger.
same on the chest. Explosive Ambush is stronger.
For hands spark swarming/wild boar.
so with your set you put in critical enchants (assuming those are for Heat buster?) instead of max damage.
31-73 in max damage is lost.
I guess the tradeoff isn't bad but I have never felt the need for crit as a flame alchy. So I guess thats my debate. Some of the other alchs here may disagree and love heat buster and want crit for it.
You can crit-Heat buster easily with a water/crit set, still very helpful.
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Noxctis wrote on 2012-07-21 19:50
Quote from Zyrus;914525:
Whats the point of heated earnest? Flame Alchemist does not require extra crit.
The ultimate would be Heated Fierce. (good luck) with Heated Avenger being second, and heated Swarming and heated wild board next. Avenger and fierce are very limited so its hard to say those should be in the guide or not.
Same with the head. Oblivion flaming is stronger.
same on the chest. Explosive Ambush is stronger.
For hands spark swarming/wild boar.
so with your set you put in critical enchants (assuming those are for Heat buster?) instead of max damage.
31-73 in max damage is lost.
I guess the tradeoff isn't bad but I have never felt the need for crit as a flame alchy. So I guess thats my debate. Some of the other alchs here may disagree and love heat buster and want crit for it.
I have virgo/clover, replacing that virgo with another clover. 6 Def/9 Prot/20 HP from both of my accessories. I dislike being squishy. Anyways besides Heat Buster, its good for hybrid builds and such. With the lack of max damage enchants, they might require to crit more often to do decent damage.
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Claudia wrote on 2012-07-21 22:28
Damn, now I want to do Alchemy.
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Transcendence wrote on 2012-07-21 22:51
While max damage enchants do offer hybrid capabilities, I intend my guide to be purely alchemical. I also realize that max damage influences alchemical damage for Flame Burst and I will calculate the difference in average damage between max damage v. critical enchants on a Fire set.
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Noxctis wrote on 2012-07-21 22:55
Quote from Claudia;914764:
Damn, now I want to do Alchemy.
Yes! JOIN US! :D
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Claudia wrote on 2012-07-21 23:44
;-; I dunno...I mean, I hate all the craziness of equipment and enchants and stats, so alchemy seems like a welcome break from that.
but gawd, loading skills that aren't spammable, that requires effort LOL.
I am a huge sucker for what I call 'production alchemy' though, why can't I just do that? :c