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Lie wrote on 2013-03-19 18:19
[Image: http://puu.sh/2kxyd]
http://www.humblebundle.com/weekly
A game will go up every week.
This week is Bastion, for $1
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Chockeh wrote on 2013-03-19 18:51
Will they also have the normal humble bundle every once in a while? Still waiting for FTL and Mark of the Ninja.
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Compass wrote on 2013-03-20 06:08
Quote from Chockeh;1051632:
Will they also have the normal humble bundle every once in a while? Still waiting for FTL and Mark of the Ninja.
Why would they stop?
Anywho, those game will most likely be on the humble bundle's weekly sale since those game are on the humble bundle store.
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Compass wrote on 2013-03-27 04:24
In case anyone hasn't seen it.
$1
Darksiders (Soundtrack included)
Red Faction: Armageddon (Soundtrack included)
$6.81
Darksiders II (Soundtrack Included)
Red Faction: Guerrilla (Soundtrack included)
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Ashikoki wrote on 2013-03-27 20:22
Metal Slug 3 on android makes my pants moist.
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Sumpfkraut wrote on 2013-03-28 23:10
This whole humble bundle thing seems to e getting out of hand. I guess it's a successful model for those involved though, which I guess means it's still economical.
But look at that average donation. I feel a bit ashamed for my fellow gamers. I just hope they don't think themselves high and mighty because they gave a barely even symbolic amount to charity just to get that nice game for cheap.
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Compass wrote on 2013-03-29 01:00
Quote from Sumpfkraut;1057452:
This whole humble bundle thing seems to e getting out of hand. I guess it's a successful model for those involved though, which I guess means it's still economical.
How so?
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Sumpfkraut wrote on 2013-03-29 01:13
Quote from Compass;1057513:
How so?
If you mean the first half: I just get kind of nervous when low-price schemes grow to a notable degree.
Second half: Well it looks like they're expanding the business so it can't be a complete disaster for them. Still makes me nervous of course.
Either way it's a scheme preferable to the money milking EA/Maxis have pulled off and are certainly going to expand with Sim City 5.
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Ashikoki wrote on 2013-03-29 01:24
Quote from Sumpfkraut;1057524:
If you mean the first half: I just get kind of nervous when low-price schemes grow to a notable degree.
Second half: Well it looks like they're expanding the business so it can't be a complete disaster for them. Still makes me nervous of course.
Either way it's a scheme preferable to the money milking EA/Maxis have pulled off and are certainly going to expand with Sim City 5.
Its not "low price", but rather "pay what you want" along with charity.
This STOMPS piracy out of the waters.
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Sumpfkraut wrote on 2013-03-29 01:51
Quote from Ashikoki;1057532:
Its not "low price", but rather "pay what you want" along with charity.
Yeah, like
"what you want" along with charity isn't primarily "as little as you can possibly justify for yourself in view of the charity purpose".
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Lyrveil wrote on 2013-03-29 02:20
While I agree that the average are pretty low for the games, it still is better than if those people who paid cheap pirated it instead.
Sure we can't deny that pirate will still pirate, but I'd say any person who isn't just set on "I'm pirating because I'm a jerkass" would prefer the pay what you want to piracy.
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Ashikoki wrote on 2013-03-29 04:38
Quote from Sumpfkraut;1057550:
Yeah, like "what you want" along with charity isn't primarily "as little as you can possibly justify for yourself in view of the charity purpose".
You'd be surprised at what even the slightest change in marketing mentality could do to a large mass of people.
You don't pirate to be an asshole. You do it for a myriad of reasons. Something like this easily knocks half of them down. And the developers gladly go along with it because it benefits themselves greatly even if they are paid far less for it. Both through sheer sales numbers or massive free advertising/awareness. Average paid is pretty low, but better than not sold at all, or pirated. They tend to be older games past its selling prime, so most people who purchase it are people who wouldn't have bought it otherwise as well. It really helps everyone involved in a beneficial way.
And really? Are you really criticizing a CHARITY organization? Are you seriously doing that? Getting out of hand? Utterly ridiculous.
I can't help but feel a bit of elitism here. Whether its a bad excuse and self justification for a person to buy games at a cheap price and elevate his own ego for helping charity, the good deed has been done, both for the developers and the charity. Hard to criticize that without feeling bitter about being the guy who pays full price and treats next day discount shoppers like lower class citizens.
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Sumpfkraut wrote on 2013-03-29 10:12
I am aware of the likely effect on piracy, but I do believe I never even mentioned that.
As for my getting out of hand comment, I have explained that to Compass before. It's not actually a criticism of the charity concept.
As for the other stuff, I'm really past caring what other random people read into my words, so yeah.
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Ashikoki wrote on 2013-03-29 17:33
Quote from Sumpfkraut;1057724:
As for my getting out of hand comment, I have explained that to Compass before. It's not actually a criticism of the charity concept.
I know its about the people buying the games for cheap and stroking their dicks about how they gave to charity.
I'm saying I gladly welcome self jerkers because their positive effect heavily outweighs the negative. And there is really no evidence to support that such poorly justified reason is getting out of hand. Its simply a conjecture whipped up because you're seeing a few people talk about it in that manner while the Humble Bundle becomes bigger.
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Sumpfkraut wrote on 2013-03-29 17:49
Um, yeah. As the sceond half of my response to Compass suggests, I am fully aware that my initial response was less guided by a cold calculation of the facts but was rather caused by an emotional overreaction. That, btw, stems from a perception that extreme price-based competition is going to carry high social costs for the employees of the businesses involved by will or bad luck, if not even for the customer, though in something with such a low risk-potential as the gaming industry I guess that point is moot (mostly refering to cheap parts of low quality severly threatening the health of the customer, like foodstuffs infected with e. coli or bad car brakes, well, breaking).
My criticque of the average HB-customer is a separate point.