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Second wrote on 2010-08-07 19:29
I though I read some where that the brionac auto skill training gives 10% to a particular training method per day, but now I'm hearing its only 30 points. This will make blacksmithing need around 800-900 ap per rank if it was 30% self trained and 70% brionac trained. Which is right and which is wrong?
:T_T:
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Finnea wrote on 2010-08-07 19:35
From my understanding is that you train 30% of a requirement. Then you can use brioniac to fill in 10% after that (once a day.)
So say you have a skill requirement that is out of 100 attempts or something like this. You'd have to fill in 30 attempts(30%) in order to use brioniac on it. Now every time you use brioniac it'll use x amount of dur to push that particular requirement another 10% (or 10 attempts.)
I haven't done any math though, lazy. Hope this helps.
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Phunkie wrote on 2010-08-07 19:36
Here's a fantastic post on another forum on this.
Most of you already know, Brionac is the ending reward for completing G11. In G11S1.1, it is also enhanced with the ability to help you train your skill.
Player must cast spark himself and then equip Brionac in order to empower the Sword of the Gods to do many things.
While activated, Brionac will receive stats bonus from spark. At rank Novice, Brionac receive +30min/max damage, while at rank 1 spark, Brionac will receive
+75min/90max bonus. Brionac's base attack is (74~149) , hence at rank 1 spark in activation mode, Brionac is 149~239 Max damage (@@ hello ego 2hands!).
In addition, if player use the Spear of Light skill while Brionac is activated and equipped, the damage will be x2. For repairing, 1 dura will cost 4APs, but the
repair rate is 100% at Dorren (You WITCH!).
Now moving on to the parts people care the most, training skill using Brionac! It is quite simple to understand this (No, not really...), there are 4 requirement you must
fulfill in order for you to train the skill.
1. The particular training muse be done 30%.
This means 30% of 1 training requirement, not the total.
For example at Smith Rank 7:
Armor Big Success 50 times
Armor Success 500 times
Armor Complete 50 times
Helmet Success 500 times
Helmet Complete 50 times
In order for you to train Armor Big Success you must have 30% of the 50 done, which is 15 times.
2. Rank 1 ans Transformation skills cannot be trained with it. :[ gotta master the hard way eh?
3. Skill training must be greater than 10.
This means the training times have to be greater than 10. In our previous example, Armor Big Success 50 times is greater than 10, so you can use it.
4. When use it, it will give 10% of the training requirement and 10 prof max of overall for the skill. (Here's where it gets confusing @@).
Using our Smith example, 10% of 50 times is 5 times, for Armor Big Success you get 0.5 skill prof each time, so 5 times means you will get 2.5 overall.
Now, let's take a look at a different example to further demonstrate this rule:
For Ice bolt Rank C:
Attack same level enemies 160 times at 2 prof each.
For player to train this skill requirement, we need 30% of 160, which is 48 times. Now we use the Brionac to train the skill, 10% of 160 is 16 times, but it is at 2 prof
each time so it is 32 prof overall which violates the 4th rules. In this case, Brionac will only train 10 prof overall for the skill, which means 10/2 = 5, 5 times instead
of 16 times.
Now then, there are also limitation in using Brionac for training:
1. 12hr cool down time
2. Brionac dura lost at fix rate (varies for skills).
Here's some popular skill people might wish to train with it and its dura lost per use:
Blacksmith: 6
Carpentry: 4
Enchant: 2
Tailor: 2
Potion Making: 0.75
Refine: 0.75
Alchemy Mastery: 0.5
Now is it worth to use it? Well... it depends really. I'll just leave this example here in the end for you people to decide if it is worth it:
Rank 8 Weaving:
Make Finest Silk 300 times at 1 prof each time.
To use it 30% of 300 = 90 times (90 Prof overall)
Use Brionac: 10% of 300 = 30, 30 prof overall over 10 prof limit, 10/1= 10 times = 10 prof gained
90 + 10 = 100 ---> Rank 7
Cost: 0.75 dura---> 3 APs
MabiData.net • View topic - [G11S1] Brionac Activation
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Finnea wrote on 2010-08-07 19:41
Quote from Phunkie;117693:
Here's a fantastic post on another forum on this.
MabiData.net • View topic - [G11S1] Brionac Activation
I need to bookmark that site..
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Second wrote on 2010-08-07 19:45
Thanks for all the information. Someone needs to fix the wiki.
edit: actually that's still 840 ap for blacksmith r3.
:T_T:
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Finnea wrote on 2010-08-07 19:48
Quote from Second;117703:
Thanks for all the information. Someone needs to fix the wiki.
Hun, the wiki needs some serious work.
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Phunkie wrote on 2010-08-07 20:01
Hey, at least isn't like Guru's wiki! :P
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Okitaru wrote on 2010-08-07 20:56
Quote from Finnea;117706:
Hun, the wiki needs some serious work.
Yeah, that's why I'm fixing the skill table on the wiki so it has a full list of durability costs of force train.
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Taliya wrote on 2010-08-08 02:42
Ugh... that was confusing @_@ Ok, so I got the 30% of a certain requirement must be completed in order for you to use brionac to train that same requirement. But are you saying that it only adds another 10% to that requirement only or to the skill overall?
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Finnea wrote on 2010-08-08 03:41
Quote from Taliya;117911:
Ugh... that was confusing @_@ Ok, so I got the 30% of a certain requirement must be completed in order for you to use brionac to train that same requirement. But are you saying that it only adds another 10% to that requirement only or to the skill overall?
10% to the requirement. Though it's all very confusing >w<
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Taliya wrote on 2010-08-08 05:54
that's rather lame...
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Xhyros wrote on 2010-08-08 18:41
Quote from Taliya;117911:
Ugh... that was confusing @_@ Ok, so I got the 30% of a certain requirement must be completed in order for you to use brionac to train that same requirement. But are you saying that it only adds another 10% to that requirement only or to the skill overall?
According to rule #4, it will do whichever is lower. If 10% of the target requirement gives more than 10% of overall skill proficiency (a requirement where the total amount of prof you can get is over 100), it will lower the amount to 10% total skill proficiency. I hope I interpreted that correctly. This seems pretty painful AP wise.
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Osayidan wrote on 2010-08-08 19:31
So this pretty much isn't worth it except on super crazy skills like blacksmith.
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Arsik wrote on 2010-08-08 19:40
Quote from Osayidan;118260:
So this pretty much isn't worth it except on super crazy skills like blacksmith.
Even with using it for Blacksmith training it's not worth it. If the Wiki is right, then you're using up 6 durability for every 1/10 of a Blacksmith requirement which usually won't give you 10% of the skill's training. That's 24 AP used up right there. And you can only do it twice before you run out of durability, so to get maybe 8% of the training needed for one rank, you're using up 48 AP. 48 AP to train a skill 8% when the skill only need 62 AP to get to R1. Doesn't exactly sound useful to me at all.
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Cide wrote on 2010-08-09 09:09
Quote from Arsik;118265:
Even with using it for Blacksmith training it's not worth it. If the Wiki is right, then you're using up 6 durability for every 1/10 of a Blacksmith requirement which usually won't give you 10% of the skill's training. That's 24 AP used up right there. And you can only do it twice before you run out of durability, so to get maybe 8% of the training needed for one rank, you're using up 48 AP. 48 AP to train a skill 8% when the skill only need 62 AP to get to R1. Doesn't exactly sound useful to me at all.
blacksmithing is extremely expensive to train up, ap-costs aside. i see where it could be used, if you have nothing better to waste your ap on.