Just like the Civil War was just war?
So here is a suggestion that some of you old class supporter could have liked:
*do note that this was made before the recent change to class system
the person suggested a point system to choose the skill to specialize and limit (aha freedom to do stuff).
so he said when they rebirth, they get to choose from knight, bard, wizard, alchemist, and merchant.
Each person gets 30 class pts. you can't get more or less even if you are like kaiba and can screw the rules with money.
1pt to be able to rank/use a skill in his/her respective skill set (knight:combat, bard:range, wizard:magic, alchemist: alchemy, merchant:life skills)
2pts to be able to rank/use a skill in other skill sets.
1pt to be able to use a skill in other skill sets.
0pts for restricted skill sets.
*do notice that 30pts thing is just an example and the OP expected devcat to adjust.
i hope this may continue farther discussion or awe at how smart that poster is and deserves to replace moon. xP
yes actually o-o
Giant and Elves are kinda not "brothers/sisters" they're not "the same nation" either o-o or under the same nation* or something you get the point
so like, I was joking, at the same time technically they are correct it's racist, at the same time it's war 8U
so like StarCraft is about war between alien species o3o
it's reasonable but, I still could've prefered it if they disallowed training/ranking of certain skills as a specific class, but still lets you use it
though you might have to simplify that idea abit more, cause it's kinda hard to grasp
meh a tl;dr version would be.
YOU, yes you, get to choose what skills to use/train or restrict. Thus, creating you OWN very unique class that suits you perfectly.
you can be an alchemic mage, or wming archer, or t-bagging (leap attack) blacksmith.
meh a tl;dr version would be.
YOU, yes you, get to choose what skills to use/train or restrict. Thus, creating you OWN very unique class that suits you perfectly.
you can be an alchemic mage, or wming archer, or t-bagging (leap attack) blacksmith.
Uh, might be OP in practice. However, some restricting of stuff might help.
Eh...
The only things that keep Mavinogi difficult post total level 500 is multiagro and passive defense. Melée can fight off both using windmill (their over-dependance on this skill saddens me) and magic can fight off both using several high-end skills. Crash shot is the only thing that can hope to fight multiagro and magnum shot is our only hope against passive defense. Neither skill is reliable, especially crash shot which has a damage range of 150-250% at r1.
Actually, you know what would relieve me of some CS hate? Would anyone happen to know what effect the skill has on mobility?
@Phant They kept the class system. Just tweaked it like you said they should have, just not in a way you would have liked.
well this prob doesn't apply to NA, but here is an argument from korea that is still against class system.
with the advent of classes, pure builds will be buffed over hybrid builds. so if a hybrid person goes to tail for shadow mission, they will see on the party sign: no adventurers plox, LF>Knight/Wizard.
there will be discrimination against hybrid builds. without a class system, hybrids and pures live together in a balanced world, but with class system its almost as if pures becoming white ppl and hybrids becoming black ppl. yes the discrimination between class will be as bad as racism.
yes i know that hybrid builds aren't nerfed physically, but by buffing pure builds without buffing hybrids along with it kinda makes it a nerf.
*those are the typical korean views over at the forums.
This wasn't a "tweak". This was a total overhaul. Nothing the system accomplished before has been preserved.