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Intex wrote on 2010-04-17 17:40
I've been running dungeons on CH1 almost all the time but this weekend the lag is ridiculous.
My AR seems like it's rank F and I can hardly shoot at anything.
Spiders in Ciar ADV are multi aggroing me even after I windmill every single one.
I think I've died about 4 times in one room because I could never finish loading Windmill before getting killed.
I'm not even getting room delays or spawn lag, everything is just slow.
Is anyone else getting this lag?
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NewbieNub wrote on 2010-04-17 17:59
Arrow Revolver basically causes lag for both the user and the target if your latency isn't well enough in the first place.
Unless you have below 30MS ping, I can say that you've just killed yourself by learning Arrow Revolver.
And I'm not joking. I've been lagged to death from AR missing me ever since G3, when we're fighting in Alby Arena and stuffs.
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sakraycore wrote on 2010-04-17 18:03
Unless you have below 30MS ping, I can say that you've just killed yourself by learning Arrow Revolver.
ORRRRRR it could be that the servers are actually lagging.
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NewbieNub wrote on 2010-04-17 18:06
Quote from sakraycore;7231:
ORRRRRR it could be that the servers are actually lagging.
Not really, I've played on a laggy server before can tell you that NEXON NA's Mabinogi Server for Ruairi isn't the laggiest server I've ever played on YET.
BTW, I'm all the way in Asia.
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sakraycore wrote on 2010-04-17 18:08
I noticed a difference in server lag after this new event (Blossom or w/e) too. I tested it with different MTU. Maximum lag is ridiculous even though minimum lag is OK.
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Intex wrote on 2010-04-17 18:13
I used AR as an example but this also happens with WM and etc.
I'll get stuck unsummoning, summoning, making my pet ram, and using magic.
This is also happening on ch 7...
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bebepanales wrote on 2010-04-17 19:36
Quote from Intex;7251:
I used AR as an example but this also happens with WM and etc.
I'll get stuck unsummoning, summoning, making my pet ram, and using magic.
This is also happening on ch 7...
yes!! i thought it was just me!! yesterday was ridiculous, i dc'd around 20 times. i summon a pet, then it's stuck, no pet appears, and my party members are not there any more; there are no more bad guys, then i get kicked off.
also when my friend and i were doing rabbie, he would just stand there for the longest time, just letting a skellie smash him to death. he was suffering mucho lag as well. his lags would last for like 2 full minutes~ i had to actually mount back to pick him up when he came to.
lol int, you and i always have these lagginess problems xD we need better comps with a million gigs of ram.
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Cucurbita wrote on 2010-04-17 20:23
Thats quite rediculous.
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Frawmus wrote on 2010-04-18 00:51
Some of the channels are actually lagging.. Its weird. They need a restart! give em a few hours break ya'know?
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krpr wrote on 2010-04-18 00:55
it's saturday night. only normal for servers to be a bit more packed up.
but yea im having tons of poslagging and slow pet summoning. not mention skill loading speed
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Phanterz wrote on 2010-04-18 01:19
No lag for me. Farming and doing shadow missions in between.
Maybe it's just the dungeons? My latency actually improved a little (10ms faster).
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Intex wrote on 2010-04-18 01:36
This is much worse than just another Saturday :>
My pet can't heal all it's charges, it leaves two behind =_=;
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Justified wrote on 2010-04-18 01:45
Quote from Phanterz;7723:
No lag for me. Farming and doing shadow missions in between.
Maybe it's just the dungeons? My latency actually improved a little (10ms faster).
Also not experiencing any lag spikes.
The only difference was the messenger bug i mentioned in the other thread.
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Kazuni wrote on 2010-04-18 01:56
I got smashed three times by a black mongoose with my range loaded and at 99% .-. I just couldn't shoot. Yeah, I died. But that was the only lag I've had so far.
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sakraycore wrote on 2010-04-18 03:18
Maybe it's just the dungeons? My latency actually improved a little (10ms faster).
Ping is not reliable. There are much better ways to measure latency. Such as, I like to use speed of summon and desummon.