Quote from Sumpfkraut;921288:
No!
Ah, I see it's the successor to AoC. It still seems to be just a lazy rewrapping in a new engine so far.
I believe the team wasn't satisfied with how the Source engine was working out for them, so they turned to Unreal engine to have more coding freedom.
It's not so much of a lazy rewrapping, but more like "We can now do things we couldn't do with the Source engine". And since they bought a license, they can sell it instead of just releasing it as a mod of a game.
All aside,
Chivalry isn't aiming for realism as much as its direct competitor,
War of the Roses. To put it in another light, comparing
Chivalry to
War of the Roses is like comparing
Call of Duty to
Battlefield.