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SKochiya wrote on 2013-04-24 13:28
Doppelganger is great, no longer shall someone be forever alone.
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Slayerj wrote on 2013-04-24 13:28
Quote from Kingofrunes;1074573:
You also need to take into consideration the Cooldown time, the grouping of the enemies, and of course purposely letting yourself get hit to kill the cooldown.
you can only use it every 3 minutes unless when you get hit it triggers the use immediately part.
From what I can see of the training for it, it's easy as hell as long as you go to tir graveyard or the foxes or anywhere with a large number of weak mobs and you're not a giant...cus you kinda need rock throw to speed it up... >.>; (okay nvm puppet snare works too but still)
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Kingofrunes wrote on 2013-04-24 13:31
Quote from Slayerj;1074577:
From what I can see of the training for it, it's easy as hell as long as you go to tir graveyard or the foxes or anywhere with a large number of weak mobs and you're not a giant...cus you kinda need rock throw to speed it up... >.>; (okay nvm puppet snare works too but still)
Still requires time due to Cooldown. Enthralling Performance in particular I will find VERY useful for this. I didn't master it for no reason.
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Slayerj wrote on 2013-04-24 13:38
Quote from Kingofrunes;1074581:
Still requires time due to Cooldown. Enthralling Performance in particular I will find VERY useful for this. I didn't master it for no reason.
True but as long as you chuck a rock at a spider or fox after every use and just let it wail on you, you shouldn't have too long of a cool down and there's no real risk of dieing.
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Kingofrunes wrote on 2013-04-24 13:40
Quote from Slayerj;1074586:
True but as long as you chuck a rock at a spider or fox after every use and just let it wail on you, you shouldn't have too long of a cool down and there's no real risk of dieing.
Enthralling around mongooses will piss them off and have them two of them attack you. If you do it on rats, they'll be a swarm coming after ya :lol:
Plus Enthralling will group them together for maximum effect.
What I'm saying is that Enthralling > Rock Throw > Puppet Snare
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Splatulated wrote on 2013-04-24 13:46
how many games will crash when R1 Shockwave verses rank f Beserker ?
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Xemnas wrote on 2013-04-24 13:48
Quote from Splatulated;1074595:
how many games will crash when R1 Shockwave verses rank f Beserker ?
Why would the game crash?
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Splatulated wrote on 2013-04-24 13:55
Quote from Xemnas;1074598:
Why would the game crash?
shock wave = instant knock back
beserker = no knock back
imovable object meets unstopable force
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Enoshima Smoothie wrote on 2013-04-24 14:02
My only motivation for ranking Doppelganger is to be able to use it to torture my friend by surrounding her with a gang of Felicianos [SIZE="1"][S](Feliciani?)[/S][/SIZE]
:glasses:
Good work, Nexon.
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Kingofrunes wrote on 2013-04-24 14:03
I just want the extra boost of strength to power up my melee even further. Plus, Doppelganger will be insanely useful when taking on bandits.
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SKochiya wrote on 2013-04-24 14:20
Total stats and AP cost from 6 new skills.
HP 10 + 36 = 46
MP 10
SP 19 + 18 + 10 + 20 = 67
STR 5 + 23 + 25 = 50
INT 22
DEX 23
Will 7 + 10 = 17
Luck 3
Exactly 150.00 CP
AP 173 + 234 + 198 + 325 + 336 + 306 = 1572
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Conor wrote on 2013-04-24 14:35
yeSSSSSSSSS
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Xemnas wrote on 2013-04-24 14:38
Can someone further clarify this event for me?
Is the quest for the AP back only for 1 skill, or do you get one for each?
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Conor wrote on 2013-04-24 14:40
Something tells me Nexon is living up to their reputation and will only refund 5 AP from one of the hidden skills.
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Kingofrunes wrote on 2013-04-24 14:46
Quote from Conor;1074655:
Something tells me Nexon is living up to their reputation and will only refund 5 AP from one of the hidden skills.
I hope you are wrong there. Otherwise I will be all frowns.